forked from AuroraMiddleware/gtk
macos: improve monitor detection at display coordinates
This needs to handle the boundary case where the value is exactly equal to the edge of a rectangle (which gdk_rectangle_contains_point() does not consider to be containing). However, if there is a monitor in the list that is a better match, we still want to prefer it.
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@ -815,6 +815,7 @@ _gdk_macos_display_get_monitor_at_coords (GdkMacosDisplay *self,
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int x,
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int y)
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{
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GdkMacosMonitor *best_match = NULL;
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guint n_monitors;
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g_return_val_if_fail (GDK_IS_MACOS_DISPLAY (self), NULL);
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@ -824,12 +825,25 @@ _gdk_macos_display_get_monitor_at_coords (GdkMacosDisplay *self,
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for (guint i = 0; i < n_monitors; i++)
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{
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GdkMacosMonitor *monitor = get_monitor (self, i);
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const GdkRectangle *geom = &GDK_MONITOR (monitor)->geometry;
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if (gdk_rectangle_contains_point (&GDK_MONITOR (monitor)->geometry, x, y))
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return GDK_MONITOR (monitor);
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if (x >= geom->x &&
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y >= geom->y &&
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x <= (geom->x + geom->width) &&
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y <= (geom->y + geom->height))
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{
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if (x <= geom->x + geom->width && y < geom->y + geom->height)
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return GDK_MONITOR (monitor);
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/* Not an exact match as we're on a boundary, but there is
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* a good chance another monitor doesn't exist there so we
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* would want to still treat this as the best monitor.
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*/
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best_match = monitor;
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}
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}
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return NULL;
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return GDK_MONITOR (best_match);
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}
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GdkMonitor *
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