forked from AuroraMiddleware/gtk
Use depth - 1 to index the cached gcs, not depth. (#139494)
Thu Apr 29 01:09:50 2004 Matthias Clasen <maclas@gmx.de> * gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Use depth - 1 to index the cached gcs, not depth. (#139494)
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@ -1,3 +1,8 @@
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Thu Apr 29 01:09:50 2004 Matthias Clasen <maclas@gmx.de>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Use depth - 1
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to index the cached gcs, not depth. (#139494)
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2004-04-28 Matthias Clasen <mclasen@redhat.com>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Docs typo fix.
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@ -1,3 +1,8 @@
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Thu Apr 29 01:09:50 2004 Matthias Clasen <maclas@gmx.de>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Use depth - 1
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to index the cached gcs, not depth. (#139494)
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2004-04-28 Matthias Clasen <mclasen@redhat.com>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Docs typo fix.
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@ -1,3 +1,8 @@
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Thu Apr 29 01:09:50 2004 Matthias Clasen <maclas@gmx.de>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Use depth - 1
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to index the cached gcs, not depth. (#139494)
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2004-04-28 Matthias Clasen <mclasen@redhat.com>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Docs typo fix.
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@ -1,3 +1,8 @@
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Thu Apr 29 01:09:50 2004 Matthias Clasen <maclas@gmx.de>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Use depth - 1
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to index the cached gcs, not depth. (#139494)
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2004-04-28 Matthias Clasen <mclasen@redhat.com>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Docs typo fix.
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@ -1,3 +1,8 @@
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Thu Apr 29 01:09:50 2004 Matthias Clasen <maclas@gmx.de>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Use depth - 1
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to index the cached gcs, not depth. (#139494)
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2004-04-28 Matthias Clasen <mclasen@redhat.com>
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* gdk/gdkdraw.c (_gdk_drawable_get_scratch_gc): Docs typo fix.
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@ -1562,7 +1562,7 @@ _gdk_drawable_get_scratch_gc (GdkDrawable *drawable,
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g_return_val_if_fail (!screen->closed, NULL);
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depth = gdk_drawable_get_depth (drawable);
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depth = gdk_drawable_get_depth (drawable) - 1;
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if (graphics_exposures)
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{
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@ -1572,7 +1572,8 @@ _gdk_drawable_get_scratch_gc (GdkDrawable *drawable,
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GdkGCValuesMask mask;
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values.graphics_exposures = TRUE;
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mask = GDK_GC_EXPOSURES;
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mask = GDK_GC_EXPOSURES;
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screen->exposure_gcs[depth] =
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gdk_gc_new_with_values (drawable, &values, mask);
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}
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