gdk: Don't drop the emulating_pointer flag

When manually copying touch events, we must not forget the
emulating_pointer flag.
This commit is contained in:
Matthias Clasen 2012-03-04 11:17:30 -05:00
parent 3579b591c1
commit 0e07d6589e

View File

@ -9484,6 +9484,7 @@ proxy_pointer_event (GdkDisplay *display,
event->touch.time = time_;
event->touch.state = state | GDK_BUTTON1_MASK;
event->touch.sequence = source_event->touch.sequence;
event->touch.emulating_pointer = source_event->touch.emulating_pointer;
convert_toplevel_coords_to_window (event_win,
toplevel_x, toplevel_y,
&event->touch.x, &event->touch.y);
@ -9772,6 +9773,7 @@ proxy_button_event (GdkEvent *source_event,
event->touch.axes = g_memdup (source_event->touch.axes,
sizeof (gdouble) * gdk_device_get_n_axes (source_event->touch.device));
event->touch.sequence = source_event->touch.sequence;
event->touch.emulating_pointer = source_event->touch.emulating_pointer;
gdk_event_set_source_device (event, source_device);