vulkan: Get rid of color in push constants

The color comes in instance data now, no need to abuse push constants
for it.
This commit is contained in:
Benjamin Otte 2016-12-18 07:08:37 +01:00
parent 1b90ce6b33
commit 1760e0d3f3
2 changed files with 0 additions and 5 deletions

View File

@ -2,11 +2,6 @@
layout(location = 0) in vec4 inColor;
layout(push_constant) uniform PushConstants {
mat4 mvp;
vec4 color;
} push;
layout(location = 0) out vec4 color;
void main()

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