From 1817025f460b5cc93950cc1bf0c3496fdf7bdf1e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Timm=20B=C3=A4der?= Date: Wed, 27 Nov 2019 16:47:14 +0100 Subject: [PATCH] gl renderer: Don't save repeat nodes to disk This is just debuggin code someone forgot. --- gsk/gl/gskglrenderer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 0aee7235e7..94f72a8578 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -2072,7 +2072,7 @@ render_repeat_node (GskGLRenderer *self, &child->bounds, child, ®ion, &is_offscreen, - RESET_CLIP | RESET_OPACITY | DUMP_FRAMEBUFFER| FORCE_OFFSCREEN)); + RESET_CLIP | RESET_OPACITY | FORCE_OFFSCREEN)); ops_set_program (builder, &self->repeat_program); ops_set_texture (builder, region.texture_id);