Merge branch 'wip/alexl/broadway5' into 'master'

Update broadway for gtk4

See merge request GNOME/gtk!667
This commit is contained in:
Alexander Larsson 2019-03-26 16:25:10 +00:00
commit 18d814d2ce
9 changed files with 1144 additions and 867 deletions

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@ -22,6 +22,9 @@ typedef enum { /* Sync changes with broadway.js */
BROADWAY_NODE_CLIP = 10,
BROADWAY_NODE_KEEP_ALL = 11,
BROADWAY_NODE_KEEP_THIS = 12,
BROADWAY_NODE_TRANSLATE = 13,
BROADWAY_NODE_DEBUG = 14,
BROADWAY_NODE_REUSE = 15,
} BroadwayNodeType;
static const char *broadway_node_type_names[] G_GNUC_UNUSED = {
@ -38,6 +41,8 @@ static const char *broadway_node_type_names[] G_GNUC_UNUSED = {
"CLIP",
"KEEP_ALL",
"KEEP_THIS",
"TRANSLATE",
"DEBUG",
};
typedef enum {

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@ -35,7 +35,6 @@
#include <string.h>
#endif
typedef struct {
int id;
guint32 tag;
@ -126,23 +125,56 @@ struct BroadwaySurface {
gint32 transient_for;
guint32 texture;
BroadwayNode *nodes;
GHashTable *node_lookup;
};
struct _BroadwayTexture {
grefcount refcount;
guint32 id;
GBytes *bytes;
};
static void broadway_server_resync_surfaces (BroadwayServer *server);
static void send_outstanding_roundtrips (BroadwayServer *server);
static void broadway_server_ref_texture (BroadwayServer *server,
guint32 id);
static GType broadway_server_get_type (void);
G_DEFINE_TYPE (BroadwayServer, broadway_server, G_TYPE_OBJECT)
static void
broadway_node_free (BroadwayNode *node)
broadway_texture_free (BroadwayTexture *texture)
{
g_bytes_unref (texture->bytes);
g_free (texture);
}
static void
broadway_node_unref (BroadwayServer *server,
BroadwayNode *node)
{
int i;
for (i = 0; i < node->n_children; i++)
broadway_node_free (node->children[i]);
g_free (node);
if (g_ref_count_dec (&node->refcount))
{
for (i = 0; i < node->n_children; i++)
broadway_node_unref (server, node->children[i]);
if (node->texture_id)
broadway_server_release_texture (server, node->texture_id);
g_free (node);
}
}
static BroadwayNode *
broadway_node_ref (BroadwayNode *node)
{
g_ref_count_inc (&node->refcount);
return node;
}
gboolean
@ -204,7 +236,7 @@ broadway_server_init (BroadwayServer *server)
server->surface_id_hash = g_hash_table_new (NULL, NULL);
server->id_counter = 0;
server->textures = g_hash_table_new_full (g_direct_hash, g_direct_equal, NULL,
(GDestroyNotify)g_bytes_unref);
(GDestroyNotify)broadway_texture_free);
root = g_new0 (BroadwaySurface, 1);
root->id = server->id_counter++;
@ -241,10 +273,12 @@ broadway_server_class_init (BroadwayServerClass * class)
}
static void
broadway_surface_free (BroadwaySurface *surface)
broadway_surface_free (BroadwayServer *server,
BroadwaySurface *surface)
{
if (surface->nodes)
broadway_node_free (surface->nodes);
broadway_node_unref (server, surface->nodes);
g_hash_table_unref (surface->node_lookup);
g_free (surface);
}
@ -1477,7 +1511,7 @@ broadway_server_destroy_surface (BroadwayServer *server,
server->surfaces = g_list_remove (server->surfaces, surface);
g_hash_table_remove (server->surface_id_hash,
GINT_TO_POINTER (id));
broadway_surface_free (surface);
broadway_surface_free (server, surface);
}
}
@ -1605,53 +1639,232 @@ broadway_server_has_client (BroadwayServer *server)
return server->output != NULL;
}
#define NODE_SIZE_COLOR 1
#define NODE_SIZE_FLOAT 1
#define NODE_SIZE_POINT 2
#define NODE_SIZE_SIZE 2
#define NODE_SIZE_RECT (NODE_SIZE_POINT + NODE_SIZE_SIZE)
#define NODE_SIZE_RRECT (NODE_SIZE_RECT + 4 * NODE_SIZE_SIZE)
#define NODE_SIZE_COLOR_STOP (NODE_SIZE_FLOAT + NODE_SIZE_COLOR)
#define NODE_SIZE_SHADOW (NODE_SIZE_COLOR + 3 * NODE_SIZE_FLOAT)
static guint32
rotl (guint32 value, int shift)
{
if ((shift &= 32 - 1) == 0)
return value;
return (value << shift) | (value >> (32 - shift));
}
static BroadwayNode *
decode_nodes (BroadwayServer *server,
BroadwaySurface *surface,
int len,
guint32 data[],
GHashTable *client_texture_map,
int *pos)
{
BroadwayNode *node;
guint32 type, id;
guint32 i, n_stops, n_shadows, n_chars;
guint32 size, n_children;
gint32 texture_offset;
guint32 hash;
g_assert (*pos < len);
size = 0;
n_children = 0;
texture_offset = -1;
type = data[(*pos)++];
id = data[(*pos)++];
switch (type) {
case BROADWAY_NODE_REUSE:
node = g_hash_table_lookup (surface->node_lookup, GINT_TO_POINTER(id));
g_assert (node != NULL);
return broadway_node_ref (node);
break;
case BROADWAY_NODE_COLOR:
size = NODE_SIZE_RECT + NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_BORDER:
size = NODE_SIZE_RRECT + 4 * NODE_SIZE_FLOAT + 4 * NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_INSET_SHADOW:
case BROADWAY_NODE_OUTSET_SHADOW:
size = NODE_SIZE_RRECT + NODE_SIZE_COLOR + 4 * NODE_SIZE_FLOAT;
break;
case BROADWAY_NODE_TEXTURE:
texture_offset = 4;
size = 5;
break;
case BROADWAY_NODE_CONTAINER:
size = 1;
n_children = data[*pos];
break;
case BROADWAY_NODE_ROUNDED_CLIP:
size = NODE_SIZE_RRECT;
n_children = 1;
break;
case BROADWAY_NODE_CLIP:
size = NODE_SIZE_RECT;
n_children = 1;
break;
case BROADWAY_NODE_TRANSLATE:
size = NODE_SIZE_POINT;
n_children = 1;
break;
case BROADWAY_NODE_LINEAR_GRADIENT:
size = NODE_SIZE_RECT + 2 * NODE_SIZE_POINT;
n_stops = data[*pos + size++];
size += n_stops * NODE_SIZE_COLOR_STOP;
break;
case BROADWAY_NODE_SHADOW:
size = 1;
n_shadows = data[*pos];
size += n_shadows * NODE_SIZE_SHADOW;
n_children = 1;
break;
case BROADWAY_NODE_OPACITY:
size = NODE_SIZE_FLOAT;
n_children = 1;
break;
case BROADWAY_NODE_DEBUG:
n_chars = data[*pos];
size = 1 + (n_chars + 3) / 4;
n_children = 1;
break;
default:
g_assert_not_reached ();
}
node = g_malloc (sizeof(BroadwayNode) + (size - 1) * sizeof(guint32) + n_children * sizeof (BroadwayNode *));
g_ref_count_init (&node->refcount);
node->type = type;
node->id = id;
node->texture_id = 0;
node->n_children = n_children;
node->children = (BroadwayNode **)((char *)node + sizeof(BroadwayNode) + (size - 1) * sizeof(guint32));
node->n_data = size;
for (i = 0; i < size; i++)
{
node->data[i] = data[(*pos)++];
if (i == texture_offset)
{
node->texture_id = GPOINTER_TO_INT (g_hash_table_lookup (client_texture_map, GINT_TO_POINTER (node->data[i])));
broadway_server_ref_texture (server, node->texture_id);
node->data[i] = node->texture_id;
}
}
for (i = 0; i < n_children; i++)
node->children[i] = decode_nodes (server, surface, len, data, client_texture_map, pos);
hash = node->type << 16;
for (i = 0; i < size; i++)
hash ^= rotl (node->data[i], i);
for (i = 0; i < n_children; i++)
hash ^= rotl (node->children[i]->hash, i);
node->hash = hash;
return node;
}
static void
init_node_lookup (BroadwaySurface *surface,
BroadwayNode *node)
{
int i;
g_hash_table_insert (surface->node_lookup, GINT_TO_POINTER(node->id), node);
for (i = 0; i < node->n_children; i++)
init_node_lookup (surface, node->children[i]);
}
/* passes ownership of nodes */
void
broadway_server_surface_set_nodes (BroadwayServer *server,
gint id,
BroadwayNode *root)
broadway_server_surface_update_nodes (BroadwayServer *server,
gint id,
guint32 data[],
int len,
GHashTable *client_texture_map)
{
BroadwaySurface *surface;
int pos = 0;
BroadwayNode *root;
surface = broadway_server_lookup_surface (server, id);
if (surface == NULL)
return;
root = decode_nodes (server, surface, len, data, client_texture_map, &pos);
if (server->output != NULL)
broadway_output_surface_set_nodes (server->output, surface->id,
root,
surface->nodes);
if (surface->nodes)
broadway_node_free (surface->nodes);
broadway_node_unref (server, surface->nodes);
surface->nodes = root;
g_hash_table_remove_all (surface->node_lookup);
init_node_lookup (surface, surface->nodes);
}
guint32
broadway_server_upload_texture (BroadwayServer *server,
GBytes *texture)
GBytes *bytes)
{
guint32 id;
BroadwayTexture *texture;
texture = g_new0 (BroadwayTexture, 1);
g_ref_count_init (&texture->refcount);
texture->id = ++server->next_texture_id;
texture->bytes = g_bytes_ref (bytes);
id = ++server->next_texture_id;
g_hash_table_replace (server->textures,
GINT_TO_POINTER (id),
g_bytes_ref (texture));
GINT_TO_POINTER (texture->id),
texture);
if (server->output)
broadway_output_upload_texture (server->output, id, texture);
broadway_output_upload_texture (server->output, texture->id, texture->bytes);
return id;
return texture->id;
}
static void
broadway_server_ref_texture (BroadwayServer *server,
guint32 id)
{
BroadwayTexture *texture;
texture = g_hash_table_lookup (server->textures, GINT_TO_POINTER (id));
if (texture)
g_ref_count_inc (&texture->refcount);
}
void
broadway_server_release_texture (BroadwayServer *server,
guint32 id)
{
g_hash_table_remove (server->textures, GINT_TO_POINTER (id));
BroadwayTexture *texture;
if (server->output)
broadway_output_release_texture (server->output, id);
texture = g_hash_table_lookup (server->textures, GINT_TO_POINTER (id));
if (texture && g_ref_count_dec (&texture->refcount))
{
g_hash_table_remove (server->textures, GINT_TO_POINTER (id));
if (server->output)
broadway_output_release_texture (server->output, id);
}
}
gboolean
@ -1801,6 +2014,7 @@ broadway_server_new_surface (BroadwayServer *server,
surface->width = width;
surface->height = height;
surface->is_temp = is_temp;
surface->node_lookup = g_hash_table_new (g_direct_hash, g_direct_equal);
g_hash_table_insert (server->surface_id_hash,
GINT_TO_POINTER (surface->id),
@ -1835,9 +2049,12 @@ broadway_server_resync_surfaces (BroadwayServer *server)
/* First upload all textures */
g_hash_table_iter_init (&iter, server->textures);
while (g_hash_table_iter_next (&iter, &key, &value))
broadway_output_upload_texture (server->output,
GPOINTER_TO_INT (key),
(GBytes *)value);
{
BroadwayTexture *texture = value;
broadway_output_upload_texture (server->output,
GPOINTER_TO_INT (key),
texture->bytes);
}
/* Then create all surfaces */
for (l = server->surfaces; l != NULL; l = l->next)

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@ -19,12 +19,16 @@ typedef struct _BroadwayServerClass BroadwayServerClass;
#define BROADWAY_SERVER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), BROADWAY_TYPE_SERVER, BroadwayServerClass))
typedef struct _BroadwayNode BroadwayNode;
typedef struct _BroadwayTexture BroadwayTexture;
struct _BroadwayNode {
grefcount refcount;
guint32 type;
guint32 id;
guint32 hash; /* deep hash */
guint32 n_children;
BroadwayNode **children;
guint32 texture_id;
guint32 n_data;
guint32 data[1];
};
@ -99,9 +103,11 @@ void broadway_server_release_texture (BroadwayServer *
guint32 id);
cairo_surface_t * broadway_server_create_surface (int width,
int height);
void broadway_server_surface_set_nodes (BroadwayServer *server,
void broadway_server_surface_update_nodes (BroadwayServer *server,
gint id,
BroadwayNode *root);
guint32 data[],
int len,
GHashTable *client_texture_map);
gboolean broadway_server_surface_move_resize (BroadwayServer *server,
gint id,
gboolean with_move,

File diff suppressed because it is too large Load Diff

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@ -215,116 +215,6 @@ get_client_serial (BroadwayClient *client, guint32 daemon_serial)
return client_serial;
}
#define NODE_SIZE_COLOR 1
#define NODE_SIZE_FLOAT 1
#define NODE_SIZE_POINT 2
#define NODE_SIZE_SIZE 2
#define NODE_SIZE_RECT (NODE_SIZE_POINT + NODE_SIZE_SIZE)
#define NODE_SIZE_RRECT (NODE_SIZE_RECT + 4 * NODE_SIZE_SIZE)
#define NODE_SIZE_COLOR_STOP (NODE_SIZE_FLOAT + NODE_SIZE_COLOR)
#define NODE_SIZE_SHADOW (NODE_SIZE_COLOR + 3 * NODE_SIZE_FLOAT)
static guint32
rotl (guint32 value, int shift)
{
if ((shift &= 32 - 1) == 0)
return value;
return (value << shift) | (value >> (32 - shift));
}
static BroadwayNode *
decode_nodes (BroadwayClient *client,
int len, guint32 data[], int *pos)
{
BroadwayNode *node;
guint32 type;
guint32 i, n_stops, n_shadows;
guint32 size, n_children;
gint32 texture_offset;
guint32 hash;
g_assert (*pos < len);
size = 0;
n_children = 0;
texture_offset = -1;
type = data[(*pos)++];
switch (type) {
case BROADWAY_NODE_COLOR:
size = NODE_SIZE_RECT + NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_BORDER:
size = NODE_SIZE_RRECT + 4 * NODE_SIZE_FLOAT + 4 * NODE_SIZE_COLOR;
break;
case BROADWAY_NODE_INSET_SHADOW:
case BROADWAY_NODE_OUTSET_SHADOW:
size = NODE_SIZE_RRECT + NODE_SIZE_COLOR + 4 * NODE_SIZE_FLOAT;
break;
case BROADWAY_NODE_TEXTURE:
texture_offset = 4;
size = 5;
break;
case BROADWAY_NODE_CONTAINER:
size = 1;
n_children = data[*pos];
break;
case BROADWAY_NODE_ROUNDED_CLIP:
size = NODE_SIZE_RRECT;
n_children = 1;
break;
case BROADWAY_NODE_CLIP:
size = NODE_SIZE_RECT;
n_children = 1;
break;
case BROADWAY_NODE_LINEAR_GRADIENT:
size = NODE_SIZE_RECT + 2 * NODE_SIZE_POINT;
n_stops = data[*pos + size++];
size += n_stops * NODE_SIZE_COLOR_STOP;
break;
case BROADWAY_NODE_SHADOW:
size = 1;
n_shadows = data[*pos];
size += n_shadows * NODE_SIZE_SHADOW;
n_children = 1;
break;
case BROADWAY_NODE_OPACITY:
size = NODE_SIZE_FLOAT;
n_children = 1;
break;
default:
g_assert_not_reached ();
}
node = g_malloc (sizeof(BroadwayNode) + (size - 1) * sizeof(guint32) + n_children * sizeof (BroadwayNode *));
node->type = type;
node->n_children = n_children;
node->children = (BroadwayNode **)((char *)node + sizeof(BroadwayNode) + (size - 1) * sizeof(guint32));
node->n_data = size;
for (i = 0; i < size; i++)
{
node->data[i] = data[(*pos)++];
if (i == texture_offset)
node->data[i] = GPOINTER_TO_INT (g_hash_table_lookup (client->textures,
GINT_TO_POINTER (node->data[i])));
}
for (i = 0; i < n_children; i++)
node->children[i] = decode_nodes (client, len, data, pos);
hash = node->type << 16;
for (i = 0; i < size; i++)
hash ^= rotl (node->data[i], i);
for (i = 0; i < n_children; i++)
hash ^= rotl (node->children[i]->hash, i);
node->hash = hash;
return node;
}
static void
client_handle_request (BroadwayClient *client,
BroadwayRequest *request)
@ -400,13 +290,10 @@ client_handle_request (BroadwayClient *client,
{
gsize array_size = request->base.size - sizeof (BroadwayRequestSetNodes) + sizeof(guint32);
int n_data = array_size / sizeof(guint32);
int pos = 0;
BroadwayNode *node;
node = decode_nodes (client, n_data, request->set_nodes.data, &pos);
broadway_server_surface_set_nodes (server, request->set_nodes.id,
node);
broadway_server_surface_update_nodes (server, request->set_nodes.id,
request->set_nodes.data, n_data,
client->textures);
}
break;
case BROADWAY_REQUEST_UPLOAD_TEXTURE:

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@ -380,7 +380,7 @@ gdk_broadway_display_ensure_texture (GdkDisplay *display,
data = g_new0 (BroadwayTextureData, 1);
data->id = id;
data->display = g_object_ref (display);
g_object_set_data_full (G_OBJECT (texture), "broadway-data", data, (GDestroyNotify)broadway_texture_data_free);
g_object_set_data_full (G_OBJECT (texture), "broadway-data", data, (GDestroyNotify)broadway_texture_data_free);
}
return data->id;

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@ -64,6 +64,8 @@ gdk_broadway_draw_context_end_frame (GdkDrawContext *draw_context,
g_array_unref (self->nodes);
self->nodes = NULL;
/* We now sent all new texture refs to the daemon via the nodes, so we can drop them here */
g_ptr_array_unref (self->node_textures);
self->node_textures = NULL;
}

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@ -1232,6 +1232,9 @@ gdk_broadway_surface_begin_resize_drag (GdkSurface *surface,
mv_resize = get_move_resize_data (gdk_surface_get_display (surface), TRUE);
if (mv_resize->moveresize_surface != NULL)
return; /* already a drag operation in progress */
mv_resize->is_resize = TRUE;
mv_resize->moveresize_button = button;
mv_resize->resize_edge = edge;
@ -1272,6 +1275,9 @@ gdk_broadway_surface_begin_move_drag (GdkSurface *surface,
mv_resize = get_move_resize_data (gdk_surface_get_display (surface), TRUE);
if (mv_resize->moveresize_surface != NULL)
return; /* already a drag operation in progress */
mv_resize->is_resize = FALSE;
mv_resize->moveresize_button = button;
mv_resize->moveresize_x = root_x;

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@ -4,6 +4,7 @@
#include "broadway/gdkprivate-broadway.h"
#include "gskdebugprivate.h"
#include "gsktransformprivate.h"
#include "gskrendererprivate.h"
#include "gskrendernodeprivate.h"
#include "gdk/gdktextureprivate.h"
@ -12,6 +13,16 @@ struct _GskBroadwayRenderer
{
GskRenderer parent_instance;
GdkBroadwayDrawContext *draw_context;
guint32 next_node_id;
/* Set during rendering */
GArray *nodes; /* Owned by draw_contex */
GPtrArray *node_textures; /* Owned by draw_contex */
GHashTable *node_lookup;
/* Kept from last frame */
GHashTable *last_node_lookup;
GskRenderNode *last_root; /* Owning refs to the things in last_node_lookup */
};
struct _GskBroadwayRendererClass
@ -71,12 +82,25 @@ gsk_broadway_renderer_render_texture (GskRenderer *renderer,
return texture;
}
/* uint32 is sent in native endianness, and then converted to little endian in broadwayd when sending to browser */
static void
add_uint32 (GArray *nodes, guint32 v)
{
g_array_append_val (nodes, v);
}
static void
add_float (GArray *nodes, float f)
{
union {
float f;
guint32 i;
} u;
u.f = f;
g_array_append_val (nodes, u.i);
}
static guint32
rgba_to_uint32 (const GdkRGBA *rgba)
{
@ -96,18 +120,16 @@ add_rgba (GArray *nodes, const GdkRGBA *rgba)
}
static void
add_float (GArray *nodes, float f)
add_xy (GArray *nodes, float x, float y, float offset_x, float offset_y)
{
gint32 i = (gint32) (f * 256.0f);
guint u = (guint32) i;
g_array_append_val (nodes, u);
add_float (nodes, x - offset_x);
add_float (nodes, y - offset_y);
}
static void
add_point (GArray *nodes, const graphene_point_t *point, float offset_x, float offset_y)
{
add_float (nodes, point->x - offset_x);
add_float (nodes, point->y - offset_y);
add_xy (nodes, point->x, point->y, offset_x, offset_y);
}
static void
@ -140,313 +162,157 @@ add_color_stop (GArray *nodes, const GskColorStop *stop)
add_rgba (nodes, &stop->color);
}
static gboolean
float_is_int32 (float f)
{
gint32 i = (gint32)f;
float f2 = (float)i;
return f2 == f;
}
static GHashTable *gsk_broadway_node_cache;
typedef struct {
GdkTexture *texture;
GskRenderNode *node;
float off_x;
float off_y;
} NodeCacheElement;
static void
node_cache_element_free (NodeCacheElement *element)
add_string (GArray *nodes, const char *str)
{
gsk_render_node_unref (element->node);
g_free (element);
}
guint32 len = strlen(str);
guint32 v, c;
static guint
glyph_info_hash (const PangoGlyphInfo *info)
{
return info->glyph ^
info->geometry.width << 6 ^
info->geometry.x_offset << 12 ^
info->geometry.y_offset << 18 ^
info->attr.is_cluster_start << 30;
}
add_uint32 (nodes, len);
static gboolean
glyph_info_equal (const PangoGlyphInfo *a,
const PangoGlyphInfo *b)
{
return
a->glyph == b->glyph &&
a->geometry.width == b->geometry.width &&
a->geometry.x_offset == b->geometry.x_offset &&
a->geometry.y_offset == b->geometry.y_offset &&
a->attr.is_cluster_start == b->attr.is_cluster_start;
}
static guint
hash_matrix (const graphene_matrix_t *matrix)
{
float m[16];
guint h = 0;
int i;
graphene_matrix_to_float (matrix, m);
for (i = 0; i < 16; i++)
h ^= (guint) m[i];
return h;
}
static gboolean
matrix_equal (const graphene_matrix_t *a,
const graphene_matrix_t *b)
{
float ma[16];
float mb[16];
int i;
graphene_matrix_to_float (a, ma);
graphene_matrix_to_float (b, mb);
for (i = 0; i < 16; i++)
v = 0;
c = 0;
while (*str != 0)
{
if (ma[i] != mb[i])
return FALSE;
}
return TRUE;
}
static guint
hash_vec4 (const graphene_vec4_t *vec4)
{
float v[4];
guint h = 0;
int i;
graphene_vec4_to_float (vec4, v);
for (i = 0; i < 4; i++)
h ^= (guint) v[i];
return h;
}
static gboolean
vec4_equal (const graphene_vec4_t *a,
const graphene_vec4_t *b)
{
float va[4];
float vb[4];
int i;
graphene_vec4_to_float (a, va);
graphene_vec4_to_float (b, vb);
for (i = 0; i < 4; i++)
{
if (va[i] != vb[i])
return FALSE;
}
return TRUE;
}
static guint
node_cache_hash (GskRenderNode *node)
{
GskRenderNodeType type;
guint h;
type = gsk_render_node_get_node_type (node);
h = type << 28;
if (type == GSK_TEXT_NODE &&
float_is_int32 (gsk_text_node_get_x (node)) &&
float_is_int32 (gsk_text_node_get_y (node)))
{
guint i;
const PangoFont *font = gsk_text_node_peek_font (node);
guint n_glyphs = gsk_text_node_get_num_glyphs (node);
const PangoGlyphInfo *infos = gsk_text_node_peek_glyphs (node);
const GdkRGBA *color = gsk_text_node_peek_color (node);
h ^= g_direct_hash (font) ^ n_glyphs << 16 ^ gdk_rgba_hash (color);
for (i = 0; i < n_glyphs; i++)
h ^= glyph_info_hash (&infos[i]);
return h;
}
if (type == GSK_COLOR_MATRIX_NODE &&
gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (node)) == GSK_TEXTURE_NODE)
{
const graphene_matrix_t *matrix = gsk_color_matrix_node_peek_color_matrix (node);
const graphene_vec4_t *offset = gsk_color_matrix_node_peek_color_offset (node);
GskRenderNode *child = gsk_color_matrix_node_get_child (node);
GdkTexture *texture = gsk_texture_node_get_texture (child);
h ^= g_direct_hash (texture) ^ hash_matrix (matrix) ^ hash_vec4 (offset);
return h;
}
return 0;
}
static gboolean
node_cache_equal (GskRenderNode *a,
GskRenderNode *b)
{
GskRenderNodeType type;
type = gsk_render_node_get_node_type (a);
if (type != gsk_render_node_get_node_type (b))
return FALSE;
if (type == GSK_TEXT_NODE &&
float_is_int32 (gsk_text_node_get_x (a)) &&
float_is_int32 (gsk_text_node_get_y (a)) &&
float_is_int32 (gsk_text_node_get_x (b)) &&
float_is_int32 (gsk_text_node_get_y (b)))
{
const PangoFont *a_font = gsk_text_node_peek_font (a);
guint a_n_glyphs = gsk_text_node_get_num_glyphs (a);
const PangoGlyphInfo *a_infos = gsk_text_node_peek_glyphs (a);
const GdkRGBA *a_color = gsk_text_node_peek_color (a);
const PangoFont *b_font = gsk_text_node_peek_font (b);
guint b_n_glyphs = gsk_text_node_get_num_glyphs (b);
const PangoGlyphInfo *b_infos = gsk_text_node_peek_glyphs (b);
const GdkRGBA *b_color = gsk_text_node_peek_color (a);
guint i;
if (a_font != b_font)
return FALSE;
if (a_n_glyphs != b_n_glyphs)
return FALSE;
for (i = 0; i < a_n_glyphs; i++)
v |= (*str++) << 8*c++;
if (c == 4)
{
if (!glyph_info_equal (&a_infos[i], &b_infos[i]))
return FALSE;
add_uint32 (nodes, v);
v = 0;
c = 0;
}
if (!gdk_rgba_equal (a_color, b_color))
return FALSE;
return TRUE;
}
if (type == GSK_COLOR_MATRIX_NODE &&
gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (a)) == GSK_TEXTURE_NODE &&
gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (b)) == GSK_TEXTURE_NODE)
{
const graphene_matrix_t *a_matrix = gsk_color_matrix_node_peek_color_matrix (a);
const graphene_vec4_t *a_offset = gsk_color_matrix_node_peek_color_offset (a);
GskRenderNode *a_child = gsk_color_matrix_node_get_child (a);
GdkTexture *a_texture = gsk_texture_node_get_texture (a_child);
const graphene_matrix_t *b_matrix = gsk_color_matrix_node_peek_color_matrix (b);
const graphene_vec4_t *b_offset = gsk_color_matrix_node_peek_color_offset (b);
GskRenderNode *b_child = gsk_color_matrix_node_get_child (b);
GdkTexture *b_texture = gsk_texture_node_get_texture (b_child);
if (a_texture != b_texture)
return FALSE;
if (!matrix_equal (a_matrix, b_matrix))
return FALSE;
if (!vec4_equal (a_offset, b_offset))
return FALSE;
return TRUE;
}
return FALSE;
}
static GdkTexture *
node_cache_lookup (GskRenderNode *node,
float *off_x, float *off_y)
{
NodeCacheElement *hit;
if (gsk_broadway_node_cache == NULL)
gsk_broadway_node_cache = g_hash_table_new_full ((GHashFunc)node_cache_hash,
(GEqualFunc)node_cache_equal,
NULL,
(GDestroyNotify)node_cache_element_free);
hit = g_hash_table_lookup (gsk_broadway_node_cache, node);
if (hit)
{
*off_x = hit->off_x;
*off_y = hit->off_y;
return g_object_ref (hit->texture);
}
return NULL;
if (c != 0)
add_uint32 (nodes, v);
}
static void
cached_texture_gone (gpointer data,
GObject *where_the_object_was)
{
NodeCacheElement *element = data;
g_hash_table_remove (gsk_broadway_node_cache, element->node);
}
collect_reused_child_nodes (GskRenderer *renderer,
GskRenderNode *node);
static void
node_cache_store (GskRenderNode *node,
GdkTexture *texture,
float off_x,
float off_y)
collect_reused_node (GskRenderer *renderer,
GskRenderNode *node)
{
GskRenderNodeType type;
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
guint32 old_id;
type = gsk_render_node_get_node_type (node);
if ((type == GSK_TEXT_NODE &&
float_is_int32 (gsk_text_node_get_x (node)) &&
float_is_int32 (gsk_text_node_get_y (node))) ||
(type == GSK_COLOR_MATRIX_NODE &&
gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (node)) == GSK_TEXTURE_NODE))
if (self->last_node_lookup &&
(old_id = GPOINTER_TO_INT(g_hash_table_lookup (self->last_node_lookup, node))) != 0)
{
NodeCacheElement *element = g_new0 (NodeCacheElement, 1);
element->texture = texture;
element->node = gsk_render_node_ref (node);
element->off_x = off_x;
element->off_y = off_y;
g_object_weak_ref (G_OBJECT (texture), cached_texture_gone, element);
g_hash_table_insert (gsk_broadway_node_cache, element->node, element);
g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER (old_id));
collect_reused_child_nodes (renderer, node);
}
}
static void
collect_reused_child_nodes (GskRenderer *renderer,
GskRenderNode *node)
{
guint i;
switch (gsk_render_node_get_node_type (node))
{
case GSK_NOT_A_RENDER_NODE:
g_assert_not_reached ();
return;
/* Leaf nodes */
case GSK_TEXTURE_NODE:
case GSK_CAIRO_NODE:
case GSK_COLOR_NODE:
case GSK_BORDER_NODE:
case GSK_OUTSET_SHADOW_NODE:
case GSK_INSET_SHADOW_NODE:
case GSK_LINEAR_GRADIENT_NODE:
/* Fallbacks (=> leaf for now */
case GSK_COLOR_MATRIX_NODE:
case GSK_TEXT_NODE:
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
case GSK_REPEAT_NODE:
case GSK_BLEND_NODE:
case GSK_CROSS_FADE_NODE:
case GSK_BLUR_NODE:
default:
break;
/* Bin nodes */
case GSK_SHADOW_NODE:
collect_reused_node (renderer,
gsk_shadow_node_get_child (node));
break;
case GSK_OPACITY_NODE:
collect_reused_node (renderer,
gsk_opacity_node_get_child (node));
break;
case GSK_ROUNDED_CLIP_NODE:
collect_reused_node (renderer,
gsk_rounded_clip_node_get_child (node));
break;
case GSK_CLIP_NODE:
collect_reused_node (renderer,
gsk_clip_node_get_child (node));
break;
case GSK_TRANSFORM_NODE:
collect_reused_node (renderer,
gsk_transform_node_get_child (node));
break;
case GSK_DEBUG_NODE:
collect_reused_node (renderer,
gsk_debug_node_get_child (node));
break;
/* Generic nodes */
case GSK_CONTAINER_NODE:
for (i = 0; i < gsk_container_node_get_n_children (node); i++)
collect_reused_node (renderer,
gsk_container_node_get_child (node, i));
break;
break; /* Fallback */
}
}
static GdkTexture *
node_texture_fallback (GskRenderNode *node,
float *off_x,
float *off_y)
static gboolean
add_new_node (GskRenderer *renderer,
GskRenderNode *node,
BroadwayNodeType type)
{
cairo_surface_t *surface;
cairo_t *cr;
int x = floorf (node->bounds.origin.x);
int y = floorf (node->bounds.origin.y);
int width = ceil (node->bounds.origin.x + node->bounds.size.width) - x;
int height = ceil (node->bounds.origin.y + node->bounds.size.height) - y;
GdkTexture *texture;
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
guint32 id, old_id;
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
cr = cairo_create (surface);
cairo_translate (cr, -x, -y);
gsk_render_node_draw (node, cr);
cairo_destroy (cr);
if (self->last_node_lookup &&
(old_id = GPOINTER_TO_INT (g_hash_table_lookup (self->last_node_lookup, node))) != 0)
{
add_uint32 (self->nodes, BROADWAY_NODE_REUSE);
add_uint32 (self->nodes, old_id);
texture = gdk_texture_new_for_surface (surface);
*off_x = x - node->bounds.origin.x;
*off_y = y - node->bounds.origin.y;
g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER(old_id));
collect_reused_child_nodes (renderer, node);
return texture;
return FALSE;
}
id = ++self->next_node_id;
g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER(id));
add_uint32 (self->nodes, type);
add_uint32 (self->nodes, id);
return TRUE;
}
/* Note: This tracks the offset so that we can convert
@ -455,13 +321,13 @@ node_texture_fallback (GskRenderNode *node,
which is good for re-using subtrees. */
static void
gsk_broadway_renderer_add_node (GskRenderer *renderer,
GArray *nodes,
GPtrArray *node_textures,
GskRenderNode *node,
float offset_x,
float offset_y)
{
GdkDisplay *display = gdk_surface_get_display (gsk_renderer_get_surface (renderer));
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
GArray *nodes = self->nodes;
switch (gsk_render_node_get_node_type (node))
{
@ -472,191 +338,223 @@ gsk_broadway_renderer_add_node (GskRenderer *renderer,
/* Leaf nodes */
case GSK_TEXTURE_NODE:
{
GdkTexture *texture = gsk_texture_node_get_texture (node);
guint32 texture_id;
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE))
{
GdkTexture *texture = gsk_texture_node_get_texture (node);
guint32 texture_id;
g_ptr_array_add (node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
texture_id = gdk_broadway_display_ensure_texture (display, texture);
/* No need to add to self->node_textures here, the node will keep it alive until end of frame. */
add_uint32 (nodes, BROADWAY_NODE_TEXTURE);
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_uint32 (nodes, texture_id);
}
texture_id = gdk_broadway_display_ensure_texture (display, texture);
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_uint32 (nodes, texture_id);
}
return;
case GSK_CAIRO_NODE:
{
cairo_surface_t *surface = (cairo_surface_t *)gsk_cairo_node_peek_surface (node);
cairo_surface_t *image_surface = NULL;
GdkTexture *texture;
guint32 texture_id;
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE))
{
cairo_surface_t *surface = (cairo_surface_t *)gsk_cairo_node_peek_surface (node);
cairo_surface_t *image_surface = NULL;
GdkTexture *texture;
guint32 texture_id;
if (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE)
image_surface = cairo_surface_reference (surface);
else
{
cairo_t *cr;
image_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
ceilf (node->bounds.size.width),
ceilf (node->bounds.size.height));
cr = cairo_create (image_surface);
cairo_set_source_surface (cr, surface, 0, 0);
cairo_rectangle (cr, 0, 0, node->bounds.size.width, node->bounds.size.height);
cairo_fill (cr);
cairo_destroy (cr);
}
if (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE)
image_surface = cairo_surface_reference (surface);
else
{
cairo_t *cr;
image_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
ceilf (node->bounds.size.width),
ceilf (node->bounds.size.height));
cr = cairo_create (image_surface);
cairo_set_source_surface (cr, surface, 0, 0);
cairo_rectangle (cr, 0, 0, node->bounds.size.width, node->bounds.size.height);
cairo_fill (cr);
cairo_destroy (cr);
}
texture = gdk_texture_new_for_surface (image_surface);
g_ptr_array_add (node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
texture_id = gdk_broadway_display_ensure_texture (display, texture);
texture = gdk_texture_new_for_surface (image_surface);
g_ptr_array_add (self->node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
texture_id = gdk_broadway_display_ensure_texture (display, texture);
add_uint32 (nodes, BROADWAY_NODE_TEXTURE);
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_uint32 (nodes, texture_id);
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_uint32 (nodes, texture_id);
cairo_surface_destroy (image_surface);
}
cairo_surface_destroy (image_surface);
}
return;
case GSK_COLOR_NODE:
{
add_uint32 (nodes, BROADWAY_NODE_COLOR);
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_rgba (nodes, gsk_color_node_peek_color (node));
}
if (add_new_node (renderer, node, BROADWAY_NODE_COLOR))
{
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_rgba (nodes, gsk_color_node_peek_color (node));
}
return;
case GSK_BORDER_NODE:
{
int i;
add_uint32 (nodes, BROADWAY_NODE_BORDER);
add_rounded_rect (nodes, gsk_border_node_peek_outline (node), offset_x, offset_y);
for (i = 0; i < 4; i++)
add_float (nodes, gsk_border_node_peek_widths (node)[i]);
for (i = 0; i < 4; i++)
add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
}
if (add_new_node (renderer, node, BROADWAY_NODE_BORDER))
{
int i;
add_rounded_rect (nodes, gsk_border_node_peek_outline (node), offset_x, offset_y);
for (i = 0; i < 4; i++)
add_float (nodes, gsk_border_node_peek_widths (node)[i]);
for (i = 0; i < 4; i++)
add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
}
return;
case GSK_OUTSET_SHADOW_NODE:
{
add_uint32 (nodes, BROADWAY_NODE_OUTSET_SHADOW);
add_rounded_rect (nodes, gsk_outset_shadow_node_peek_outline (node), offset_x, offset_y);
add_rgba (nodes, gsk_outset_shadow_node_peek_color (node));
add_float (nodes, gsk_outset_shadow_node_get_dx (node));
add_float (nodes, gsk_outset_shadow_node_get_dy (node));
add_float (nodes, gsk_outset_shadow_node_get_spread (node));
add_float (nodes, gsk_outset_shadow_node_get_blur_radius (node));
}
if (add_new_node (renderer, node, BROADWAY_NODE_OUTSET_SHADOW))
{
add_rounded_rect (nodes, gsk_outset_shadow_node_peek_outline (node), offset_x, offset_y);
add_rgba (nodes, gsk_outset_shadow_node_peek_color (node));
add_float (nodes, gsk_outset_shadow_node_get_dx (node));
add_float (nodes, gsk_outset_shadow_node_get_dy (node));
add_float (nodes, gsk_outset_shadow_node_get_spread (node));
add_float (nodes, gsk_outset_shadow_node_get_blur_radius (node));
}
return;
case GSK_INSET_SHADOW_NODE:
{
add_uint32 (nodes, BROADWAY_NODE_INSET_SHADOW);
add_rounded_rect (nodes, gsk_inset_shadow_node_peek_outline (node), offset_x, offset_y);
add_rgba (nodes, gsk_inset_shadow_node_peek_color (node));
add_float (nodes, gsk_inset_shadow_node_get_dx (node));
add_float (nodes, gsk_inset_shadow_node_get_dy (node));
add_float (nodes, gsk_inset_shadow_node_get_spread (node));
add_float (nodes, gsk_inset_shadow_node_get_blur_radius (node));
}
if (add_new_node (renderer, node, BROADWAY_NODE_INSET_SHADOW))
{
add_rounded_rect (nodes, gsk_inset_shadow_node_peek_outline (node), offset_x, offset_y);
add_rgba (nodes, gsk_inset_shadow_node_peek_color (node));
add_float (nodes, gsk_inset_shadow_node_get_dx (node));
add_float (nodes, gsk_inset_shadow_node_get_dy (node));
add_float (nodes, gsk_inset_shadow_node_get_spread (node));
add_float (nodes, gsk_inset_shadow_node_get_blur_radius (node));
}
return;
case GSK_LINEAR_GRADIENT_NODE:
{
guint i, n;
if (add_new_node (renderer, node, BROADWAY_NODE_LINEAR_GRADIENT))
{
guint i, n;
add_uint32 (nodes, BROADWAY_NODE_LINEAR_GRADIENT);
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_point (nodes, gsk_linear_gradient_node_peek_start (node), offset_x, offset_y);
add_point (nodes, gsk_linear_gradient_node_peek_end (node), offset_x, offset_y);
n = gsk_linear_gradient_node_get_n_color_stops (node);
add_uint32 (nodes, n);
for (i = 0; i < n; i++)
add_color_stop (nodes, &gsk_linear_gradient_node_peek_color_stops (node)[i]);
}
add_rect (nodes, &node->bounds, offset_x, offset_y);
add_point (nodes, gsk_linear_gradient_node_peek_start (node), offset_x, offset_y);
add_point (nodes, gsk_linear_gradient_node_peek_end (node), offset_x, offset_y);
n = gsk_linear_gradient_node_get_n_color_stops (node);
add_uint32 (nodes, n);
for (i = 0; i < n; i++)
add_color_stop (nodes, &gsk_linear_gradient_node_peek_color_stops (node)[i]);
}
return;
/* Bin nodes */
case GSK_SHADOW_NODE:
{
gsize i, n_shadows = gsk_shadow_node_get_n_shadows (node);
add_uint32 (nodes, BROADWAY_NODE_SHADOW);
add_uint32 (nodes, n_shadows);
for (i = 0; i < n_shadows; i++)
{
const GskShadow *shadow = gsk_shadow_node_peek_shadow (node, i);
add_rgba (nodes, &shadow->color);
add_float (nodes, shadow->dx);
add_float (nodes, shadow->dy);
add_float (nodes, shadow->radius);
}
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
gsk_shadow_node_get_child (node),
offset_x, offset_y);
}
if (add_new_node (renderer, node, BROADWAY_NODE_SHADOW))
{
gsize i, n_shadows = gsk_shadow_node_get_n_shadows (node);
add_uint32 (nodes, n_shadows);
for (i = 0; i < n_shadows; i++)
{
const GskShadow *shadow = gsk_shadow_node_peek_shadow (node, i);
add_rgba (nodes, &shadow->color);
add_float (nodes, shadow->dx);
add_float (nodes, shadow->dy);
add_float (nodes, shadow->radius);
}
gsk_broadway_renderer_add_node (renderer,
gsk_shadow_node_get_child (node),
offset_x, offset_y);
}
return;
case GSK_OPACITY_NODE:
{
add_uint32 (nodes, BROADWAY_NODE_OPACITY);
add_float (nodes, gsk_opacity_node_get_opacity (node));
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
gsk_opacity_node_get_child (node),
offset_x, offset_y);
}
if (add_new_node (renderer, node, BROADWAY_NODE_OPACITY))
{
add_float (nodes, gsk_opacity_node_get_opacity (node));
gsk_broadway_renderer_add_node (renderer,
gsk_opacity_node_get_child (node),
offset_x, offset_y);
}
return;
case GSK_ROUNDED_CLIP_NODE:
{
const GskRoundedRect *rclip = gsk_rounded_clip_node_peek_clip (node);
add_uint32 (nodes, BROADWAY_NODE_ROUNDED_CLIP);
add_rounded_rect (nodes, rclip, offset_x, offset_y);
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
gsk_rounded_clip_node_get_child (node),
rclip->bounds.origin.x,
rclip->bounds.origin.y);
}
if (add_new_node (renderer, node, BROADWAY_NODE_ROUNDED_CLIP))
{
const GskRoundedRect *rclip = gsk_rounded_clip_node_peek_clip (node);
add_rounded_rect (nodes, rclip, offset_x, offset_y);
gsk_broadway_renderer_add_node (renderer,
gsk_rounded_clip_node_get_child (node),
rclip->bounds.origin.x,
rclip->bounds.origin.y);
}
return;
case GSK_CLIP_NODE:
if (add_new_node (renderer, node, BROADWAY_NODE_CLIP))
{
const graphene_rect_t *clip = gsk_clip_node_peek_clip (node);
add_rect (nodes, clip, offset_x, offset_y);
gsk_broadway_renderer_add_node (renderer,
gsk_clip_node_get_child (node),
clip->origin.x,
clip->origin.y);
}
return;
case GSK_TRANSFORM_NODE:
{
const graphene_rect_t *clip = gsk_clip_node_peek_clip (node);
add_uint32 (nodes, BROADWAY_NODE_CLIP);
add_rect (nodes, clip, offset_x, offset_y);
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
gsk_clip_node_get_child (node),
clip->origin.x,
clip->origin.y);
GskTransform *transform = gsk_transform_node_get_transform (node);
GskTransformCategory category = gsk_transform_get_category (transform);
if (category >= GSK_TRANSFORM_CATEGORY_2D_TRANSLATE)
{
if (add_new_node (renderer, node, BROADWAY_NODE_TRANSLATE)) {
float dx, dy;
gsk_transform_to_translate (transform, &dx, &dy);
add_xy (nodes, dx, dy, offset_x, offset_y);
gsk_broadway_renderer_add_node (renderer,
gsk_transform_node_get_child (node),
0, 0);
}
}
else
{
/* Fallback to texture for now */
break;
}
}
return;
case GSK_DEBUG_NODE:
if (add_new_node (renderer, node, BROADWAY_NODE_DEBUG))
{
const char *message = gsk_debug_node_get_message (node);
add_string (nodes, message);
gsk_broadway_renderer_add_node (renderer,
gsk_debug_node_get_child (node), offset_x, offset_y);
}
return;
/* Generic nodes */
case GSK_CONTAINER_NODE:
{
guint i;
if (add_new_node (renderer, node, BROADWAY_NODE_CONTAINER))
{
guint i;
add_uint32 (nodes, BROADWAY_NODE_CONTAINER);
add_uint32 (nodes, gsk_container_node_get_n_children (node));
for (i = 0; i < gsk_container_node_get_n_children (node); i++)
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
gsk_container_node_get_child (node, i), offset_x, offset_y);
}
return;
case GSK_DEBUG_NODE:
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
gsk_debug_node_get_child (node), offset_x, offset_y);
add_uint32 (nodes, gsk_container_node_get_n_children (node));
for (i = 0; i < gsk_container_node_get_n_children (node); i++)
gsk_broadway_renderer_add_node (renderer,
gsk_container_node_get_child (node, i), offset_x, offset_y);
}
return;
case GSK_COLOR_MATRIX_NODE:
case GSK_TEXT_NODE:
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
case GSK_TRANSFORM_NODE:
case GSK_REPEAT_NODE:
case GSK_BLEND_NODE:
case GSK_CROSS_FADE_NODE:
@ -665,32 +563,33 @@ gsk_broadway_renderer_add_node (GskRenderer *renderer,
break; /* Fallback */
}
{
GdkTexture *texture;
guint32 texture_id;
float t_off_x = 0, t_off_y = 0;
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE))
{
GdkTexture *texture;
cairo_surface_t *surface;
cairo_t *cr;
guint32 texture_id;
int x = floorf (node->bounds.origin.x);
int y = floorf (node->bounds.origin.y);
int width = ceil (node->bounds.origin.x + node->bounds.size.width) - x;
int height = ceil (node->bounds.origin.y + node->bounds.size.height) - y;
texture = node_cache_lookup (node, &t_off_x, &t_off_y);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
cr = cairo_create (surface);
cairo_translate (cr, -x, -y);
gsk_render_node_draw (node, cr);
cairo_destroy (cr);
if (!texture)
{
texture = node_texture_fallback (node, &t_off_x, &t_off_y);
#if 0
g_print ("Fallback %p for %s\n", texture, node->node_class->type_name);
#endif
texture = gdk_texture_new_for_surface (surface);
g_ptr_array_add (self->node_textures, texture); /* Transfers ownership to node_textures */
node_cache_store (node, texture, t_off_x, t_off_y);
}
g_ptr_array_add (node_textures, texture); /* Transfers ownership to node_textures */
texture_id = gdk_broadway_display_ensure_texture (display, texture);
add_uint32 (nodes, BROADWAY_NODE_TEXTURE);
add_float (nodes, node->bounds.origin.x + t_off_x - offset_x);
add_float (nodes, node->bounds.origin.y + t_off_y - offset_y);
add_float (nodes, gdk_texture_get_width (texture));
add_float (nodes, gdk_texture_get_height (texture));
add_uint32 (nodes, texture_id);
}
texture_id = gdk_broadway_display_ensure_texture (display, texture);
add_float (nodes, x - offset_x);
add_float (nodes, y - offset_y);
add_float (nodes, gdk_texture_get_width (texture));
add_float (nodes, gdk_texture_get_height (texture));
add_uint32 (nodes, texture_id);
}
}
static void
@ -700,9 +599,40 @@ gsk_broadway_renderer_render (GskRenderer *renderer,
{
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
self->node_lookup = g_hash_table_new (g_direct_hash, g_direct_equal);
gdk_draw_context_begin_frame (GDK_DRAW_CONTEXT (self->draw_context), update_area);
gsk_broadway_renderer_add_node (renderer, self->draw_context->nodes, self->draw_context->node_textures, root, 0, 0);
/* These are owned by the draw context between begin and end, but
cache them here for easier access during the render */
self->nodes = self->draw_context->nodes;
self->node_textures = self->draw_context->node_textures;
gsk_broadway_renderer_add_node (renderer, root, 0, 0);
self->nodes = NULL;
self->node_textures = NULL;
gdk_draw_context_end_frame (GDK_DRAW_CONTEXT (self->draw_context));
if (self->last_node_lookup)
g_hash_table_unref (self->last_node_lookup);
self->last_node_lookup = self->node_lookup;
self->node_lookup = NULL;
if (self->last_root)
gsk_render_node_unref (self->last_root);
self->last_root = gsk_render_node_ref (root);
if (self->next_node_id > G_MAXUINT32 / 2)
{
/* We're "near" a wrap of the ids, lets avoid reusing any of
* these nodes next frame, then we can reset the id counter
* without risk of any old nodes sticking around and conflicting. */
g_hash_table_remove_all (self->last_node_lookup);
self->next_node_id = 0;
}
}
static void