forked from AuroraMiddleware/gtk
ngl: Handle negative scales
Scale factors can be negative, but we were not looking out for that, triggering an assertion when trying to create a render target with negative width of height. Avoid that. Fixes: #4096
This commit is contained in:
parent
b70b058b66
commit
1c90bb522e
@ -3725,19 +3725,23 @@ gsk_ngl_render_job_visit_node_with_offscreen (GskNglRenderJob *job,
|
||||
{
|
||||
int max_texture_size = job->command_queue->max_texture_size;
|
||||
|
||||
scaled_width = ceilf (offscreen->bounds->size.width * job->scale_x);
|
||||
scaled_width = ceilf (offscreen->bounds->size.width * fabs (job->scale_x));
|
||||
if (scaled_width > max_texture_size)
|
||||
{
|
||||
downscale_x = (float)max_texture_size / scaled_width;
|
||||
scaled_width = max_texture_size;
|
||||
}
|
||||
if (job->scale_x < 0)
|
||||
downscale_x = -downscale_x;
|
||||
|
||||
scaled_height = ceilf (offscreen->bounds->size.height * job->scale_y);
|
||||
scaled_height = ceilf (offscreen->bounds->size.height * fabs (job->scale_y));
|
||||
if (scaled_height > max_texture_size)
|
||||
{
|
||||
downscale_y = (float)max_texture_size / scaled_height;
|
||||
scaled_height = max_texture_size;
|
||||
}
|
||||
if (job->scale_y < 0)
|
||||
downscale_y = -downscale_y;
|
||||
}
|
||||
|
||||
GskNglRenderTarget *render_target;
|
||||
|
Loading…
Reference in New Issue
Block a user