forked from AuroraMiddleware/gtk
DnD works again, fixed my own stupidity ;-)
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parent
6824581335
commit
1cf3f510d1
18
gdk/gdk.c
18
gdk/gdk.c
@ -1958,15 +1958,23 @@ gdk_event_translate (GdkEvent *event,
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/* XXX there has to be a better way to do this, perhaps with
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XTranslateCoordinates or XQueryTree - I don't know how,
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and this sort of works */
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static Window lastwin = None, curwin = None;
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static Window lastwin = None, curwin = None, twin;
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Window childwin = gdk_root_window;
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int x, y;
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int x, y, ox, oy;
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lastwin = curwin;
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curwin = gdk_root_window;
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ox = x = xevent->xmotion.x_root;
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oy = y = xevent->xmotion.y_root;
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while(childwin != None)
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{
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curwin = childwin;
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XTranslateCoordinates(gdk_display, curwin, childwin,
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x, y, &x, &y, &childwin);
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ox = x; oy = y;
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curwin = childwin;
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XTranslateCoordinates(gdk_display, curwin, curwin,
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x, y, &x, &y, &childwin);
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if(childwin != None) {
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XTranslateCoordinates(gdk_display, curwin, childwin,
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x, y, &x, &y, &twin);
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}
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}
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#ifdef DEBUG_DND
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g_print("Drag is now in window %#x, lastwin was %#x\n",
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@ -1958,15 +1958,23 @@ gdk_event_translate (GdkEvent *event,
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/* XXX there has to be a better way to do this, perhaps with
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XTranslateCoordinates or XQueryTree - I don't know how,
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and this sort of works */
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static Window lastwin = None, curwin = None;
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static Window lastwin = None, curwin = None, twin;
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Window childwin = gdk_root_window;
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int x, y;
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int x, y, ox, oy;
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lastwin = curwin;
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curwin = gdk_root_window;
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ox = x = xevent->xmotion.x_root;
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oy = y = xevent->xmotion.y_root;
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while(childwin != None)
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{
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curwin = childwin;
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XTranslateCoordinates(gdk_display, curwin, childwin,
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x, y, &x, &y, &childwin);
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ox = x; oy = y;
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curwin = childwin;
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XTranslateCoordinates(gdk_display, curwin, curwin,
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x, y, &x, &y, &childwin);
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if(childwin != None) {
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XTranslateCoordinates(gdk_display, curwin, childwin,
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x, y, &x, &y, &twin);
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}
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}
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#ifdef DEBUG_DND
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g_print("Drag is now in window %#x, lastwin was %#x\n",
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