forked from AuroraMiddleware/gtk
Merge branch 'blurry-offscreen' into 'main'
gsk/gl: Always align offscreen rendering with the pixel grid Closes #3833 See merge request GNOME/gtk!4621
This commit is contained in:
commit
21cba193ad
@ -3871,7 +3871,6 @@ gsk_gl_render_job_visit_node_with_offscreen (GskGLRenderJob *job,
|
||||
|
||||
filter = offscreen->linear_filter ? GL_LINEAR : GL_NEAREST;
|
||||
|
||||
/* Check if we've already cached the drawn texture. */
|
||||
key.pointer = node;
|
||||
key.pointer_is_child = TRUE; /* Don't conflict with the child using the cache too */
|
||||
key.parent_rect = *offscreen->bounds;
|
||||
@ -3879,61 +3878,111 @@ gsk_gl_render_job_visit_node_with_offscreen (GskGLRenderJob *job,
|
||||
key.scale_y = job->scale_y;
|
||||
key.filter = filter;
|
||||
|
||||
cached_id = gsk_gl_driver_lookup_texture (job->driver, &key);
|
||||
float offset_x = job->offset_x;
|
||||
float offset_y = job->offset_y;
|
||||
gboolean flipped_x = job->scale_x < 0;
|
||||
gboolean flipped_y = job->scale_y < 0;
|
||||
graphene_rect_t viewport;
|
||||
|
||||
if (cached_id != 0)
|
||||
if (flipped_x || flipped_y)
|
||||
{
|
||||
offscreen->texture_id = cached_id;
|
||||
init_full_texture_region (offscreen);
|
||||
/* We didn't render it offscreen, but hand out an offscreen texture id */
|
||||
offscreen->was_offscreen = TRUE;
|
||||
return TRUE;
|
||||
GskTransform *transform = gsk_transform_scale (NULL,
|
||||
flipped_x ? -1 : 1,
|
||||
flipped_y ? -1 : 1);
|
||||
gsk_gl_render_job_push_modelview (job, transform);
|
||||
}
|
||||
|
||||
float scaled_width;
|
||||
float scaled_height;
|
||||
float downscale_x = 1;
|
||||
float downscale_y = 1;
|
||||
gsk_gl_render_job_transform_bounds (job, offscreen->bounds, &viewport);
|
||||
|
||||
g_assert (job->command_queue->max_texture_size > 0);
|
||||
float aligned_x = floorf (viewport.origin.x);
|
||||
float padding_left = viewport.origin.x - aligned_x;
|
||||
float aligned_width = ceilf (viewport.size.width + padding_left);
|
||||
float padding_right = aligned_width - viewport.size.width - padding_left;
|
||||
|
||||
float aligned_y = floorf (viewport.origin.y);
|
||||
float padding_top = viewport.origin.y - aligned_y;
|
||||
float aligned_height = ceilf (viewport.size.height + padding_top);
|
||||
float padding_bottom = aligned_height - viewport.size.height - padding_top;
|
||||
|
||||
/* Tweak the scale factor so that the required texture doesn't
|
||||
* exceed the max texture limit. This will render with a lower
|
||||
* resolution, but this is better than clipping.
|
||||
*/
|
||||
{
|
||||
int max_texture_size = job->command_queue->max_texture_size;
|
||||
|
||||
scaled_width = ceilf (offscreen->bounds->size.width * fabs (job->scale_x));
|
||||
if (scaled_width > max_texture_size)
|
||||
{
|
||||
downscale_x = (float)max_texture_size / scaled_width;
|
||||
scaled_width = max_texture_size;
|
||||
}
|
||||
if (job->scale_x < 0)
|
||||
downscale_x = -downscale_x;
|
||||
g_assert (job->command_queue->max_texture_size > 0);
|
||||
|
||||
scaled_height = ceilf (offscreen->bounds->size.height * fabs (job->scale_y));
|
||||
if (scaled_height > max_texture_size)
|
||||
{
|
||||
downscale_y = (float)max_texture_size / scaled_height;
|
||||
scaled_height = max_texture_size;
|
||||
}
|
||||
if (job->scale_y < 0)
|
||||
downscale_y = -downscale_y;
|
||||
}
|
||||
float downscale_x = 1;
|
||||
float downscale_y = 1;
|
||||
int texture_width;
|
||||
int texture_height;
|
||||
int max_texture_size = job->command_queue->max_texture_size;
|
||||
|
||||
if (aligned_width > max_texture_size)
|
||||
downscale_x = (float)max_texture_size / viewport.size.width;
|
||||
|
||||
if (aligned_height > max_texture_size)
|
||||
downscale_y = (float)max_texture_size / viewport.size.height;
|
||||
|
||||
if (downscale_x != 1 || downscale_y != 1)
|
||||
{
|
||||
GskTransform *transform = gsk_transform_scale (NULL, downscale_x, downscale_y);
|
||||
gsk_gl_render_job_push_modelview (job, transform);
|
||||
gsk_gl_render_job_transform_bounds (job, offscreen->bounds, &viewport);
|
||||
}
|
||||
|
||||
if (downscale_x == 1)
|
||||
{
|
||||
viewport.origin.x = aligned_x;
|
||||
viewport.size.width = aligned_width;
|
||||
offscreen->area.x = padding_left / aligned_width;
|
||||
offscreen->area.x2 = 1.0f - (padding_right / aligned_width);
|
||||
texture_width = aligned_width;
|
||||
}
|
||||
else
|
||||
{
|
||||
offscreen->area.x = 0;
|
||||
offscreen->area.x2 = 1;
|
||||
texture_width = max_texture_size;
|
||||
}
|
||||
|
||||
if (downscale_y == 1)
|
||||
{
|
||||
viewport.origin.y = aligned_y;
|
||||
viewport.size.height = aligned_height;
|
||||
offscreen->area.y = padding_bottom / aligned_height;
|
||||
offscreen->area.y2 = 1.0f - padding_top / aligned_height;
|
||||
texture_height = aligned_height;
|
||||
}
|
||||
else
|
||||
{
|
||||
offscreen->area.y = 0;
|
||||
offscreen->area.y2 = 1;
|
||||
texture_height = max_texture_size;
|
||||
}
|
||||
|
||||
/* Check if we've already cached the drawn texture. */
|
||||
cached_id = gsk_gl_driver_lookup_texture (job->driver, &key);
|
||||
|
||||
if (cached_id != 0)
|
||||
{
|
||||
if (downscale_x != 1 || downscale_y != 1)
|
||||
gsk_gl_render_job_pop_modelview (job);
|
||||
if (flipped_x || flipped_y)
|
||||
gsk_gl_render_job_pop_modelview (job);
|
||||
offscreen->texture_id = cached_id;
|
||||
/* We didn't render it offscreen, but hand out an offscreen texture id */
|
||||
offscreen->was_offscreen = TRUE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
GskGLRenderTarget *render_target;
|
||||
graphene_matrix_t prev_projection;
|
||||
graphene_rect_t prev_viewport;
|
||||
graphene_rect_t viewport;
|
||||
float offset_x = job->offset_x;
|
||||
float offset_y = job->offset_y;
|
||||
float prev_alpha;
|
||||
guint prev_fbo;
|
||||
|
||||
if (!gsk_gl_driver_create_render_target (job->driver,
|
||||
scaled_width, scaled_height,
|
||||
texture_width, texture_height,
|
||||
get_target_format (job, node),
|
||||
filter, filter,
|
||||
&render_target))
|
||||
@ -3955,19 +4004,6 @@ gsk_gl_render_job_visit_node_with_offscreen (GskGLRenderJob *job,
|
||||
render_target->framebuffer_id);
|
||||
}
|
||||
|
||||
if (downscale_x != 1 || downscale_y != 1)
|
||||
{
|
||||
GskTransform *transform = gsk_transform_scale (NULL, downscale_x, downscale_y);
|
||||
gsk_gl_render_job_push_modelview (job, transform);
|
||||
gsk_transform_unref (transform);
|
||||
}
|
||||
|
||||
gsk_gl_render_job_transform_bounds (job, offscreen->bounds, &viewport);
|
||||
/* Code above will scale the size with the scale we use in the render ops,
|
||||
* but for the viewport size, we need our own size limited by the texture size */
|
||||
viewport.size.width = scaled_width;
|
||||
viewport.size.height = scaled_height;
|
||||
|
||||
gsk_gl_render_job_set_viewport (job, &viewport, &prev_viewport);
|
||||
gsk_gl_render_job_set_projection_from_rect (job, &job->viewport, &prev_projection);
|
||||
prev_alpha = gsk_gl_render_job_set_alpha (job, 1.0f);
|
||||
@ -3985,6 +4021,10 @@ gsk_gl_render_job_visit_node_with_offscreen (GskGLRenderJob *job,
|
||||
|
||||
if (downscale_x != 1 || downscale_y != 1)
|
||||
gsk_gl_render_job_pop_modelview (job);
|
||||
|
||||
if (flipped_x || flipped_y)
|
||||
gsk_gl_render_job_pop_modelview (job);
|
||||
|
||||
gsk_gl_render_job_set_viewport (job, &prev_viewport, NULL);
|
||||
gsk_gl_render_job_set_projection (job, &prev_projection);
|
||||
gsk_gl_render_job_set_alpha (job, prev_alpha);
|
||||
@ -3998,8 +4038,6 @@ gsk_gl_render_job_visit_node_with_offscreen (GskGLRenderJob *job,
|
||||
render_target,
|
||||
FALSE);
|
||||
|
||||
init_full_texture_region (offscreen);
|
||||
|
||||
if (!offscreen->do_not_cache)
|
||||
gsk_gl_driver_cache_texture (job->driver, &key, offscreen->texture_id);
|
||||
|
||||
|
23
testsuite/gsk/compare/unaligned-offscreen.node
Normal file
23
testsuite/gsk/compare/unaligned-offscreen.node
Normal file
@ -0,0 +1,23 @@
|
||||
blend {
|
||||
mode: normal;
|
||||
top: transform {
|
||||
child: blend {
|
||||
top: text {
|
||||
color: rgb(0, 0, 0);
|
||||
font: "Cantarell Bold 11";
|
||||
glyphs: "|||||||||||||||||||||||";
|
||||
}
|
||||
bottom: text {
|
||||
color: rgb(0, 0, 0);
|
||||
font: "Cantarell Bold 11";
|
||||
glyphs: "===========";
|
||||
offset: 0 13;
|
||||
}
|
||||
}
|
||||
transform: translate(1.5, 15.5);
|
||||
}
|
||||
bottom: color {
|
||||
color: red;
|
||||
bounds: 0 0 100 30;
|
||||
}
|
||||
}
|
BIN
testsuite/gsk/compare/unaligned-offscreen.png
Normal file
BIN
testsuite/gsk/compare/unaligned-offscreen.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 412 B |
@ -83,6 +83,7 @@ compare_render_tests = [
|
||||
'repeat-texture',
|
||||
'transform-in-transform',
|
||||
'transform-in-transform-in-transform',
|
||||
'unaligned-offscreen',
|
||||
'rounded-clip-in-clip-3d', # not really 3d, but cairo fails it
|
||||
]
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user