docs: Move documentation to inline comments: gdkdisplay

This commit is contained in:
Javier Jardón 2010-11-15 03:37:21 +01:00 committed by Tristan Van Berkom
parent bb218b08e9
commit 236f15c3a9
4 changed files with 49 additions and 502 deletions

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@ -2,6 +2,7 @@ cairo_interaction.sgml
colors.sgml
dnd.sgml
gdkapplaunchcontext.sgml
gdkdisplay.sgml
pixbufs.sgml
regions.sgml
windows.sgml

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@ -1,502 +0,0 @@
<!-- ##### SECTION Title ##### -->
GdkDisplay
<!-- ##### SECTION Short_Description ##### -->
Controls the keyboard/mouse pointer grabs and a set of <type>GdkScreen</type>s
<!-- ##### SECTION Long_Description ##### -->
<para>
#GdkDisplay objects purpose are two fold:
<itemizedlist>
<listitem><para>To grab/ungrab keyboard focus and mouse pointer</para></listitem>
<listitem><para>To manage and provide information about the #GdkScreen(s)
available for this #GdkDisplay
</para></listitem>
</itemizedlist>
</para>
<para>
#GdkDisplay objects are the GDK representation of the X Display which can be
described as <emphasis>a workstation consisting of a keyboard a pointing
device (such as a mouse) and one or more screens</emphasis>.
It is used to open and keep track of various #GdkScreen objects currently
instanciated by the application. It is also used to grab and release the keyboard
and the mouse pointer.
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
<!-- ##### SECTION Stability_Level ##### -->
<!-- ##### SECTION Image ##### -->
<!-- ##### STRUCT GdkDisplay ##### -->
<para>
The <structname>GdkDisplay</structname> struct is the GDK representation
of an X display. All its fields are private and should not be accessed directly.
</para>
@Since: 2.2
<!-- ##### SIGNAL GdkDisplay::closed ##### -->
<para>
</para>
@gdkdisplay: the object which received the signal.
@arg1:
<!-- ##### SIGNAL GdkDisplay::opened ##### -->
<para>
</para>
@gdkdisplay: the object which received the signal.
<!-- ##### FUNCTION gdk_display_open ##### -->
<para>
</para>
@display_name:
@Returns:
<!-- ##### FUNCTION gdk_display_get_default ##### -->
<para>
</para>
@void:
@Returns:
<!-- ##### FUNCTION gdk_display_get_name ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_n_screens ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_screen ##### -->
<para>
</para>
@display:
@screen_num:
@Returns:
<!-- ##### FUNCTION gdk_display_get_default_screen ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_device_manager ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_pointer_ungrab ##### -->
<para>
</para>
@display:
@time_:
<!-- ##### FUNCTION gdk_display_keyboard_ungrab ##### -->
<para>
</para>
@display:
@time_:
<!-- ##### FUNCTION gdk_display_pointer_is_grabbed ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_device_is_grabbed ##### -->
<para>
</para>
@display:
@device:
@Returns:
<!-- ##### FUNCTION gdk_display_beep ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_sync ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_flush ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_close ##### -->
<para>
</para>
@display:
<!-- ##### FUNCTION gdk_display_is_closed ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_list_devices ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_event ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_peek_event ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_put_event ##### -->
<para>
</para>
@display:
@event:
<!-- ##### FUNCTION gdk_display_add_client_message_filter ##### -->
<para>
</para>
@display:
@message_type:
@func:
@data:
<!-- ##### FUNCTION gdk_display_set_double_click_time ##### -->
<para>
</para>
@display:
@msec:
<!-- ##### FUNCTION gdk_display_set_double_click_distance ##### -->
<para>
</para>
@display:
@distance:
<!-- ##### FUNCTION gdk_display_get_pointer ##### -->
<para>
</para>
@display:
@screen:
@x:
@y:
@mask:
<!-- ##### FUNCTION gdk_display_get_device_state ##### -->
<para>
</para>
@display:
@device:
@screen:
@x:
@y:
@mask:
<!-- ##### FUNCTION gdk_display_get_window_at_pointer ##### -->
<para>
</para>
@display:
@win_x:
@win_y:
@Returns:
<!-- ##### FUNCTION gdk_display_get_window_at_device_position ##### -->
<para>
</para>
@display:
@device:
@win_x:
@win_y:
@Returns:
<!-- ##### STRUCT GdkDisplayPointerHooks ##### -->
<para>
A table of pointers to functions for getting quantities related to
the current pointer position. Each #GdkDisplay has a table of this type,
which can be set using gdk_display_set_pointer_hooks().
</para>
<para>
This is only useful for such low-level tools as an event recorder.
Applications should never have any reason to use this facility
</para>
@get_pointer: Obtains the current pointer position and modifier state.
The position is given in coordinates relative to the window containing
the pointer, which is returned in @window.
@window_get_pointer: Obtains the window underneath the mouse pointer.
Current pointer position and modifier state are returned in @x, @y and
@mask. The position is given in coordinates relative to @window.
@window_at_pointer: Obtains the window underneath the mouse pointer,
returning the location of that window in @win_x, @win_y. Returns %NULL
if the window under the mouse pointer is not known to GDK (for example,
belongs to another application).
@Since: 2.2
<!-- ##### FUNCTION gdk_display_set_pointer_hooks ##### -->
<para>
</para>
@display:
@new_hooks:
@Returns:
<!-- ##### STRUCT GdkDisplayDeviceHooks ##### -->
<para>
</para>
@get_device_state:
@window_get_device_position:
@window_at_device_position:
<!-- ##### FUNCTION gdk_display_set_device_hooks ##### -->
<para>
</para>
@display:
@new_hooks:
@Returns:
<!-- ##### FUNCTION gdk_display_warp_pointer ##### -->
<para>
</para>
@display:
@screen:
@x:
@y:
<!-- ##### FUNCTION gdk_display_warp_device ##### -->
<para>
</para>
@display:
@device:
@screen:
@x:
@y:
<!-- ##### FUNCTION gdk_display_supports_cursor_color ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_supports_cursor_alpha ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_default_cursor_size ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_get_maximal_cursor_size ##### -->
<para>
</para>
@display:
@width:
@height:
<!-- ##### FUNCTION gdk_display_get_default_group ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_supports_selection_notification ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_request_selection_notification ##### -->
<para>
</para>
@display:
@selection:
@Returns:
<!-- ##### FUNCTION gdk_display_supports_clipboard_persistence ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_store_clipboard ##### -->
<para>
</para>
@display:
@clipboard_window:
@time_:
@targets:
@n_targets:
<!-- ##### FUNCTION gdk_display_supports_shapes ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_supports_input_shapes ##### -->
<para>
</para>
@display:
@Returns:
<!-- ##### FUNCTION gdk_display_supports_composite ##### -->
<para>
</para>
@display:
@Returns:

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@ -34,6 +34,32 @@
#include <glib.h>
#include <math.h>
/**
* SECTION:gdkdisplay
* @Short_description: Controls the keyboard/mouse pointer grabs and a set of <type>GdkScreen</type>s
* @Title: GdkDisplay
*
* #GdkDisplay objects purpose are two fold:
* <itemizedlist>
* <listitem><para>
* To grab/ungrab keyboard focus and mouse pointer
* </para></listitem>
* <listitem><para>
* To manage and provide information about the #GdkScreen(s)
* available for this #GdkDisplay
* </para></listitem>
* </itemizedlist>
*
* #GdkDisplay objects are the GDK representation of the X Display which can be
* described as <emphasis>a workstation consisting of a keyboard a pointing
* device (such as a mouse) and one or more screens</emphasis>.
* It is used to open and keep track of various #GdkScreen objects currently
* instanciated by the application. It is also used to grab and release the keyboard
* and the mouse pointer.
*/
enum {
OPENED,
CLOSED,

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@ -132,6 +132,28 @@ struct _GdkDisplayClass
gboolean is_error);
};
/**
* GdkDisplayPointerHooks:
* @get_pointer: Obtains the current pointer position and modifier state.
* The position is given in coordinates relative to the screen containing
* the pointer, which is returned in @screen.
* @window_get_pointer: Obtains the window underneath the mouse pointer.
* Current pointer position and modifier state are returned in @x, @y and
* @mask. The position is given in coordinates relative to @window.
* @window_at_pointer: Obtains the window underneath the mouse pointer,
* returning the location of that window in @win_x, @win_y. Returns %NULL
* if the window under the mouse pointer is not known to GDK (for example,
* belongs to another application).
*
* A table of pointers to functions for getting quantities related to
* the current pointer position. Each #GdkDisplay has a table of this type,
* which can be set using gdk_display_set_pointer_hooks().
*
* This is only useful for such low-level tools as an event recorder.
* Applications should never have any reason to use this facility
*
* Since: 2.2
*/
struct _GdkDisplayPointerHooks
{
void (*get_pointer) (GdkDisplay *display,