broadway: Disconnect from the frame clock

The frame clock can no survive its surface,
so we need to disconnect signal handlers.
This commit is contained in:
Matthias Clasen 2019-05-24 01:55:23 +00:00
parent a3f127b0d0
commit 28addd3775

View File

@ -184,6 +184,17 @@ connect_frame_clock (GdkSurface *surface)
G_CALLBACK (on_frame_clock_after_paint), surface);
}
static void
disconnect_frame_clock (GdkSurface *surface)
{
GdkFrameClock *frame_clock = gdk_surface_get_frame_clock (surface);
g_signal_handlers_disconnect_by_func (frame_clock,
on_frame_clock_before_paint, surface);
g_signal_handlers_disconnect_by_func (frame_clock,
on_frame_clock_after_paint, surface);
}
GdkSurface *
_gdk_broadway_display_create_surface (GdkDisplay *display,
GdkSurfaceType surface_type,
@ -254,6 +265,8 @@ _gdk_broadway_surface_destroy (GdkSurface *surface,
impl = GDK_BROADWAY_SURFACE (surface);
disconnect_frame_clock (surface);
if (impl->node_data)
g_array_unref (impl->node_data);
if (impl->node_data_textures)