Merge branch 'wip/gtk324.win.egl' into 'gtk-3-24'

Add an EGL renderer for GDK-Win32 for GTK+-3.24 (was: merge request !126)

See merge request GNOME/gtk!191
This commit is contained in:
Matthias Clasen 2018-07-02 17:18:26 +00:00
commit 29b61176bb
13 changed files with 806 additions and 145 deletions

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@ -42,6 +42,7 @@ EXTRA_DIST += \
replace.py \
pc_base.py \
gtkpc.py \
README_EGL_MSVC.txt \
$(GENERATED_ITEMS)
-include $(top_srcdir)/git.mk

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@ -0,0 +1,29 @@
Notes on enabling EGL (ANGLE/D3D support) for Windows/Visual Studio builds
==========================================================================
There is now support in the GL context creation code for Windows in GDK for
creating and using EGL (OpenGL ES 3) contexts, which can be used instead of
the existing OpenGL (Desktop) support, especially when the graphics drivers
do not support OpenGL adequately.
This support is not enabled by default in the project files. In order to do
so, please do the following:
-Obtain or compile a build of recent version of ANGLE. The one that comes
with QT 5.10.x is sufficiently recent, but not the one that comes with QT-
5.6.x. Note that Visual Studio 2013 or later is required for building
ANGLE from QT-5.10.x, but the Visual Studio 2013-built ANGLE DLLs does work
without problems with GTK+ built with Visual Studio 2008~2013. You may
need to obtain D3Dcompiler_[47|43|42].dll if it does not come with the
system (which is part of the DirectX runtimes). Its headers and .lib
needs to be set to be found by the compiler and linker respectively before
building libepoxy.
-Build libepoxy with EGL support, which has to be enabled explicitly on
Windows builds. Pass in -Degl=yes when building libepoxy using Meson.
Build and install, making sure the headers and .lib can be located by the
compiler and linker respectively.
-Open the vsX/gtk+.sln, and open the project properties in the "gdk3-win32"
project. Under "C/C++", add GDK_WIN32_ENABLE_EGL in the "Preprocessor
Definitions" to the existing definitions in there for the configuration
that is being built. Then build the solution.
-To force the use of the EGL code, set the envvar GDK_GL=(...,)gles , where (...,)
are the other GDK_GL options desired.

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@ -1434,6 +1434,43 @@ else
X11_PREFIX="$ac_default_prefix"
fi
AC_ARG_ENABLE(win32-gles,
[AS_HELP_STRING([--enable-win32-gles],
[enable OpenGL ES rendering in Win32 backend, disabled by default])],
[win32_gles=yes],
[win32_gles=no])
if test x"$enable_win32_backend" = xyes; then
AC_MSG_CHECKING(WGL support in epoxy)
WGL_SUPPORT="`$PKG_CONFIG --variable=epoxy_has_wgl epoxy`"
if test x"$WGL_SUPPORT" = x1; then
AC_MSG_RESULT([supported])
else
AC_MSG_ERROR([
*** epoxy was not built with WGL support or epoxy version is too old.
*** WGL support in epoxy is enabled by default for all Windows builds,
*** and is used by GTK+ uncondititonally. If it is not there, then
*** something is very wrong.
])
fi
if test x"$win32_gles" = xyes; then
AC_MSG_CHECKING(EGL support in epoxy)
EGL_SUPPORT="`$PKG_CONFIG --variable=epoxy_has_egl epoxy`"
if test x"$EGL_SUPPORT" = x1; then
AC_MSG_RESULT([supported])
else
AC_MSG_ERROR([
*** epoxy was not built with EGL support or epoxy version is too old.
*** EGL support in epoxy is disabled by default in Windows builds,
*** you might need to rebuild epoxy with explicit --enable-egl=yes.
*** EGL support is needed for OpenGL ES rendering.
])
fi
fi
fi
AM_CONDITIONAL(WIN32_GLES, test x"$platform_win32" = xyes -a x"$win32_gles" = xyes)
GLIB_PREFIX="`$PKG_CONFIG --variable=prefix glib-2.0`"
ATK_PREFIX="`$PKG_CONFIG --variable=prefix atk`"
PANGO_PREFIX="`$PKG_CONFIG --variable=prefix pango`"

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@ -22,6 +22,10 @@
#include "gdkinternals.h"
#ifdef GDK_WINDOWING_WIN32
# include "win32/gdkwin32.h"
#endif
#include <epoxy/gl.h>
#include <math.h>
#include <string.h>
@ -641,6 +645,13 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
{
/* Software fallback */
int major, minor, version;
gboolean es_read_bgra = FALSE;
#ifdef GDK_WINDOWING_WIN32
/* on ANGLE GLES, we need to set the glReadPixel() format as GL_BGRA instead */
if (GDK_WIN32_IS_GL_CONTEXT(paint_context))
es_read_bgra = TRUE;
#endif
gdk_gl_context_get_version (paint_context, &major, &minor);
version = major * 100 + minor;
@ -683,7 +694,7 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
cairo_image_surface_get_data (image));
else
glReadPixels (x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE,
glReadPixels (x, y, width, height, es_read_bgra ? GL_BGRA : GL_RGBA, GL_UNSIGNED_BYTE,
cairo_image_surface_get_data (image));
glPixelStorei (GL_PACK_ROW_LENGTH, 0);

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@ -793,11 +793,17 @@ gdk_gl_context_check_extensions (GdkGLContext *context)
has_npot = priv->gl_version >= 20;
has_texture_rectangle = FALSE;
/* This should check for GL_NV_framebuffer_blit - see extension at:
/* This should check for GL_NV_framebuffer_blit as well - see extension at:
*
* https://www.khronos.org/registry/gles/extensions/NV/NV_framebuffer_blit.txt
*
* for ANGLE, we can enable bit blitting if we have the
* GL_ANGLE_framebuffer_blit extension
*/
priv->has_gl_framebuffer_blit = FALSE;
if (epoxy_has_gl_extension ("GL_ANGLE_framebuffer_blit"))
priv->has_gl_framebuffer_blit = TRUE;
else
priv->has_gl_framebuffer_blit = FALSE;
/* No OES version */
priv->has_frame_terminator = FALSE;

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@ -17,6 +17,10 @@ AM_CPPFLAGS = \
$(GDK_WIN32_EXTRA_CFLAGS) \
-DGDK_COMPILATION
if WIN32_GLES
AM_CPPFLAGS += "-DGDK_WIN32_ENABLE_EGL=1"
endif #WIN32_GLES
LDADDS = $(GDK_DEP_LIBS)
noinst_LTLIBRARIES = libgdk-win32.la

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@ -31,6 +31,10 @@
#include "gdkmonitor-win32.h"
#include "gdkwin32.h"
#ifdef GDK_WIN32_ENABLE_EGL
# include <epoxy/egl.h>
#endif
static int debug_indent = 0;
static GdkMonitor *
@ -825,6 +829,14 @@ gdk_win32_display_dispose (GObject *object)
_gdk_screen_close (display_win32->screen);
#ifdef GDK_WIN32_ENABLE_EGL
if (display_win32->egl_disp != EGL_NO_DISPLAY)
{
eglTerminate (display_win32->egl_disp);
display_win32->egl_disp = EGL_NO_DISPLAY;
}
#endif
if (display_win32->hwnd != NULL)
{
DestroyWindow (display_win32->hwnd);

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@ -19,6 +19,10 @@
#include "gdkdisplayprivate.h"
#ifdef GDK_WIN32_ENABLE_EGL
# include <epoxy/egl.h>
#endif
#ifndef __GDK_DISPLAY__WIN32_H__
#define __GDK_DISPLAY__WIN32_H__
@ -75,6 +79,14 @@ struct _GdkWin32Display
guint gl_version;
HWND gl_hwnd;
#ifdef GDK_WIN32_ENABLE_EGL
/* EGL (Angle) Items */
guint have_egl : 1;
guint egl_version;
EGLDisplay egl_disp;
HDC hdc_egl_temp;
#endif
GPtrArray *monitors;
guint hasWglARBCreateContext : 1;
@ -83,6 +95,12 @@ struct _GdkWin32Display
guint hasWglARBPixelFormat : 1;
guint hasWglARBmultisample : 1;
#ifdef GDK_WIN32_ENABLE_EGL
guint hasEglKHRCreateContext : 1;
guint hasEglSurfacelessContext : 1;
EGLint egl_min_swap_interval;
#endif
/* HiDPI Items */
guint have_at_least_win81 : 1;
GdkWin32ProcessDpiAwareness dpi_aware_type;

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@ -51,6 +51,7 @@
#include "gdkmonitorprivate.h"
#include "gdkwin32.h"
#include "gdkkeysyms.h"
#include "gdkglcontext-win32.h"
#include "gdkdevicemanager-win32.h"
#include "gdkdeviceprivate.h"
#include "gdkdevice-wintab.h"
@ -3248,6 +3249,9 @@ gdk_event_translate (MSG *msg,
case SC_MINIMIZE:
case SC_RESTORE:
do_show_window (window, msg->wParam == SC_MINIMIZE ? TRUE : FALSE);
if (msg->wParam == SC_RESTORE)
_gdk_win32_window_invalidate_egl_framebuffer (window);
break;
case SC_MAXIMIZE:
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
@ -3337,6 +3341,8 @@ gdk_event_translate (MSG *msg,
{
MINMAXINFO our_mmi;
_gdk_win32_window_invalidate_egl_framebuffer (window);
if (_gdk_win32_window_fill_min_max_info (window, &our_mmi))
{
windowpos = (WINDOWPOS *) msg->lParam;

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@ -41,6 +41,10 @@
#include <cairo.h>
#include <epoxy/wgl.h>
#ifdef GDK_WIN32_ENABLE_EGL
# include <epoxy/egl.h>
#endif
G_DEFINE_TYPE (GdkWin32GLContext, gdk_win32_gl_context, GDK_TYPE_GL_CONTEXT)
static void
@ -50,6 +54,7 @@ _gdk_win32_gl_context_dispose (GObject *gobject)
GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (gobject);
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context));
GdkWindow *window = gdk_gl_context_get_window (context);
GdkWindowImplWin32 *impl = NULL;
if (context_win32->hglrc != NULL)
{
@ -64,9 +69,28 @@ _gdk_win32_gl_context_dispose (GObject *gobject)
ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
}
#ifdef GDK_WIN32_ENABLE_EGL
if (context_win32->egl_context != EGL_NO_CONTEXT)
{
if (eglGetCurrentContext () == context_win32->egl_context)
eglMakeCurrent(display_win32->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
GDK_NOTE (OPENGL, g_message ("Destroying EGL (ANGLE) context"));
eglDestroyContext (display_win32->egl_disp,
context_win32->egl_context);
context_win32->egl_context = EGL_NO_CONTEXT;
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
}
#endif
if (window != NULL && window->impl != NULL)
{
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
if (impl->suppress_layered > 0)
impl->suppress_layered--;
@ -117,6 +141,35 @@ gdk_gl_blit_region (GdkWindow *window, cairo_region_t *region)
}
}
static gboolean
_get_is_egl_force_redraw (GdkWindow *window)
{
/* We only need to call gdk_window_invalidate_rect () if necessary */
#ifdef GDK_WIN32_ENABLE_EGL
if (window->gl_paint_context != NULL && gdk_gl_context_get_use_es (window->gl_paint_context))
{
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
return impl->egl_force_redraw_all;
}
#endif
return FALSE;
}
static void
_reset_egl_force_redraw (GdkWindow *window)
{
#ifdef GDK_WIN32_ENABLE_EGL
if (window->gl_paint_context != NULL && gdk_gl_context_get_use_es (window->gl_paint_context))
{
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
if (impl->egl_force_redraw_all)
impl->egl_force_redraw_all = FALSE;
}
#endif
}
void
_gdk_win32_gl_context_end_frame (GdkGLContext *context,
cairo_region_t *painted,
@ -126,11 +179,12 @@ _gdk_win32_gl_context_end_frame (GdkGLContext *context,
GdkWindow *window = gdk_gl_context_get_window (context);
GdkWin32Display *display = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
gboolean can_wait = display->hasWglOMLSyncControl;
gdk_gl_context_make_current (context);
if (context_win32->do_frame_sync)
if (!gdk_gl_context_get_use_es (context))
{
gboolean can_wait = display->hasWglOMLSyncControl;
if (context_win32->do_frame_sync)
{
glFinish ();
@ -147,21 +201,44 @@ _gdk_win32_gl_context_end_frame (GdkGLContext *context,
&ust, &msc, &sbc);
}
}
if (context_win32->do_blit_swap)
{
glDrawBuffer(GL_FRONT);
glReadBuffer(GL_BACK);
gdk_gl_blit_region (window, painted);
glDrawBuffer(GL_BACK);
glFlush();
if (gdk_gl_context_has_frame_terminator (context))
glFrameTerminatorGREMEDY ();
}
else
SwapBuffers (context_win32->gl_hdc);
}
if (context_win32->do_blit_swap)
{
glDrawBuffer(GL_FRONT);
glReadBuffer(GL_BACK);
gdk_gl_blit_region (window, painted);
glDrawBuffer(GL_BACK);
glFlush();
if (gdk_gl_context_has_frame_terminator (context))
glFrameTerminatorGREMEDY ();
}
#ifdef GDK_WIN32_ENABLE_EGL
else
SwapBuffers (context_win32->gl_hdc);
{
EGLSurface egl_surface = _gdk_win32_window_get_egl_surface (window, context_win32->egl_config, FALSE);
gboolean force_egl_redraw_all = _get_is_egl_force_redraw (window);
if (context_win32->do_blit_swap && !force_egl_redraw_all)
gdk_gl_blit_region (window, painted);
else if (force_egl_redraw_all)
{
GdkRectangle rect = {0, 0, gdk_window_get_width (window), gdk_window_get_height (window)};
/* We need to do gdk_window_invalidate_rect() so that we don't get glitches after maximizing or
* restoring or using aerosnap
*/
gdk_window_invalidate_rect (window, &rect, TRUE);
_reset_egl_force_redraw (window);
}
eglSwapBuffers (display->egl_disp, egl_surface);
}
#endif
}
void
@ -453,64 +530,152 @@ _gdk_init_dummy_context (GdkWGLDummy *dummy,
return best_idx;
}
#ifdef GDK_WIN32_ENABLE_EGL
#ifndef EGL_PLATFORM_ANGLE_ANGLE
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
#endif
#ifndef EGL_PLATFORM_ANGLE_TYPE_ANGLE
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
#endif
#ifndef EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
#endif
static EGLDisplay
_gdk_win32_get_egl_display (GdkWin32Display *display)
{
EGLDisplay disp;
gboolean success = FALSE;
if (epoxy_has_egl_extension (NULL, "EGL_EXT_platform_base"))
{
PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = (void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
if (getPlatformDisplay)
{
EGLint disp_attr[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_NONE};
disp = getPlatformDisplay (EGL_PLATFORM_ANGLE_ANGLE, display->hdc_egl_temp, disp_attr);
if (disp != EGL_NO_DISPLAY)
return disp;
}
}
return eglGetDisplay (display->hdc_egl_temp);
}
#endif
static gboolean
_gdk_win32_display_init_gl (GdkDisplay *display,
const gboolean need_alpha_bits)
{
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
gint best_idx = 0;
GdkWGLDummy dummy;
gboolean disable_wgl = FALSE;
if (display_win32->have_wgl)
#ifdef GDK_WIN32_ENABLE_EGL
EGLDisplay egl_disp;
disable_wgl = (_gdk_gl_flags & GDK_GL_GLES) != 0;
#endif
if (display_win32->have_wgl
#ifdef GDK_WIN32_ENABLE_EGL
|| display_win32->have_egl
#endif
)
return TRUE;
memset (&dummy, 0, sizeof (GdkWGLDummy));
if (!disable_wgl)
{
/* acquire and cache dummy Window (HWND & HDC) and
* dummy GL Context, it is used to query functions
* and used for other stuff as well
*/
GdkWGLDummy dummy;
memset (&dummy, 0, sizeof (GdkWGLDummy));
/* acquire and cache dummy Window (HWND & HDC) and
* dummy GL Context, it is used to query functions
* and used for other stuff as well
*/
best_idx = _gdk_init_dummy_context (&dummy, need_alpha_bits);
best_idx = _gdk_init_dummy_context (&dummy, need_alpha_bits);
if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
return FALSE;
if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
return FALSE;
display_win32->have_wgl = TRUE;
display_win32->gl_version = epoxy_gl_version ();
display_win32->have_wgl = TRUE;
display_win32->gl_version = epoxy_gl_version ();
display_win32->hasWglARBCreateContext =
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context");
display_win32->hasWglEXTSwapControl =
epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control");
display_win32->hasWglOMLSyncControl =
epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control");
display_win32->hasWglARBPixelFormat =
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format");
display_win32->hasWglARBmultisample =
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample");
GDK_NOTE (OPENGL,
g_print ("WGL API version %d.%d found\n"
" - Vendor: %s\n"
" - Checked extensions:\n"
"\t* WGL_ARB_pixel_format: %s\n"
"\t* WGL_ARB_create_context: %s\n"
"\t* WGL_EXT_swap_control: %s\n"
"\t* WGL_OML_sync_control: %s\n"
"\t* WGL_ARB_multisample: %s\n",
display_win32->gl_version / 10,
display_win32->gl_version % 10,
glGetString (GL_VENDOR),
display_win32->hasWglARBPixelFormat ? "yes" : "no",
display_win32->hasWglARBCreateContext ? "yes" : "no",
display_win32->hasWglEXTSwapControl ? "yes" : "no",
display_win32->hasWglOMLSyncControl ? "yes" : "no",
display_win32->hasWglARBmultisample ? "yes" : "no"));
wglMakeCurrent (NULL, NULL);
_destroy_dummy_gl_context (dummy);
return TRUE;
}
#ifdef GDK_WIN32_ENABLE_EGL
egl_disp = _gdk_win32_get_egl_display (display_win32);
if (egl_disp == EGL_NO_DISPLAY ||
!eglInitialize (egl_disp, NULL, NULL))
{
if (egl_disp != EGL_NO_DISPLAY)
{
eglTerminate (egl_disp);
egl_disp = EGL_NO_DISPLAY;
}
return FALSE;
}
display_win32->egl_disp = egl_disp;
display_win32->have_egl = TRUE;
display_win32->egl_version = epoxy_egl_version (egl_disp);
eglBindAPI(EGL_OPENGL_ES_API);
display_win32->hasEglSurfacelessContext =
epoxy_has_egl_extension (egl_disp, "EGL_KHR_surfaceless_context");
display_win32->hasWglARBCreateContext =
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context");
display_win32->hasWglEXTSwapControl =
epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control");
display_win32->hasWglOMLSyncControl =
epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control");
display_win32->hasWglARBPixelFormat =
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format");
display_win32->hasWglARBmultisample =
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample");
GDK_NOTE (OPENGL,
g_print ("WGL API version %d.%d found\n"
g_print ("EGL API version %d.%d found\n"
" - Vendor: %s\n"
" - Checked extensions:\n"
"\t* WGL_ARB_pixel_format: %s\n"
"\t* WGL_ARB_create_context: %s\n"
"\t* WGL_EXT_swap_control: %s\n"
"\t* WGL_OML_sync_control: %s\n"
"\t* WGL_ARB_multisample: %s\n",
display_win32->gl_version / 10,
display_win32->gl_version % 10,
glGetString (GL_VENDOR),
display_win32->hasWglARBPixelFormat ? "yes" : "no",
display_win32->hasWglARBCreateContext ? "yes" : "no",
display_win32->hasWglEXTSwapControl ? "yes" : "no",
display_win32->hasWglOMLSyncControl ? "yes" : "no",
display_win32->hasWglARBmultisample ? "yes" : "no"));
wglMakeCurrent (NULL, NULL);
_destroy_dummy_gl_context (dummy);
"\t* EGL_KHR_surfaceless_context: %s\n",
display_win32->egl_version / 10,
display_win32->egl_version % 10,
eglQueryString (display_win32->egl_disp, EGL_VENDOR),
display_win32->hasEglSurfacelessContext ? "yes" : "no"));
return TRUE;
#endif
}
/* Setup the legacy context after creating it */
@ -688,6 +853,132 @@ _set_pixformat_for_hdc (HDC hdc,
return TRUE;
}
#ifdef GDK_WIN32_ENABLE_EGL
#define MAX_EGL_ATTRS 30
static gboolean
find_eglconfig_for_window (GdkWin32Display *display,
EGLConfig *egl_config_out,
EGLint *min_swap_interval_out,
gboolean need_alpha_bits,
GError **error)
{
EGLint attrs[MAX_EGL_ATTRS];
EGLint count;
EGLConfig *configs, chosen_config;
int i = 0;
EGLDisplay egl_disp = display->egl_disp;
attrs[i++] = EGL_CONFORMANT;
attrs[i++] = EGL_OPENGL_ES2_BIT;
attrs[i++] = EGL_SURFACE_TYPE;
attrs[i++] = EGL_WINDOW_BIT;
attrs[i++] = EGL_COLOR_BUFFER_TYPE;
attrs[i++] = EGL_RGB_BUFFER;
attrs[i++] = EGL_RED_SIZE;
attrs[i++] = 1;
attrs[i++] = EGL_GREEN_SIZE;
attrs[i++] = 1;
attrs[i++] = EGL_BLUE_SIZE;
attrs[i++] = 1;
if (need_alpha_bits)
{
attrs[i++] = EGL_ALPHA_SIZE;
attrs[i++] = 1;
}
else
{
attrs[i++] = EGL_ALPHA_SIZE;
attrs[i++] = EGL_DONT_CARE;
}
attrs[i++] = EGL_NONE;
g_assert (i < MAX_EGL_ATTRS);
if (!eglChooseConfig (display->egl_disp, attrs, NULL, 0, &count) || count < 1)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given pixel format"));
return FALSE;
}
configs = g_new (EGLConfig, count);
if (!eglChooseConfig (display->egl_disp, attrs, configs, count, &count) || count < 1)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given pixel format"));
return FALSE;
}
/* Pick first valid configuration i guess? */
chosen_config = configs[0];
if (!eglGetConfigAttrib (display->egl_disp, chosen_config,
EGL_MIN_SWAP_INTERVAL, min_swap_interval_out))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
"Could not retrieve the minimum swap interval");
g_free (configs);
return FALSE;
}
if (egl_config_out != NULL)
*egl_config_out = chosen_config;
g_free (configs);
return TRUE;
}
#define N_EGL_ATTRS 16
static EGLContext
_create_egl_context (EGLDisplay display,
EGLConfig config,
GdkGLContext *share,
int flags,
int major,
int minor,
gboolean *is_legacy)
{
EGLContext ctx;
EGLint context_attribs[N_EGL_ATTRS];
int i = 0;
/* ANGLE does not support the GL_OES_vertex_array_object extension, so we need to use ES3 directly */
context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
context_attribs[i++] = 3;
/* Specify the flags */
context_attribs[i++] = EGL_CONTEXT_FLAGS_KHR;
context_attribs[i++] = flags;
context_attribs[i++] = EGL_NONE;
g_assert (i < N_EGL_ATTRS);
ctx = eglCreateContext (display,
config,
share != NULL ? GDK_WIN32_GL_CONTEXT (share)->egl_context
: EGL_NO_CONTEXT,
context_attribs);
if (ctx != EGL_NO_CONTEXT)
GDK_NOTE (OPENGL, g_message ("Created EGL context[%p]", ctx));
return ctx;
}
#endif /* GDK_WIN32_ENABLE_EGL */
gboolean
_gdk_win32_gl_context_realize (GdkGLContext *context,
GError **error)
@ -695,83 +986,143 @@ _gdk_win32_gl_context_realize (GdkGLContext *context,
GdkGLContext *share = gdk_gl_context_get_shared_context (context);
GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
/* These are the real WGL/EGL context items that we will want to use later */
gboolean debug_bit, compat_bit, legacy_bit;
/* These are the real WGL context items that we will want to use later */
HGLRC hglrc;
gint pixel_format;
gboolean debug_bit, compat_bit, legacy_bit;
gboolean use_es = FALSE;
/* request flags and specific versions for core (3.2+) WGL context */
gint flags = 0;
gint glver_major = 0;
gint glver_minor = 0;
gint major = 0;
gint minor = 0;
#ifdef GDK_WIN32_ENABLE_EGL
EGLContext egl_context;
#endif
GdkWindow *window = gdk_gl_context_get_window (context);
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
GdkWin32Display *win32_display = GDK_WIN32_DISPLAY (gdk_window_get_display (window));
if (!_set_pixformat_for_hdc (context_win32->gl_hdc,
&pixel_format,
context_win32->need_alpha_bits,
win32_display))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given pixel format"));
return FALSE;
}
gdk_gl_context_get_required_version (context, &glver_major, &glver_minor);
debug_bit = gdk_gl_context_get_debug_enabled (context);
compat_bit = gdk_gl_context_get_forward_compatible (context);
/* if there isn't wglCreateContextAttribsARB(), or if GDK_GL_LEGACY is set, we default to a legacy context */
legacy_bit = !win32_display->hasWglARBCreateContext ||
g_getenv ("GDK_GL_LEGACY") != NULL;
/*
* A legacy context cannot be shared with core profile ones, so this means we
* must stick to a legacy context if the shared context is a legacy context
*/
if (share != NULL && gdk_gl_context_is_legacy (share))
if ((_gdk_gl_flags & GDK_GL_LEGACY) != 0 ||
share != NULL && gdk_gl_context_is_legacy (share))
legacy_bit = TRUE;
if (debug_bit)
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
if (compat_bit)
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if ((_gdk_gl_flags & GDK_GL_GLES) != 0 ||
(share != NULL && gdk_gl_context_get_use_es (share)))
use_es = TRUE;
GDK_NOTE (OPENGL,
g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
compat_bit ? "core" : "compat",
glver_major,
glver_minor,
debug_bit ? "yes" : "no",
compat_bit ? "yes" : "no",
legacy_bit ? "yes" : "no"));
gdk_gl_context_get_required_version (context, &major, &minor);
debug_bit = gdk_gl_context_get_debug_enabled (context);
compat_bit = gdk_gl_context_get_forward_compatible (context);
hglrc = _create_gl_context (context_win32->gl_hdc,
share,
flags,
glver_major,
glver_minor,
&legacy_bit,
win32_display->hasWglARBCreateContext);
if (hglrc == NULL)
if (win32_display->have_wgl)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return FALSE;
if (!_set_pixformat_for_hdc (context_win32->gl_hdc,
&pixel_format,
context_win32->need_alpha_bits,
win32_display))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
_("No available configurations for the given pixel format"));
return FALSE;
}
/* if there isn't wglCreateContextAttribsARB(), or if GDK_GL_LEGACY is set, we default to a legacy context */
legacy_bit = !win32_display->hasWglARBCreateContext ||
g_getenv ("GDK_GL_LEGACY") != NULL;
if (debug_bit)
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
if (compat_bit)
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
GDK_NOTE (OPENGL,
g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
compat_bit ? "core" : "compat",
major,
minor,
debug_bit ? "yes" : "no",
compat_bit ? "yes" : "no",
legacy_bit ? "yes" : "no"));
hglrc = _create_gl_context (context_win32->gl_hdc,
share,
flags,
major,
minor,
&legacy_bit,
win32_display->hasWglARBCreateContext);
if (hglrc == NULL)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return FALSE;
}
GDK_NOTE (OPENGL,
g_print ("Created WGL context[%p], pixel_format=%d\n",
hglrc,
pixel_format));
context_win32->hglrc = hglrc;
}
GDK_NOTE (OPENGL,
g_print ("Created WGL context[%p], pixel_format=%d\n",
hglrc,
pixel_format));
#ifdef GDK_WIN32_ENABLE_EGL
if (win32_display->have_egl)
{
EGLContext ctx;
context_win32->hglrc = hglrc;
if (debug_bit)
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
if (compat_bit)
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
GDK_NOTE (OPENGL, g_message ("Creating EGL context version %d.%d (debug:%s, forward:%s, legacy:%s)",
major, minor,
debug_bit ? "yes" : "no",
compat_bit ? "yes" : "no",
legacy_bit ? "yes" : "no"));
ctx = _create_egl_context (win32_display->egl_disp,
context_win32->egl_config,
share,
flags,
major,
minor,
&legacy_bit);
if (ctx == EGL_NO_CONTEXT)
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("Unable to create a GL context"));
return FALSE;
}
GDK_NOTE (OPENGL,
g_print ("Created EGL context[%p]\n",
ctx));
context_win32->egl_context = ctx;
use_es = TRUE;
}
#endif
/* set whether we are using GLES */
gdk_gl_context_set_use_es(context, use_es);
/* OpenGL does not work with WS_EX_LAYERED enabled, so we need to
* disable WS_EX_LAYERED when we acquire a valid HGLRC
@ -804,9 +1155,21 @@ _gdk_win32_window_create_gl_context (GdkWindow *window,
gboolean need_alpha_bits = (visual == gdk_screen_get_rgba_visual (gdk_display_get_default_screen (display)));
/* Acquire and store up the Windows-specific HWND and HDC */
HWND hwnd;
HDC hdc;
#ifdef GDK_WIN32_ENABLE_EGL
EGLContext egl_context;
EGLConfig config;
#endif
display_win32->gl_hwnd = GDK_WINDOW_HWND (window);
hdc = GetDC (display_win32->gl_hwnd);
#ifdef GDK_WIN32_ENABLE_EGL
/* display_win32->hdc_egl_temp should *not* be destroyed here! It is destroyed at dispose()! */
display_win32->hdc_egl_temp = hdc;
#endif
if (!_gdk_win32_display_init_gl (display, need_alpha_bits))
{
g_set_error_literal (error, GDK_GL_ERROR,
@ -815,10 +1178,12 @@ _gdk_win32_window_create_gl_context (GdkWindow *window,
return NULL;
}
hwnd = GDK_WINDOW_HWND (window);
hdc = GetDC (hwnd);
display_win32->gl_hwnd = hwnd;
#ifdef GDK_WIN32_ENABLE_EGL
if (display_win32->have_egl && !find_eglconfig_for_window (display_win32, &config,
&display_win32->egl_min_swap_interval, need_alpha_bits,
error))
return NULL;
#endif
context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT,
"display", display,
@ -828,6 +1193,12 @@ _gdk_win32_window_create_gl_context (GdkWindow *window,
context->need_alpha_bits = need_alpha_bits;
context->gl_hdc = hdc;
#ifdef GDK_WIN32_ENABLE_EGL
if (display_win32->have_egl)
context->egl_config = config;
#endif
context->is_attached = attached;
return GDK_GL_CONTEXT (context);
@ -842,45 +1213,89 @@ _gdk_win32_display_make_gl_context_current (GdkDisplay *display,
GdkWindow *window;
GdkScreen *screen;
#if GDK_WIN32_ENABLE_EGL
EGLSurface egl_surface;
#endif
gboolean do_frame_sync = FALSE;
if (context == NULL)
{
wglMakeCurrent(NULL, NULL);
if (display_win32->have_wgl)
wglMakeCurrent(NULL, NULL);
#ifdef GDK_WIN32_ENABLE_EGL
else if (display_win32->have_egl)
eglMakeCurrent (display_win32->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
#endif
return TRUE;
}
context_win32 = GDK_WIN32_GL_CONTEXT (context);
window = gdk_gl_context_get_window (context);
if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc))
if (!gdk_gl_context_get_use_es (context))
{
GDK_NOTE (OPENGL,
g_print ("Making WGL context current failed\n"));
return FALSE;
}
if (context_win32->is_attached && display_win32->hasWglEXTSwapControl)
{
window = gdk_gl_context_get_window (context);
/* If there is compositing there is no particular need to delay
* the swap when drawing on the offscreen, rendering to the screen
* happens later anyway, and its up to the compositor to sync that
* to the vblank. */
screen = gdk_window_get_screen (window);
do_frame_sync = ! gdk_screen_is_composited (screen);
if (do_frame_sync != context_win32->do_frame_sync)
if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc))
{
context_win32->do_frame_sync = do_frame_sync;
GDK_NOTE (OPENGL,
g_print ("Making WGL context current failed\n"));
return FALSE;
}
if (do_frame_sync)
wglSwapIntervalEXT (1);
else
wglSwapIntervalEXT (0);
if (context_win32->is_attached)
{
if (display_win32->hasWglEXTSwapControl)
{
/* If there is compositing there is no particular need to delay
* the swap when drawing on the offscreen, rendering to the screen
* happens later anyway, and its up to the compositor to sync that
* to the vblank. */
screen = gdk_window_get_screen (window);
do_frame_sync = ! gdk_screen_is_composited (screen);
if (do_frame_sync != context_win32->do_frame_sync)
{
context_win32->do_frame_sync = do_frame_sync;
if (do_frame_sync)
wglSwapIntervalEXT (1);
else
wglSwapIntervalEXT (0);
}
}
}
}
#ifdef GDK_WIN32_ENABLE_EGL
else
{
if (context_win32->is_attached)
egl_surface = _gdk_win32_window_get_egl_surface (window, context_win32->egl_config, FALSE);
else
{
if (display_win32->hasEglSurfacelessContext)
egl_surface = EGL_NO_SURFACE;
else
egl_surface = _gdk_win32_window_get_egl_surface (window, context_win32->egl_config, TRUE);
}
if (!eglMakeCurrent (display_win32->egl_disp,
egl_surface,
egl_surface,
context_win32->egl_context))
{
g_warning ("eglMakeCurrent failed");
return FALSE;
}
if (display_win32->egl_min_swap_interval == 0)
eglSwapInterval (display_win32->egl_disp, 0);
else
g_debug ("Can't disable GL swap interval");
}
#endif
return TRUE;
}
@ -901,18 +1316,55 @@ gdk_win32_display_get_wgl_version (GdkDisplay *display,
gint *major,
gint *minor)
{
GdkWin32Display *display_win32 = NULL;
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
if (!GDK_IS_WIN32_DISPLAY (display))
return FALSE;
if (!_gdk_win32_display_init_gl (display, FALSE))
display_win32 = GDK_WIN32_DISPLAY (display);
if (!_gdk_win32_display_init_gl (display, FALSE) || !display_win32->have_wgl
#ifdef GDK_WIN32_ENABLE_EGL
|| !display_win32->have_egl
#endif
)
return FALSE;
if (major != NULL)
*major = GDK_WIN32_DISPLAY (display)->gl_version / 10;
if (minor != NULL)
*minor = GDK_WIN32_DISPLAY (display)->gl_version % 10;
if (display_win32->have_wgl)
{
if (major != NULL)
*major = GDK_WIN32_DISPLAY (display)->gl_version / 10;
if (minor != NULL)
*minor = GDK_WIN32_DISPLAY (display)->gl_version % 10;
}
#ifdef GDK_WIN32_ENABLE_EGL
else if (display_win32->have_egl)
{
if (major != NULL)
*major = GDK_WIN32_DISPLAY (display)->egl_version / 10;
if (minor != NULL)
*minor = GDK_WIN32_DISPLAY (display)->egl_version % 10;
}
#endif
return TRUE;
}
void
_gdk_win32_window_invalidate_egl_framebuffer (GdkWindow *window)
{
/* If we are using ANGLE, we need to force redraw of the whole Window and its child windows
* as we need to re-acquire the EGL surfaces that we rendered to upload to Cairo explicitly,
* using gdk_window_invalidate_rect (), when we maximize or restore or use aerosnap
*/
#ifdef GDK_WIN32_ENABLE_EGL
if (window->gl_paint_context != NULL && gdk_gl_context_get_use_es (window->gl_paint_context))
{
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
impl->egl_force_redraw_all = TRUE;
}
#endif
}

View File

@ -24,6 +24,10 @@
#include <epoxy/gl.h>
#include <epoxy/wgl.h>
#ifdef GDK_WIN32_ENABLE_EGL
# include <epoxy/egl.h>
#endif
#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdkvisual.h"
@ -46,6 +50,12 @@ struct _GdkWin32GLContext
guint is_attached : 1;
guint do_frame_sync : 1;
guint do_blit_swap : 1;
#ifdef GDK_WIN32_ENABLE_EGL
/* EGL (Angle) Context Items */
EGLContext egl_context;
EGLConfig egl_config;
#endif
};
struct _GdkWin32GLContextClass
@ -76,6 +86,9 @@ gboolean
_gdk_win32_gl_context_realize (GdkGLContext *context,
GError **error);
void
_gdk_win32_window_invalidate_egl_framebuffer (GdkWindow *window);
G_END_DECLS
#endif /* __GDK_WIN32_GL_CONTEXT__ */

View File

@ -1074,6 +1074,7 @@ gdk_win32_window_destroy (GdkWindow *window,
{
GdkWindowImplWin32 *window_impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
GSList *tmp;
GdkWin32Display *display = NULL;
g_return_if_fail (GDK_IS_WINDOW (window));
@ -1096,6 +1097,22 @@ gdk_win32_window_destroy (GdkWindow *window,
g_slist_free (window_impl->transient_children);
window_impl->transient_children = NULL;
#ifdef GDK_WIN32_ENABLE_EGL
display = GDK_WIN32_DISPLAY (gdk_window_get_display (window));
/* Get rid of any EGLSurfaces that we might have created */
if (window_impl->egl_surface != EGL_NO_SURFACE)
{
eglDestroySurface (display->egl_disp, window_impl->egl_surface);
window_impl->egl_surface = EGL_NO_SURFACE;
}
if (window_impl->egl_dummy_surface != EGL_NO_SURFACE)
{
eglDestroySurface (display->egl_disp, window_impl->egl_dummy_surface);
window_impl->egl_dummy_surface = EGL_NO_SURFACE;
}
#endif
/* Remove ourself from our transient owner */
if (window_impl->transient_owner != NULL)
{
@ -1695,6 +1712,7 @@ gdk_win32_window_move_resize (GdkWindow *window,
}
else
{
_gdk_win32_window_invalidate_egl_framebuffer (window);
if (with_move)
{
gdk_win32_window_move_resize_internal (window, x, y, width, height);
@ -4759,6 +4777,9 @@ gdk_win32_window_end_move_resize_drag (GdkWindow *window)
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
GdkW32DragMoveResizeContext *context = &impl->drag_move_resize_context;
if (context->op == GDK_WIN32_DRAGOP_RESIZE)
_gdk_win32_window_invalidate_egl_framebuffer (window);
context->op = GDK_WIN32_DRAGOP_NONE;
gdk_device_ungrab (context->device, GDK_CURRENT_TIME);
@ -5278,6 +5299,8 @@ gdk_win32_window_unmaximize (GdkWindow *window)
GDK_WINDOW_HWND (window),
_gdk_win32_window_state_to_string (window->state)));
_gdk_win32_window_invalidate_egl_framebuffer (window);
if (GDK_WINDOW_IS_MAPPED (window))
GtkShowWindow (window, SW_RESTORE);
else
@ -6017,6 +6040,7 @@ GtkShowWindow (GdkWindow *window,
case SW_SHOWNA:
case SW_SHOWNOACTIVATE:
case SW_SHOWNORMAL:
if (IsWindowVisible (hwnd))
break;
@ -6276,3 +6300,35 @@ gdk_win32_window_get_handle (GdkWindow *window)
return GDK_WINDOW_HWND (window);
}
#ifdef GDK_WIN32_ENABLE_EGL
EGLSurface
_gdk_win32_window_get_egl_surface (GdkWindow *window,
EGLConfig config,
gboolean is_dummy)
{
EGLSurface surface;
GdkWin32Display *display = GDK_WIN32_DISPLAY (gdk_window_get_display (window));
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
if (is_dummy)
{
if (impl->egl_dummy_surface == EGL_NO_SURFACE)
{
EGLint attribs[] = {EGL_WIDTH, 1, EGL_WIDTH, 1, EGL_NONE};
impl->egl_dummy_surface = eglCreatePbufferSurface (display->egl_disp,
config,
attribs);
}
return impl->egl_dummy_surface;
}
else
{
if (impl->egl_surface == EGL_NO_SURFACE)
impl->egl_surface = eglCreateWindowSurface (display->egl_disp, config, display->gl_hwnd, NULL);
return impl->egl_surface;
}
}
#endif

View File

@ -31,6 +31,10 @@
#include <windows.h>
#ifdef GDK_WIN32_ENABLE_EGL
#include <epoxy/egl.h>
#endif
G_BEGIN_DECLS
/* Window implementation for Win32
@ -352,6 +356,12 @@ struct _GdkWindowImplWin32
gint window_scale;
gint unscaled_width;
gint unscaled_height;
#ifdef GDK_WIN32_ENABLE_EGL
EGLSurface egl_surface;
EGLSurface egl_dummy_surface;
guint egl_force_redraw_all : 1;
#endif
};
struct _GdkWindowImplWin32Class
@ -373,6 +383,12 @@ void _gdk_win32_window_update_style_bits (GdkWindow *window);
gint _gdk_win32_window_get_scale_factor (GdkWindow *window);
#ifdef GDK_WIN32_ENABLE_EGL
EGLSurface _gdk_win32_window_get_egl_surface (GdkWindow *window,
EGLConfig config,
gboolean is_dummy);
#endif
G_END_DECLS
#endif /* __GDK_WINDOW_WIN32_H__ */