forked from AuroraMiddleware/gtk
docs: Complete symbol coverage for GSK
100% symbol docs coverage. 241 symbols documented. 0 symbols incomplete. 0 not documented.
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@ -20,6 +20,40 @@ GSK_TYPE_RENDERER
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GskRendererClass
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gsk_renderer_get_type
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GSK_TYPE_SCALING_FILTER
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GSK_BROADWAY_RENDERER
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GSK_BROADWAY_RENDERER_CLASS
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GSK_BROADWAY_RENDERER_GET_CLASS
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GSK_IS_BROADWAY_RENDERER
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GSK_IS_BROADWAY_RENDERER_CLASS
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GSK_TYPE_BROADWAY_RENDERER
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GskBroadwayRenderer
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GskBroadwayRendererClass
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GSK_CAIRO_RENDERER
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GSK_CAIRO_RENDERER_CLASS
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GSK_CAIRO_RENDERER_GET_CLASS
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GSK_IS_CAIRO_RENDERER
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GSK_IS_CAIRO_RENDERER_CLASS
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GSK_TYPE_CAIRO_RENDERER
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GskCairoRenderer
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GskCairoRendererClass
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GSK_GL_RENDERER
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GSK_GL_RENDERER_CLASS
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GSK_GL_RENDERER_GET_CLASS
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GSK_IS_GL_RENDERER
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GSK_IS_GL_RENDERER_CLASS
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GSK_TYPE_GL_RENDERER
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GskGLRenderer
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GskGLRendererClass
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gsk_gl_renderer_get_type
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GSK_VULKAN_RENDERER
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GSK_VULKAN_RENDERER_CLASS
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GSK_VULKAN_RENDERER_GET_CLASS
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GSK_IS_VULKAN_RENDERER
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GSK_IS_VULKAN_RENDERER_CLASS
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GSK_TYPE_VULKAN_RENDERER
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GskVulkanRenderer
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GskVulkanRendererClass
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gsk_vulkan_renderer_get_type
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</SECTION>
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<SECTION>
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@ -180,11 +214,14 @@ GSK_TYPE_CONTAINER_NODE
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GSK_TYPE_CONIC_GRADIENT_NODE
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GSK_TYPE_CROSS_FADE_NODE
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GSK_TYPE_DEBUG_NODE
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GSK_TYPE_GL_SHADER_NODE
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GSK_TYPE_INSET_SHADOW_NODE
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GSK_TYPE_LINEAR_GRADIENT_NODE
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GSK_TYPE_OPACITY_NODE
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GSK_TYPE_OUTSET_SHADOW_NODE
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GSK_TYPE_RADIAL_GRADIENT_NODE
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GSK_TYPE_REPEATING_LINEAR_GRADIENT_NODE
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GSK_TYPE_REPEATING_RADIAL_GRADIENT_NODE
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GSK_TYPE_REPEAT_NODE
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GSK_TYPE_ROUNDED_CLIP_NODE
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GSK_TYPE_SHADOW_NODE
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@ -192,6 +229,7 @@ GSK_TYPE_TEXT_NODE
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GSK_TYPE_TEXTURE_NODE
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GSK_TYPE_TRANSFORM_NODE
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GSK_TYPE_GLSHADER_NODE
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GSK_TYPE_RENDER_NODE_TYPE
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GskRenderNodeClass
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gsk_blend_node_get_type
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gsk_blur_node_get_type
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@ -243,6 +281,8 @@ gsk_rounded_rect_is_rectilinear
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gsk_rounded_rect_contains_point
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gsk_rounded_rect_contains_rect
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gsk_rounded_rect_intersects_rect
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<SUBSECTION Standard>
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GSK_TYPE_CORNER
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</SECTION>
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<SECTION>
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@ -331,5 +371,8 @@ gsk_shader_args_builder_set_vec3
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gsk_shader_args_builder_set_vec4
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<SUBSECTION Private>
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GSK_TYPE_GL_SHADER
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GSK_TYPE_GL_UNIFORM_TYPE
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GSK_TYPE_SHADER_ARGS_BUILDER
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gsk_shader_args_builder_get_type
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</SECTION>
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