forked from AuroraMiddleware/gtk
more work on the ico loader
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4d37cd3eed
commit
3a1f89dcf5
@ -224,7 +224,7 @@ static void DecodeHeader(guchar *Data, gint Bytes,
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IconCount = (Data[5] << 8) + (Data[4]);
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printf("There are %i icons in this file \n",IconCount);
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/* printf("There are %i icons in this file \n",IconCount);*/
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State->HeaderSize = 6 + IconCount*16;
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if (State->HeaderSize>State->BytesInHeaderBuf) {
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@ -250,7 +250,7 @@ static void DecodeHeader(guchar *Data, gint Bytes,
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if (ThisColors==0)
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ThisColors=256; /* Yes, this is in the spec */
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printf("Option: %ix%ix%i ",ThisWidth,ThisHeight,ThisColors);
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/* printf("Option: %ix%ix%i ",ThisWidth,ThisHeight,ThisColors);*/
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ThisScore = ThisColors*1024+ThisWidth*ThisHeight;
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@ -258,11 +258,11 @@ static void DecodeHeader(guchar *Data, gint Bytes,
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State->ImageScore = ThisScore;
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State->DIBoffset = (Ptr[15]<<24)+(Ptr[14]<<16)+
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(Ptr[13]<<8) + (Ptr[12]);
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printf("*");
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/* printf("*");*/
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}
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printf("\n");
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/* printf("\n");*/
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Ptr += 16;
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}
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@ -293,7 +293,7 @@ static void DecodeHeader(guchar *Data, gint Bytes,
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State->Header.depth = (BIH[15] << 8) + (BIH[14]);;
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State->Type = State->Header.depth; /* This may be less trivial someday */
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if (State->Lines>State->Header.height)
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if (State->Lines>=State->Header.height)
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State->Type = 1;
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I =(BIH[35] << 24) + (BIH[34] << 16) + (BIH[33] << 8) + (BIH[32]);
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@ -570,15 +570,13 @@ static void OneLineTransp(struct ico_progressive_state *context)
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Bit = Bit & 1;
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/* The joys of having a BGR byteorder */
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Pixels[X * 4 + 3] = 255-Bit*255;
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#if 0
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#if 0
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if (Bit){
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Pixels[X*4+0] = 255;
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Pixels[X*4+1] = 255;
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Pixels[X*4+2] = 255;
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} else {
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Pixels[X*4+0] = 0;
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Pixels[X*4+1] = 0;
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Pixels[X*4+2] = 0;
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}
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#endif
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X++;
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@ -648,7 +646,7 @@ gboolean image_load_increment(gpointer data, guchar * buf, guint size)
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gint BytesToCopy;
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while (size > 0) {
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printf("Y=%i C=%i H=%i\n",context->Lines,context->Type,context->Header.height);
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/* printf("Y=%i C=%i H=%i\n",context->Lines,context->Type,context->Header.height);*/
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g_assert(context->LineDone >= 0);
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if (context->HeaderDone < context->HeaderSize) { /* We still
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have headerbytes to do */
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