forked from AuroraMiddleware/gtk
gl renderer: Remove a few outdated comments
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3d260a950e
@ -3271,27 +3271,22 @@ static void
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gsk_gl_renderer_render_ops (GskGLRenderer *self)
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gsk_gl_renderer_render_ops (GskGLRenderer *self)
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{
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{
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const Program *program = NULL;
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const Program *program = NULL;
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gsize vertex_data_size = self->op_builder.vertices->len * sizeof (GskQuadVertex);
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const gsize vertex_data_size = self->op_builder.vertices->len * sizeof (GskQuadVertex);
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float *vertex_data = (float*)self->op_builder.vertices->data;
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const float *vertex_data = (float *)self->op_builder.vertices->data;
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OpBufferIter iter;
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OpBufferIter iter;
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OpKind kind;
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OpKind kind;
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gpointer ptr;
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gpointer ptr;
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/*g_message ("%s: Buffer size: %ld", __FUNCTION__, vertex_data_size);*/
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GLuint buffer_id, vao_id;
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GLuint buffer_id, vao_id;
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glGenVertexArrays (1, &vao_id);
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glGenVertexArrays (1, &vao_id);
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glBindVertexArray (vao_id);
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glBindVertexArray (vao_id);
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glGenBuffers (1, &buffer_id);
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glGenBuffers (1, &buffer_id);
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glBindBuffer (GL_ARRAY_BUFFER, buffer_id);
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glBindBuffer (GL_ARRAY_BUFFER, buffer_id);
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// Set buffer data
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glBufferData (GL_ARRAY_BUFFER, vertex_data_size, vertex_data, GL_STATIC_DRAW);
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glBufferData (GL_ARRAY_BUFFER, vertex_data_size, vertex_data, GL_STATIC_DRAW);
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// Describe buffer contents
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/* 0 = position location */
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/* 0 = position location */
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glEnableVertexAttribArray (0);
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glEnableVertexAttribArray (0);
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glVertexAttribPointer (0, 2, GL_FLOAT, GL_FALSE,
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glVertexAttribPointer (0, 2, GL_FLOAT, GL_FALSE,
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