forked from AuroraMiddleware/gtk
widget: Queue a draw when we need to
The code in gtk_widget_real_css_changed assumes that queue_resize > queue_allocate > queue_draw, but the second one is not really true. These days, we happily keep reusing the same render node even when the child allocation is changed. So, if a css change has flags that tell us we should redraw, we need to queue a draw, otherwise we might end up reusing an outdated render node. This fixes spinners staying visible when they stop spinning, despite the theme setting their opacity to 0.
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@ -4674,7 +4674,8 @@ gtk_widget_real_css_changed (GtkWidget *widget,
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{
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{
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gtk_widget_queue_allocate (priv->parent);
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gtk_widget_queue_allocate (priv->parent);
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}
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}
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else if (gtk_css_style_change_affects (change, GTK_CSS_AFFECTS_REDRAW) ||
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if (gtk_css_style_change_affects (change, GTK_CSS_AFFECTS_REDRAW) ||
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(has_text && gtk_css_style_change_affects (change, GTK_CSS_AFFECTS_TEXT_CONTENT)))
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(has_text && gtk_css_style_change_affects (change, GTK_CSS_AFFECTS_TEXT_CONTENT)))
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{
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{
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gtk_widget_queue_draw (widget);
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gtk_widget_queue_draw (widget);
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