forked from AuroraMiddleware/gtk
gdk: Get rid of all mentions of process_all_updates()
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@ -3745,9 +3745,8 @@ gdk_window_invalidate_maybe_recurse_full (GdkWindow *window,
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* application would normally redraw the contents of @window in
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* application would normally redraw the contents of @window in
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* response to those expose events.
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* response to those expose events.
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*
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*
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* GDK will call gdk_window_process_all_updates() on your behalf
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* GDK will process all updates whenever the frame clock schedules a redraw,
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* whenever your program returns to the main loop and becomes idle, so
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* so there’s no need to do forces redraws manually, you just need to
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* normally there’s no need to do that manually, you just need to
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* invalidate regions that you know should be redrawn.
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* invalidate regions that you know should be redrawn.
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*
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*
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* The @child_func parameter controls whether the region of
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* The @child_func parameter controls whether the region of
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@ -3796,9 +3795,8 @@ gdk_window_invalidate_region_full (GdkWindow *window,
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* application would normally redraw the contents of @window in
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* application would normally redraw the contents of @window in
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* response to those expose events.
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* response to those expose events.
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*
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*
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* GDK will call gdk_window_process_all_updates() on your behalf
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* GDK will process all updates whenever the frame clock schedules a redraw,
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* whenever your program returns to the main loop and becomes idle, so
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* so there’s no need to do forces redraws manually, you just need to
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* normally there’s no need to do that manually, you just need to
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* invalidate regions that you know should be redrawn.
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* invalidate regions that you know should be redrawn.
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*
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*
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* The @invalidate_children parameter controls whether the region of
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* The @invalidate_children parameter controls whether the region of
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@ -3830,9 +3828,8 @@ gdk_window_invalidate_region (GdkWindow *window,
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* application would normally redraw the contents of @window in
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* application would normally redraw the contents of @window in
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* response to those expose events.
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* response to those expose events.
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*
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*
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* GDK will call gdk_window_process_all_updates() on your behalf
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* GDK will process all updates whenever the frame clock schedules a redraw,
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* whenever your program returns to the main loop and becomes idle, so
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* so there’s no need to do forces redraws manually, you just need to
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* normally there’s no need to do that manually, you just need to
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* invalidate regions that you know should be redrawn.
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* invalidate regions that you know should be redrawn.
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*
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*
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* This version of invalidation is used when you recieve expose events
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* This version of invalidation is used when you recieve expose events
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@ -900,9 +900,6 @@ void gdk_window_freeze_updates (GdkWindow *window);
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GDK_AVAILABLE_IN_ALL
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GDK_AVAILABLE_IN_ALL
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void gdk_window_thaw_updates (GdkWindow *window);
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void gdk_window_thaw_updates (GdkWindow *window);
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GDK_AVAILABLE_IN_ALL
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void gdk_window_process_all_updates (void);
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GDK_AVAILABLE_IN_ALL
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GDK_AVAILABLE_IN_ALL
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void gdk_window_constrain_size (GdkGeometry *geometry,
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void gdk_window_constrain_size (GdkGeometry *geometry,
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GdkWindowHints flags,
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GdkWindowHints flags,
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