quartz: move dialogs to the same window level as utility windows

window_type_hint_to_level(): applied patch from Paul Davis which moves
dialogs to NSFloatingWindowLevel. This is not quite the perfect
solution, but it's a pragmatic fix that makes apps which have both
window types much more usable, and prevents dialog from disappearing
under an application's main window.
(cherry picked from commit 59d49e1566)
This commit is contained in:
Michael Natterer 2013-06-06 15:39:53 +02:00
parent f29841a03e
commit 4c896c9025

View File

@ -2289,14 +2289,18 @@ window_type_hint_to_level (GdkWindowTypeHint hint)
return NSTornOffMenuWindowLevel;
case GDK_WINDOW_TYPE_HINT_DOCK:
return NSFloatingWindowLevel; /* NSDockWindowLevel is deprecated, and not replaced */
case GDK_WINDOW_TYPE_HINT_UTILITY:
case GDK_WINDOW_TYPE_HINT_DIALOG: /* Dialog window */
return NSFloatingWindowLevel;
case GDK_WINDOW_TYPE_HINT_NORMAL: /* Normal toplevel window */
case GDK_WINDOW_TYPE_HINT_DIALOG: /* Dialog window */
case GDK_WINDOW_TYPE_HINT_TOOLBAR: /* Window used to implement toolbars */
case GDK_WINDOW_TYPE_HINT_DESKTOP: /* N/A */
break;
return NSNormalWindowLevel;
case GDK_WINDOW_TYPE_HINT_DESKTOP:
return kCGDesktopWindowLevelKey; /* doesn't map to any real Cocoa model */
default:
break;