Resurrect 1.2 documentation. (#62604)

* gdk/tmpl/visuals.sgml: Resurrect 1.2 documentation. (#62604)

        * gtk/tmpl/gtkpaned.sgml: Fixes. (#62146)

        * gtk/tmpl/gtkgamma.sgml: Fixes. (#62155)

        * gtk/Makefile.am (IGNORE_HFILES): Add xembed.h (#61929)
This commit is contained in:
Matthias Clasen 2001-10-18 22:08:33 +00:00
parent c9b4981ba4
commit 4e3ec88326
6 changed files with 131 additions and 51 deletions

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@ -1,5 +1,13 @@
2001-10-18 Matthias Clasen <matthiasc@poet.de>
* gdk/tmpl/visuals.sgml: Resurrect 1.2 documentation. (#62604)
* gtk/tmpl/gtkpaned.sgml: Fixes. (#62146)
* gtk/tmpl/gtkgamma.sgml: Fixes. (#62155)
* gtk/Makefile.am (IGNORE_HFILES): Add xembed.h (#61929)
* gdk-pixbuf/gdk-pixbuf.types: Add GdkPixbuf,
GdkPixbufAnimation and GdkPixbufAnimationIter. (#62590)

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@ -439,7 +439,6 @@ GDK_TYPE_SUBWINDOW_MODE
<TITLE>Visuals</TITLE>
<FILE>visuals</FILE>
GdkVisual
GdkVisualClass
GdkVisualType
GdkByteOrder
gdk_query_depths
@ -462,6 +461,7 @@ GDK_TYPE_VISUAL_TYPE
GDK_TYPE_VISUAL
GDK_IS_VISUAL
GDK_IS_VISUAL_CLASS
GdkVisualClass
GDK_VISUAL
GDK_VISUAL_CLASS
GDK_VISUAL_GET_CLASS

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@ -7,13 +7,15 @@ Low-level display hardware information
<!-- ##### SECTION Long_Description ##### -->
<para>
A #GdkVisual describes a particular video hardware display format. For example,
a piece of display hardware might support 24-bit color, 16-bit color, or 8-bit
color; meaning 24/16/8-bit pixel sizes. For a given pixel size, pixels can be in
different formats; for example the "red" element of an RGB pixel may be in the
top 8 bits of the pixel, or may be in the lower 4 bits.
A #GdkVisual describes a particular video hardware display format. It includes
information about the number of bits used for each color, the way the bits are
translated into an RGB value for display, and the way the bits are stored in
memory. For example, a piece of display hardware might support 24-bit color,
16-bit color, or 8-bit color; meaning 24/16/8-bit pixel sizes. For a given
pixel size, pixels can be in different formats; for example the "red" element
of an RGB pixel may be in the top 8 bits of the pixel, or may be in the lower
4 bits.
</para>
<para>
Usually you can avoid thinking about visuals in GTK+. Visuals are useful to
interpret the contents of a #GdkImage, but you should avoid #GdkImage precisely
@ -22,65 +24,134 @@ all but the most low-level purposes. Also, anytime you provide a #GdkColormap,
the visual is implied as part of the colormap (gdk_colormap_get_visual()), so
you won't have to provide a visual in addition.
</para>
<para>
There are several standard visuals. The visual returned
by gdk_visual_get_system() is the system's default
visual. gdk_rgb_get_visual() return the visual most
suited to displaying full-color image data. If you
use the calls in #GdkRGB, you should create your windows
using this visual (and the colormap returned by
gdk_rgb_get_colormap()).
</para>
<para>
A number of functions are provided for determining
the "best" available visual. For the purposes of
making this determination, higher bit depths are
considered better, and for visuals of the same
bit depth, %GDK_VISUAL_PSEUDO_COLOR is preferred at
8bpp, otherwise, the visual types are ranked in the
order of (highest to lowest) %GDK_VISUAL_DIRECT_COLOR,
%GDK_VISUAL_TRUE_COLOR, %GDK_VISUAL_PSEUDO_COLOR,
%GDK_VISUAL_STATIC_COLOR, %GDK_VISUAL_GRAYSCALE,
then %GDK_VISUAL_STATIC_GRAY.
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
#GdkImage, #GdkColormap
#GdkImage, #GdkColormap, #GdkRGB
</para>
<!-- ##### STRUCT GdkVisual ##### -->
<para>
Description of an image data format
The <type>GdkVisual</type> structure contains information about
a particular visual.
</para>
<figure float="1" id="rgbmask">
<title>Constructing a pixel value from components</title>
<programlisting>
guint
pixel_from_rgb (GdkVisual *visual,
guchar r, guchar b, guchar g)
{
return ((r >> (16 - visual->red_prec)) << visual->red_shift) |
((g >> (16 - visual->green_prec)) << visual->green_shift) |
((r >> (16 - visual->blue_prec)) << visual->blue_shift);
}
</programlisting>
</figure>
@parent_instance: inherited portion from #GObject
@type:
@depth:
@byte_order:
@colormap_size:
@bits_per_rgb:
@red_mask:
@red_shift:
@red_prec:
@green_mask:
@green_shift:
@green_prec:
@blue_mask:
@blue_shift:
@blue_prec:
<!-- ##### STRUCT GdkVisualClass ##### -->
<para>
</para>
@type: The type of this visual.
@depth: The number of bits per pixel.
@byte_order: The byte-order for this visual.
@colormap_size: The number of entries in the colormap, for
visuals of type %GDK_VISUAL_PSEUDO_COLOR or
%GDK_VISUAL_GRAY_SCALE. For other visual types, it
is the number of possible levels per color component.
If the visual has different numbers of levels for
different components, the value of this field is undefined.
@bits_per_rgb: The number of significant bits per red, green, or blue
when specifying colors for this visual. (For instance, for
gdk_colormap_alloc_color())
@red_mask: A mask giving the bits in a pixel value that
correspond to the red field. Significant only for
%GDK_VISUAL_PSEUDOCOLOR and %GDK_VISUAL_DIRECTCOLOR.
@red_shift: The <structfield>red_shift</structfield> and
<structfield>red_prec</structfield> give an alternate presentation
of the information in <structfield>red_mask</structfield>.
<structfield>red_mask</structfield> is a contiguous sequence
of <structfield>red_prec</structfield> bits starting at bit
number <structfield>red_shift</structfield>. For example,
<xref linkend="rgbmask"> shows constructing a pixel value
out of three 16 bit color values.
@red_prec: See above.
@green_mask: A mask giving the bits in a pixel value that
correspond to the green field.
@green_shift: The <structfield>green_shift</structfield> and
<structfield>green_prec</structfield> give an alternate presentation
of the information in <structfield>green_mask</structfield>.
@green_prec: See above.
@blue_mask: A mask giving the bits in a pixel value that
correspond to the blue field.
@blue_shift: The <structfield>blue_shift</structfield> and
<structfield>blue_prec</structfield> give an alternate presentation
of the information in <structfield>blue_mask</structfield>.
@blue_prec: See above.
<!-- ##### ENUM GdkVisualType ##### -->
<para>
A set of values that describe the manner in which the
pixel values for a visual are converted into RGB
values for display.
</para>
@GDK_VISUAL_STATIC_GRAY:
@GDK_VISUAL_GRAYSCALE:
@GDK_VISUAL_STATIC_COLOR:
@GDK_VISUAL_PSEUDO_COLOR:
@GDK_VISUAL_TRUE_COLOR:
@GDK_VISUAL_DIRECT_COLOR:
@GDK_VISUAL_STATIC_GRAY: Each pixel value indexes a grayscale value directly.
@GDK_VISUAL_GRAYSCALE: Each pixel is an index into a color map that maps pixel
values into grayscale values. The color map can be changed by an application.
@GDK_VISUAL_STATIC_COLOR: Each pixel value is an index into a predefined,
unmodifiable color map that maps pixel values into RGB values.
@GDK_VISUAL_PSEUDO_COLOR: Each pixel is an index into a color map that maps
pixel values into rgb values. The color map can be changed by an application.
@GDK_VISUAL_TRUE_COLOR: Each pixel value directly contains red, green,
and blue components. The <structfield>red_mask</structfield>,
<structfield>green_mask</structfield>, and
<structfield>blue_mask</structfield> fields of the #GdkVisual
structure describe how the components are assembled into a pixel value.
@GDK_VISUAL_DIRECT_COLOR: Each pixel value contains red, green, and blue
components as for %GDK_TRUE_COLOR, but the components are mapped via a
color table into the final output table instead of being converted directly.
<!-- ##### ENUM GdkByteOrder ##### -->
<para>
A set of values describing the possible byte-orders
for storing pixel values in memory.
</para>
@GDK_LSB_FIRST:
@GDK_MSB_FIRST:
@GDK_LSB_FIRST: The values are stored with the least-significant byte
first. For instance, the 32-bit value 0xffeecc would be stored
in memory as 0xcc, 0xee, 0xff, 0x00.
@GDK_MSB_FIRST: The values are stored with the most-significant byte
first. For instance, the 32-bit value 0xffeecc would be stored
in memory as 0x00, 0xcc, 0xee, 0xff.
<!-- ##### FUNCTION gdk_query_depths ##### -->
<para>
</para>
@depths:
@depths:
@count:
@ -90,7 +161,7 @@ Description of an image data format
</para>
@visual_types:
@count:
@count:
<!-- ##### FUNCTION gdk_list_visuals ##### -->
@ -98,7 +169,7 @@ Description of an image data format
</para>
@Returns:
@Returns:
<!-- ##### FUNCTION gdk_visual_get_best_depth ##### -->
@ -106,7 +177,7 @@ Description of an image data format
</para>
@Returns:
@Returns:
<!-- ##### FUNCTION gdk_visual_get_best_type ##### -->
@ -122,7 +193,7 @@ Description of an image data format
</para>
@Returns:
@Returns:
<!-- ##### FUNCTION gdk_visual_get_best ##### -->
@ -130,7 +201,7 @@ Description of an image data format
</para>
@Returns:
@Returns:
<!-- ##### FUNCTION gdk_visual_get_best_with_depth ##### -->

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@ -45,7 +45,8 @@ IGNORE_HFILES= \
gtktextsegment.h \
gtktexttagprivate.h \
gtktexttypes.h \
gtktypebuiltins.h
gtktypebuiltins.h \
xembed.h
# Images to copy into HTML directory
HTML_IMAGES =

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@ -15,13 +15,13 @@ a subclass of #GtkCurve for editing gamma curves.
distribution.
</para>
<para>
The #GtkGammaCurve widget is a subclass of #GtkCurve specifically for
The #GtkGammaCurve widget is a variant of #GtkCurve specifically for
editing gamma curves, which are used in graphics applications such as the
Gimp.
</para>
<para>
The #GammaCurve widget shows a curve which the user can edit with the mouse
just like a #GtkCurve widget. On the right of the curve it also displays
The #GtkGammaCurve widget shows a curve which the user can edit with the
mouse just like a #GtkCurve widget. On the right of the curve it also displays
5 buttons, 3 of which change between the 3 curve modes (spline, linear and
free), and the other 2 set the curve to a particular gamma value, or reset it
to a straight line.
@ -34,7 +34,7 @@ to a straight line.
<!-- ##### STRUCT GtkGammaCurve ##### -->
<para>
The #GtkGammaCurve-struct struct contains private data only, and
The #GtkGammaCurve struct contains private data only, and
should be accessed using the functions below.
</para>

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@ -79,7 +79,7 @@ Add a child to the top or left pane with
default parameters. This is equivalent
to
<programlisting>
gtk_paned_pack1(paned, FALSE, TRUE);
gtk_paned_pack1(paned, child, FALSE, TRUE);
</programlisting>
</para>
@ -92,7 +92,7 @@ gtk_paned_pack1(paned, FALSE, TRUE);
Add a child to the bottom or right pane with default
parameters. This is equivalent to
<programlisting>
gtk_paned_pack1(paned, FALSE, FALSE);
gtk_paned_pack2(paned, child, TRUE, TRUE);
</programlisting>
</para>