GtkSymbolicColor: convert to/from hls when shading.

This makes shading equal to GtkStyle's.
This commit is contained in:
Carlos Garnacho 2010-11-06 12:35:20 +01:00
parent 3ea9568c20
commit 525963d74d

View File

@ -292,6 +292,181 @@ gtk_symbolic_color_unref (GtkSymbolicColor *color)
}
}
static void
rgb_to_hls (gdouble *r,
gdouble *g,
gdouble *b)
{
gdouble min;
gdouble max;
gdouble red;
gdouble green;
gdouble blue;
gdouble h, l, s;
gdouble delta;
red = *r;
green = *g;
blue = *b;
if (red > green)
{
if (red > blue)
max = red;
else
max = blue;
if (green < blue)
min = green;
else
min = blue;
}
else
{
if (green > blue)
max = green;
else
max = blue;
if (red < blue)
min = red;
else
min = blue;
}
l = (max + min) / 2;
s = 0;
h = 0;
if (max != min)
{
if (l <= 0.5)
s = (max - min) / (max + min);
else
s = (max - min) / (2 - max - min);
delta = max -min;
if (red == max)
h = (green - blue) / delta;
else if (green == max)
h = 2 + (blue - red) / delta;
else if (blue == max)
h = 4 + (red - green) / delta;
h *= 60;
if (h < 0.0)
h += 360;
}
*r = h;
*g = l;
*b = s;
}
static void
hls_to_rgb (gdouble *h,
gdouble *l,
gdouble *s)
{
gdouble hue;
gdouble lightness;
gdouble saturation;
gdouble m1, m2;
gdouble r, g, b;
lightness = *l;
saturation = *s;
if (lightness <= 0.5)
m2 = lightness * (1 + saturation);
else
m2 = lightness + saturation - lightness * saturation;
m1 = 2 * lightness - m2;
if (saturation == 0)
{
*h = lightness;
*l = lightness;
*s = lightness;
}
else
{
hue = *h + 120;
while (hue > 360)
hue -= 360;
while (hue < 0)
hue += 360;
if (hue < 60)
r = m1 + (m2 - m1) * hue / 60;
else if (hue < 180)
r = m2;
else if (hue < 240)
r = m1 + (m2 - m1) * (240 - hue) / 60;
else
r = m1;
hue = *h;
while (hue > 360)
hue -= 360;
while (hue < 0)
hue += 360;
if (hue < 60)
g = m1 + (m2 - m1) * hue / 60;
else if (hue < 180)
g = m2;
else if (hue < 240)
g = m1 + (m2 - m1) * (240 - hue) / 60;
else
g = m1;
hue = *h - 120;
while (hue > 360)
hue -= 360;
while (hue < 0)
hue += 360;
if (hue < 60)
b = m1 + (m2 - m1) * hue / 60;
else if (hue < 180)
b = m2;
else if (hue < 240)
b = m1 + (m2 - m1) * (240 - hue) / 60;
else
b = m1;
*h = r;
*l = g;
*s = b;
}
}
static void
_shade_color (GdkRGBA *color,
gdouble factor)
{
GdkRGBA temp;
temp = *color;
rgb_to_hls (&temp.red, &temp.green, &temp.blue);
temp.green *= factor;
if (temp.green > 1.0)
temp.green = 1.0;
else if (temp.green < 0.0)
temp.green = 0.0;
temp.blue *= factor;
if (temp.blue > 1.0)
temp.blue = 1.0;
else if (temp.blue < 0.0)
temp.blue = 0.0;
hls_to_rgb (&temp.red, &temp.green, &temp.blue);
*color = temp;
}
/**
* gtk_symbolic_color_resolve:
* @color: a #GtkSymbolicColor
@ -341,10 +516,8 @@ gtk_symbolic_color_resolve (GtkSymbolicColor *color,
if (!gtk_symbolic_color_resolve (color->shade.color, props, &shade))
return FALSE;
resolved_color->red = CLAMP (shade.red * color->shade.factor, 0, 1);
resolved_color->green = CLAMP (shade.green * color->shade.factor, 0, 1);
resolved_color->blue = CLAMP (shade.blue * color->shade.factor, 0, 1);
resolved_color->alpha = shade.alpha;
_shade_color (&shade, color->shade.factor);
*resolved_color = shade;
return TRUE;
}