win32: Remove most special casing of WINPOSCHANGED during modal ops

There is no particular reason to special case this, we want to handle all
sort of normal events. The only special thing we keep is that
as an optimization we pump the message loop extra during a WINPOSCHANGED
in a modal operation as that will cause us to repaint faster.

Also, bump the arbitrary number of mainloop iterations for the timer.
I don't see why we need it at all, but at least doing more than one
iteration if needed should be nice.
This commit is contained in:
Alexander Larsson 2011-10-25 15:36:13 +02:00
parent 429bd4e5d5
commit 538ab4fca7

View File

@ -1654,7 +1654,7 @@ modal_timer_proc (HWND hwnd,
UINT_PTR id,
DWORD time)
{
int arbitrary_limit = 1;
int arbitrary_limit = 10;
while (_modal_operation_in_progress &&
g_main_context_pending (NULL) &&
@ -2706,147 +2706,116 @@ gdk_event_translate (MSG *msg,
buf))))),
windowpos->cx, windowpos->cy, windowpos->x, windowpos->y));
if (_modal_operation_in_progress)
/* Break grabs on unmap or minimize */
if (windowpos->flags & SWP_HIDEWINDOW ||
((windowpos->flags & SWP_STATECHANGED) && IsIconic (msg->hwnd)))
{
/* If position and size haven't changed, don't do anything */
if ((windowpos->flags & SWP_NOMOVE) &&
(windowpos->flags & SWP_NOSIZE))
break;
if (pointer_grab != NULL)
{
if (pointer_grab->window == window)
gdk_pointer_ungrab (msg->time);
}
/* Once we've entered the moving or sizing modal loop, we won't
* return to the main loop until we're done sizing or moving.
*/
if (keyboard_grab->window == window)
gdk_keyboard_ungrab (msg->time);
}
/* Send MAP events */
if ((windowpos->flags & SWP_SHOWWINDOW) &&
!GDK_WINDOW_DESTROYED (window))
{
event = gdk_event_new (GDK_MAP);
event->any.window = window;
_gdk_win32_append_event (event);
}
/* New size or position => configure event */
if (!(windowpos->flags & SWP_NOCLIENTMOVE) ||
!(windowpos->flags & SWP_NOCLIENTSIZE))
{
if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD &&
!IsIconic (msg->hwnd) &&
!GDK_WINDOW_DESTROYED (window))
{
if (window->event_mask & GDK_STRUCTURE_MASK)
{
GDK_NOTE (EVENTS, g_print (" do magic"));
if (window->resize_count > 1)
window->resize_count -= 1;
handle_configure_event (msg, window);
handle_configure_event (msg, window);
g_main_context_iteration (NULL, FALSE);
#if 0
/* Dispatch main loop - to realize resizes... */
modal_timer_proc (msg->hwnd, msg->message, 0, msg->time);
#endif
/* Claim as handled, so that WM_SIZE and WM_MOVE are avoided */
return_val = TRUE;
*ret_valp = 1;
}
}
if (window->extension_events != 0)
_gdk_device_wintab_update_window_coords (window);
}
else /* !_modal_operation_in_progress */
if ((windowpos->flags & SWP_HIDEWINDOW) &&
!GDK_WINDOW_DESTROYED (window))
{
/* Break grabs on unmap or minimize */
if (windowpos->flags & SWP_HIDEWINDOW ||
((windowpos->flags & SWP_STATECHANGED) && IsIconic (msg->hwnd)))
{
if (pointer_grab != NULL)
{
if (pointer_grab->window == window)
gdk_pointer_ungrab (msg->time);
}
/* Send UNMAP events */
event = gdk_event_new (GDK_UNMAP);
event->any.window = window;
_gdk_win32_append_event (event);
if (keyboard_grab->window == window)
gdk_keyboard_ungrab (msg->time);
}
/* Make transient parent the forground window when window unmaps */
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
/* Send MAP events */
if ((windowpos->flags & SWP_SHOWWINDOW) &&
!GDK_WINDOW_DESTROYED (window))
{
event = gdk_event_new (GDK_MAP);
event->any.window = window;
_gdk_win32_append_event (event);
}
/* New size or position => configure event */
if (!(windowpos->flags & SWP_NOCLIENTMOVE) ||
!(windowpos->flags & SWP_NOCLIENTSIZE))
{
if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD &&
!IsIconic (msg->hwnd) &&
!GDK_WINDOW_DESTROYED (window))
handle_configure_event (msg, window);
if (window->extension_events != 0)
_gdk_device_wintab_update_window_coords (window);
}
if ((windowpos->flags & SWP_HIDEWINDOW) &&
!GDK_WINDOW_DESTROYED (window))
{
/* Send UNMAP events */
event = gdk_event_new (GDK_UNMAP);
event->any.window = window;
_gdk_win32_append_event (event);
/* Make transient parent the forground window when window unmaps */
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
if (impl->transient_owner &&
GetForegroundWindow () == GDK_WINDOW_HWND (window))
SetForegroundWindow (GDK_WINDOW_HWND (impl->transient_owner));
}
/* Update window state */
if (windowpos->flags & (SWP_STATECHANGED | SWP_SHOWWINDOW | SWP_HIDEWINDOW))
{
GdkWindowState set_bits, unset_bits, old_state, new_state;
old_state = window->state;
set_bits = 0;
unset_bits = 0;
if (IsWindowVisible (msg->hwnd))
unset_bits |= GDK_WINDOW_STATE_WITHDRAWN;
else
set_bits |= GDK_WINDOW_STATE_WITHDRAWN;
if (IsIconic (msg->hwnd))
set_bits |= GDK_WINDOW_STATE_ICONIFIED;
else
unset_bits |= GDK_WINDOW_STATE_ICONIFIED;
if (IsZoomed (msg->hwnd))
set_bits |= GDK_WINDOW_STATE_MAXIMIZED;
else
unset_bits |= GDK_WINDOW_STATE_MAXIMIZED;
gdk_synthesize_window_state (window, unset_bits, set_bits);
new_state = window->state;
/* Whenever one window changes iconified state we need to also
* change the iconified state in all transient related windows,
* as windows doesn't give icons for transient childrens.
*/
if ((old_state & GDK_WINDOW_STATE_ICONIFIED) !=
(new_state & GDK_WINDOW_STATE_ICONIFIED))
do_show_window (window, (new_state & GDK_WINDOW_STATE_ICONIFIED));
/* When un-minimizing, make sure we're stacked under any
transient-type windows. */
if (!(old_state & GDK_WINDOW_STATE_ICONIFIED) &&
(new_state & GDK_WINDOW_STATE_ICONIFIED))
ensure_stacking_on_unminimize (msg);
}
if (!(windowpos->flags & SWP_NOCLIENTSIZE))
{
if (window->resize_count > 1)
window->resize_count -= 1;
}
/* Claim as handled, so that WM_SIZE and WM_MOVE are avoided */
return_val = TRUE;
*ret_valp = 0;
if (impl->transient_owner &&
GetForegroundWindow () == GDK_WINDOW_HWND (window))
SetForegroundWindow (GDK_WINDOW_HWND (impl->transient_owner));
}
/* Update window state */
if (windowpos->flags & (SWP_STATECHANGED | SWP_SHOWWINDOW | SWP_HIDEWINDOW))
{
GdkWindowState set_bits, unset_bits, old_state, new_state;
old_state = window->state;
set_bits = 0;
unset_bits = 0;
if (IsWindowVisible (msg->hwnd))
unset_bits |= GDK_WINDOW_STATE_WITHDRAWN;
else
set_bits |= GDK_WINDOW_STATE_WITHDRAWN;
if (IsIconic (msg->hwnd))
set_bits |= GDK_WINDOW_STATE_ICONIFIED;
else
unset_bits |= GDK_WINDOW_STATE_ICONIFIED;
if (IsZoomed (msg->hwnd))
set_bits |= GDK_WINDOW_STATE_MAXIMIZED;
else
unset_bits |= GDK_WINDOW_STATE_MAXIMIZED;
gdk_synthesize_window_state (window, unset_bits, set_bits);
new_state = window->state;
/* Whenever one window changes iconified state we need to also
* change the iconified state in all transient related windows,
* as windows doesn't give icons for transient childrens.
*/
if ((old_state & GDK_WINDOW_STATE_ICONIFIED) !=
(new_state & GDK_WINDOW_STATE_ICONIFIED))
do_show_window (window, (new_state & GDK_WINDOW_STATE_ICONIFIED));
/* When un-minimizing, make sure we're stacked under any
transient-type windows. */
if (!(old_state & GDK_WINDOW_STATE_ICONIFIED) &&
(new_state & GDK_WINDOW_STATE_ICONIFIED))
ensure_stacking_on_unminimize (msg);
}
if (!(windowpos->flags & SWP_NOCLIENTSIZE))
{
if (window->resize_count > 1)
window->resize_count -= 1;
}
/* Call modal timer immediate so that we repaint faster after a resize. */
if (_modal_operation_in_progress)
modal_timer_proc (0,0,0,0);
/* Claim as handled, so that WM_SIZE and WM_MOVE are avoided */
return_val = TRUE;
*ret_valp = 0;
break;
case WM_SIZING: