forked from AuroraMiddleware/gtk
Merge branch 'gtk4-win32-egl' into 'main'
Fix running GTK4 under EGL on Windows See merge request GNOME/gtk!4188
This commit is contained in:
commit
59238c6e73
@ -638,6 +638,7 @@ _gdk_win32_display_create_surface (GdkDisplay *display,
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return NULL;
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}
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gdk_surface_set_egl_native_window (surface, (void *) impl->handle);
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if (display_win32->tablet_input_api == GDK_WIN32_TABLET_INPUT_API_WINPOINTER)
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gdk_winpointer_initialize_surface (surface);
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@ -693,6 +694,7 @@ gdk_win32_surface_destroy (GdkSurface *window,
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if (!foreign_destroy)
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{
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gdk_surface_set_egl_native_window (window, NULL);
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window->destroyed = TRUE;
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DestroyWindow (GDK_SURFACE_HWND (window));
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}
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@ -28,10 +28,11 @@
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#include "gskglcompilerprivate.h"
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#include "gskglprogramprivate.h"
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#define SHADER_VERSION_GLES 100
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#define SHADER_VERSION_GL2_LEGACY 110
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#define SHADER_VERSION_GL3_LEGACY 130
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#define SHADER_VERSION_GL3 150
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#define SHADER_VERSION_GLES "100"
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#define SHADER_VERSION_GLES3 "300 es"
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#define SHADER_VERSION_GL2_LEGACY "110"
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#define SHADER_VERSION_GL3_LEGACY "130"
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#define SHADER_VERSION_GL3 "150"
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struct _GskGLCompiler
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{
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@ -49,7 +50,7 @@ struct _GskGLCompiler
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GArray *attrib_locations;
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int glsl_version;
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const char *glsl_version;
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guint gl3 : 1;
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guint gles : 1;
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@ -98,7 +99,7 @@ gsk_gl_compiler_class_init (GskGLCompilerClass *klass)
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static void
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gsk_gl_compiler_init (GskGLCompiler *self)
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{
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self->glsl_version = 150;
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self->glsl_version = "150";
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self->attrib_locations = g_array_new (FALSE, FALSE, sizeof (GskGLProgramAttrib));
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self->all_preamble = g_bytes_ref (empty_bytes);
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self->vertex_preamble = g_bytes_ref (empty_bytes);
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@ -127,8 +128,18 @@ gsk_gl_compiler_new (GskGLDriver *driver,
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if (gdk_gl_context_get_use_es (context))
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{
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self->glsl_version = SHADER_VERSION_GLES;
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self->gles = TRUE;
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int maj, min;
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/* for OpenGL/ES 3.0+, use "300 es" as our shader version */
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gdk_gl_context_get_version (context, &maj, &min);
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if (maj >= 3)
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self->glsl_version = SHADER_VERSION_GLES3;
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else
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{
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self->glsl_version = SHADER_VERSION_GLES;
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self->gles = TRUE;
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}
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}
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else if (gdk_gl_context_is_legacy (context))
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{
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@ -546,7 +557,7 @@ gsk_gl_compiler_compile (GskGLCompiler *self,
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gsk_gl_command_queue_make_current (self->driver->command_queue);
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g_snprintf (version, sizeof version, "#version %d\n", self->glsl_version);
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g_snprintf (version, sizeof version, "#version %s\n", self->glsl_version);
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if (self->debug_shaders)
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debug = "#define GSK_DEBUG 1\n";
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