forked from AuroraMiddleware/gtk
docs: Fix "shadres" → "shaders" typo
https://bugzilla.gnome.org/show_bug.cgi?id=744394
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@ -90,7 +90,7 @@
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*
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* If you need to initialize OpenGL state, e.g. buffer objects or
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* shadres, you should use the #GtkWidget::realize signal; you
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* shaders, you should use the #GtkWidget::realize signal; you
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* can use the #GtkWidget::unrealize signal to clean up.
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*
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* If you need to change the options for creating the #GdkGLContext
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