forked from AuroraMiddleware/gtk
gdkvulkancontext-win32.c: Implement ->begin_frame()
By doing so, we ensure that resizes of windows will work on Vulkan renderer, by first calling gdk_win32_surface_handle_queued_move_resize() before we proceed as usual
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@ -72,12 +72,23 @@ gdk_win32_vulkan_context_create_surface (GdkVulkanContext *context,
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return result;
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}
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static void
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gdk_win32_vulkan_context_begin_frame (GdkDrawContext *draw_context,
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cairo_region_t *update_area)
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{
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gdk_win32_surface_handle_queued_move_resize (draw_context);
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_vulkan_context_parent_class)->begin_frame (draw_context, update_area);
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}
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static void
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gdk_win32_vulkan_context_class_init (GdkWin32VulkanContextClass *klass)
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{
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GdkVulkanContextClass *context_class = GDK_VULKAN_CONTEXT_CLASS (klass);
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GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
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context_class->create_surface = gdk_win32_vulkan_context_create_surface;
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draw_context_class->begin_frame = gdk_win32_vulkan_context_begin_frame;
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}
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static void
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