media: Always use GL with gstreamer

As long as we can create a GL context, pass one to
gstreamer. This at least gets us GL textures with
the ngl renderer, the previous code was arbitrarily
refusing that.
This commit is contained in:
Matthias Clasen 2021-03-17 16:26:40 -04:00
parent 7ecd004d50
commit 60ccae000b

View File

@ -192,20 +192,10 @@ gtk_gst_paintable_realize (GtkGstPaintable *self,
GdkSurface *surface)
{
GError *error = NULL;
GtkNative *native;
GskRenderer *renderer;
if (self->context)
return;
native = gtk_native_get_for_surface (surface);
renderer = gtk_native_get_renderer (native);
if (!GSK_IS_GL_RENDERER (renderer))
{
GST_INFO ("not using GL with a %s renderer\n", G_OBJECT_TYPE_NAME (renderer));
return;
}
self->context = gdk_surface_create_gl_context (surface, &error);
if (self->context == NULL)
{