gl renderer: Add missing debug output for repeat ops

This commit is contained in:
Timm Bäder 2020-12-18 18:13:28 +01:00
parent 4b3bbe0ecd
commit 634fa772c9

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@ -3199,6 +3199,7 @@ static inline void
apply_repeat_op (const Program *program,
const OpRepeat *op)
{
OP_PRINT (" -> Repeat");
glUniform4fv (program->repeat.child_bounds_location, 1, op->child_bounds);
glUniform4fv (program->repeat.texture_rect_location, 1, op->texture_rect);
}