forked from AuroraMiddleware/gtk
GtkWindow: Create renderer before realizing child widgets
This way the child widgets can rely on the renderer (for example what type it is) to decide details about how they render (such as if they should use OpenGL shaders).
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@ -4387,6 +4387,9 @@ gtk_window_realize (GtkWidget *widget)
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priv->surface = surface;
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gdk_surface_set_widget (surface, widget);
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if (priv->renderer == NULL)
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priv->renderer = gsk_renderer_new_for_surface (surface);
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g_signal_connect_swapped (surface, "notify::state", G_CALLBACK (surface_state_changed), widget);
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g_signal_connect_swapped (surface, "size-changed", G_CALLBACK (surface_size_changed), widget);
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g_signal_connect (surface, "render", G_CALLBACK (surface_render), widget);
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@ -4397,9 +4400,6 @@ gtk_window_realize (GtkWidget *widget)
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gtk_root_start_layout (GTK_ROOT (window));
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if (priv->renderer == NULL)
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priv->renderer = gsk_renderer_new_for_surface (surface);
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if (priv->transient_parent &&
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_gtk_widget_get_realized (GTK_WIDGET (priv->transient_parent)))
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{
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