forked from AuroraMiddleware/gtk
gl renderer: Properly y-flip non-offscreen children of rounded clips
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@ -1779,7 +1779,8 @@ render_rounded_clip_node (GskGLRenderer *self,
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ops_set_program (builder, &self->programs->blit_program);
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ops_set_texture (builder, region.texture_id);
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load_offscreen_vertex_data (ops_draw (builder, NULL), node, builder);
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load_vertex_data_with_region (ops_draw (builder, NULL), &node->bounds, builder,
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®ion, is_offscreen);
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}
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}
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