gl renderer: Properly y-flip non-offscreen children of rounded clips

This commit is contained in:
Timm Bäder 2021-01-10 19:21:12 +01:00
parent ec8614e8e4
commit 650eed7f72

View File

@ -1779,7 +1779,8 @@ render_rounded_clip_node (GskGLRenderer *self,
ops_set_program (builder, &self->programs->blit_program);
ops_set_texture (builder, region.texture_id);
load_offscreen_vertex_data (ops_draw (builder, NULL), node, builder);
load_vertex_data_with_region (ops_draw (builder, NULL), &node->bounds, builder,
&region, is_offscreen);
}
}