forked from AuroraMiddleware/gtk
GdkWin32: Fix mouse events in presence of transparent windows on the desktop
In gdkdevice-win32.c we are interested in knowing which window receives mouse input at a specific location. Only WindowFromPoint is the right API for the task, other API's (such as (Real)ChildWindowFromPoint(Ex)) have shortcomings because they are really designed for other purposes. For example, only WindowFromPoint is able to look through transparent layered windows. So even if we want to find a direct child we have to use WindowFromPoint and then walk up the hierarchy. Fixes: #370, #417 See: !2767
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@ -150,7 +150,18 @@ gdk_device_win32_query_state (GdkDevice *device,
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if (child_window)
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{
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hwndc = ChildWindowFromPoint (hwnd, point);
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if (window == gdk_screen_get_root_window (screen))
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{
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/* Always use WindowFromPoint when searching from the root window.
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* Only WindowFromPoint is able to look through transparent
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* layered windows.
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*/
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hwndc = GetAncestor (WindowFromPoint (point), GA_ROOT);
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}
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else
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{
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hwndc = ChildWindowFromPoint (hwnd, point);
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}
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if (hwndc && hwndc != hwnd)
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*child_window = gdk_win32_handle_table_lookup (hwndc);
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@ -201,71 +212,46 @@ _gdk_device_win32_window_at_position (GdkDevice *device,
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GdkWindow *window = NULL;
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GdkWindowImplWin32 *impl = NULL;
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POINT screen_pt, client_pt;
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HWND hwnd, hwndc;
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HWND hwnd;
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RECT rect;
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GetCursorPos (&screen_pt);
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if (!GetCursorPos (&screen_pt))
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return NULL;
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hwnd = WindowFromPoint (screen_pt);
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if (get_toplevel)
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{
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/* Only consider visible children of the desktop to avoid the various
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* non-visible windows you often find on a running Windows box. These
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* might overlap our windows and cause our walk to fail. As we assume
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* WindowFromPoint() can find our windows, we follow similar logic
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* here, and ignore invisible and disabled windows.
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*/
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hwnd = GetDesktopWindow ();
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do {
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window = gdk_win32_handle_table_lookup (hwnd);
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if (window != NULL &&
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GDK_WINDOW_TYPE (window) != GDK_WINDOW_ROOT &&
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GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
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break;
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screen_to_client (hwnd, screen_pt, &client_pt);
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hwndc = ChildWindowFromPointEx (hwnd, client_pt, CWP_SKIPDISABLED |
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CWP_SKIPINVISIBLE);
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/* Verify that we're really inside the client area of the window */
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if (hwndc != hwnd)
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{
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GetClientRect (hwndc, &rect);
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screen_to_client (hwndc, screen_pt, &client_pt);
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if (!PtInRect (&rect, client_pt))
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hwndc = hwnd;
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}
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} while (hwndc != hwnd && (hwnd = hwndc, 1));
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/* Use WindowFromPoint instead of ChildWindowFromPoint(Ex).
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* Only WindowFromPoint is able to look through transparent
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* layered windows.
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*/
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hwnd = GetAncestor (hwnd, GA_ROOT);
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}
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else
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/* Verify that we're really inside the client area of the window */
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GetClientRect (hwnd, &rect);
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screen_to_client (hwnd, screen_pt, &client_pt);
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if (!PtInRect (&rect, client_pt))
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hwnd = NULL;
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if (!get_toplevel && hwnd == NULL)
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{
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hwnd = WindowFromPoint (screen_pt);
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/* If we didn't hit any window, return the root window */
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/* note that the root window ain't a toplevel window */
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window = gdk_get_default_root_window ();
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impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
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/* Verify that we're really inside the client area of the window */
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GetClientRect (hwnd, &rect);
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screen_to_client (hwnd, screen_pt, &client_pt);
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if (!PtInRect (&rect, client_pt))
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hwnd = NULL;
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if (win_x)
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*win_x = (screen_pt.x + _gdk_offset_x) / impl->window_scale;
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if (win_y)
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*win_y = (screen_pt.y + _gdk_offset_y) / impl->window_scale;
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/* If we didn't hit any window at that point, return the desktop */
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if (hwnd == NULL)
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{
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window = gdk_get_default_root_window ();
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impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
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if (win_x)
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*win_x = (screen_pt.x + _gdk_offset_x) / impl->window_scale;
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if (win_y)
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*win_y = (screen_pt.y + _gdk_offset_y) / impl->window_scale;
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return window;
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}
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window = gdk_win32_handle_table_lookup (hwnd);
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return window;
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}
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window = gdk_win32_handle_table_lookup (hwnd);
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if (window && (win_x || win_y))
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{
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impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
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