GdkWin32: Fix mouse events in presence of transparent windows on the desktop

In gdkdevice-win32.c we are interested in knowing which window
receives mouse input at a specific location.

Only WindowFromPoint is the right API for the task, other API's
(such as (Real)ChildWindowFromPoint(Ex)) have shortcomings because
they are really designed for other purposes. For example, only
WindowFromPoint is able to look through transparent layered windows.

So even if we want to find a direct child we have to use
WindowFromPoint and then walk up the hierarchy.

Fixes: #370, #417
See: !2767
This commit is contained in:
Luca Bacci 2020-04-30 12:51:05 +02:00
parent d955636da5
commit 67be62aeaf
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@ -150,7 +150,18 @@ gdk_device_win32_query_state (GdkDevice *device,
if (child_window)
{
hwndc = ChildWindowFromPoint (hwnd, point);
if (window == gdk_screen_get_root_window (screen))
{
/* Always use WindowFromPoint when searching from the root window.
* Only WindowFromPoint is able to look through transparent
* layered windows.
*/
hwndc = GetAncestor (WindowFromPoint (point), GA_ROOT);
}
else
{
hwndc = ChildWindowFromPoint (hwnd, point);
}
if (hwndc && hwndc != hwnd)
*child_window = gdk_win32_handle_table_lookup (hwndc);
@ -201,71 +212,46 @@ _gdk_device_win32_window_at_position (GdkDevice *device,
GdkWindow *window = NULL;
GdkWindowImplWin32 *impl = NULL;
POINT screen_pt, client_pt;
HWND hwnd, hwndc;
HWND hwnd;
RECT rect;
GetCursorPos (&screen_pt);
if (!GetCursorPos (&screen_pt))
return NULL;
hwnd = WindowFromPoint (screen_pt);
if (get_toplevel)
{
/* Only consider visible children of the desktop to avoid the various
* non-visible windows you often find on a running Windows box. These
* might overlap our windows and cause our walk to fail. As we assume
* WindowFromPoint() can find our windows, we follow similar logic
* here, and ignore invisible and disabled windows.
*/
hwnd = GetDesktopWindow ();
do {
window = gdk_win32_handle_table_lookup (hwnd);
if (window != NULL &&
GDK_WINDOW_TYPE (window) != GDK_WINDOW_ROOT &&
GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
break;
screen_to_client (hwnd, screen_pt, &client_pt);
hwndc = ChildWindowFromPointEx (hwnd, client_pt, CWP_SKIPDISABLED |
CWP_SKIPINVISIBLE);
/* Verify that we're really inside the client area of the window */
if (hwndc != hwnd)
{
GetClientRect (hwndc, &rect);
screen_to_client (hwndc, screen_pt, &client_pt);
if (!PtInRect (&rect, client_pt))
hwndc = hwnd;
}
} while (hwndc != hwnd && (hwnd = hwndc, 1));
/* Use WindowFromPoint instead of ChildWindowFromPoint(Ex).
* Only WindowFromPoint is able to look through transparent
* layered windows.
*/
hwnd = GetAncestor (hwnd, GA_ROOT);
}
else
/* Verify that we're really inside the client area of the window */
GetClientRect (hwnd, &rect);
screen_to_client (hwnd, screen_pt, &client_pt);
if (!PtInRect (&rect, client_pt))
hwnd = NULL;
if (!get_toplevel && hwnd == NULL)
{
hwnd = WindowFromPoint (screen_pt);
/* If we didn't hit any window, return the root window */
/* note that the root window ain't a toplevel window */
window = gdk_get_default_root_window ();
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
/* Verify that we're really inside the client area of the window */
GetClientRect (hwnd, &rect);
screen_to_client (hwnd, screen_pt, &client_pt);
if (!PtInRect (&rect, client_pt))
hwnd = NULL;
if (win_x)
*win_x = (screen_pt.x + _gdk_offset_x) / impl->window_scale;
if (win_y)
*win_y = (screen_pt.y + _gdk_offset_y) / impl->window_scale;
/* If we didn't hit any window at that point, return the desktop */
if (hwnd == NULL)
{
window = gdk_get_default_root_window ();
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);
if (win_x)
*win_x = (screen_pt.x + _gdk_offset_x) / impl->window_scale;
if (win_y)
*win_y = (screen_pt.y + _gdk_offset_y) / impl->window_scale;
return window;
}
window = gdk_win32_handle_table_lookup (hwnd);
return window;
}
window = gdk_win32_handle_table_lookup (hwnd);
if (window && (win_x || win_y))
{
impl = GDK_WINDOW_IMPL_WIN32 (window->impl);