x11/gl: Do not call glEnable/glDisable with GL_TEXTURE_2D

These are fixed pipeline functions, and Mesa will warn (if debugging
messages are enabled). At best, they are poinless calls.
This commit is contained in:
Emmanuele Bassi 2015-03-23 22:03:00 +00:00
parent aaff396e48
commit 6bd7526ee7

View File

@ -461,7 +461,10 @@ gdk_x11_gl_context_texture_from_surface (GdkGLContext *paint_context,
glGenTextures (1, &texture_id);
glBindTexture (target, texture_id);
glEnable (target);
/* glEnable(GL_TEXTURE_2D) is deprecated */
if (target != GL_TEXTURE_2D)
glEnable (target);
glTexParameteri (target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri (target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
@ -526,7 +529,9 @@ gdk_x11_gl_context_texture_from_surface (GdkGLContext *paint_context,
glXReleaseTexImageEXT (glx_pixmap->display, glx_pixmap->drawable,
GLX_FRONT_LEFT_EXT);
glDisable (target);
if (target != GL_TEXTURE_2D)
glDisable (target);
glDeleteTextures (1, &texture_id);
glx_pixmap_destroy(glx_pixmap);