forked from AuroraMiddleware/gtk
gl renderer: Remove outdated comment
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@ -1379,7 +1379,6 @@ render_rounded_clip_node (GskGLRenderer *self,
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load_offscreen_vertex_data (ops_draw (builder, NULL), node, builder);
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}
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/* Else this node is entirely out of the current clip node and we don't draw it anyway. */
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}
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static inline void
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