GtkGLArea: Formatting fixes

This commit is contained in:
Matthias Clasen 2014-11-21 20:58:25 -05:00
parent 10a7a89311
commit 72a501fe15

View File

@ -190,7 +190,7 @@ gtk_gl_area_set_property (GObject *gobject,
{
case PROP_AUTO_RENDER:
gtk_gl_area_set_auto_render (GTK_GL_AREA(gobject),
g_value_get_boolean (value));
g_value_get_boolean (value));
break;
case PROP_HAS_ALPHA:
@ -210,7 +210,7 @@ gtk_gl_area_set_property (GObject *gobject,
case PROP_PROFILE:
gtk_gl_area_set_profile (GTK_GL_AREA(gobject),
g_value_get_enum (value));
g_value_get_enum (value));
break;
default:
@ -281,7 +281,7 @@ gtk_gl_area_realize (GtkWidget *widget)
attributes_mask = GDK_WA_X | GDK_WA_Y;
priv->event_window = gdk_window_new (gtk_widget_get_parent_window (widget),
&attributes, attributes_mask);
&attributes, attributes_mask);
gtk_widget_register_window (widget, priv->event_window);
@ -352,8 +352,8 @@ gtk_gl_area_create_buffers (GtkGLArea *area)
scale = gtk_widget_get_scale_factor (widget);
gtk_gl_area_allocate_buffers (area,
gtk_widget_get_allocated_width (widget) * scale,
gtk_widget_get_allocated_height (widget) * scale);
gtk_widget_get_allocated_width (widget) * scale,
gtk_widget_get_allocated_height (widget) * scale);
}
/*
@ -387,9 +387,9 @@ gtk_gl_area_allocate_buffers (GtkGLArea *area, int width, int height)
{
glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
if (priv->has_stencil_buffer)
glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height);
glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height);
else
glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height);
glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height);
}
priv->needs_render = TRUE;
@ -408,8 +408,8 @@ gtk_gl_area_maybe_allocate_buffers (GtkGLArea *area)
gtk_gl_area_make_current (area);
scale = gtk_widget_get_scale_factor (widget);
gtk_gl_area_allocate_buffers (area,
gtk_widget_get_allocated_width (widget) * scale,
gtk_widget_get_allocated_height (widget) * scale);
gtk_widget_get_allocated_width (widget) * scale,
gtk_widget_get_allocated_height (widget) * scale);
}
/**
@ -440,19 +440,19 @@ gtk_gl_area_attach_buffers (GtkGLArea *area)
if (priv->texture)
glFramebufferTexture2D (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D, priv->texture, 0);
GL_TEXTURE_2D, priv->texture, 0);
else if (priv->render_buffer)
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, priv->render_buffer);
GL_RENDERBUFFER_EXT, priv->render_buffer);
if (priv->depth_stencil_buffer)
{
if (priv->has_depth_buffer)
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
if (priv->has_stencil_buffer)
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, priv->depth_stencil_buffer);
}
}
@ -520,10 +520,10 @@ gtk_gl_area_unrealize (GtkWidget *widget)
if (priv->context != NULL)
{
if (priv->have_buffers)
{
gtk_gl_area_make_current (area);
gtk_gl_area_delete_buffers (area);
}
{
gtk_gl_area_make_current (area);
gtk_gl_area_delete_buffers (area);
}
/* Make sure to destroy if current */
if (priv->context == gdk_gl_context_get_current ())
@ -580,11 +580,11 @@ gtk_gl_area_size_allocate (GtkWidget *widget,
if (gtk_widget_get_realized (widget))
{
if (priv->event_window != NULL)
gdk_window_move_resize (priv->event_window,
allocation->x,
allocation->y,
allocation->width,
allocation->height);
gdk_window_move_resize (priv->event_window,
allocation->x,
allocation->y,
allocation->width,
allocation->height);
priv->needs_resize = TRUE;
}
@ -651,15 +651,15 @@ gtk_gl_area_draw (GtkWidget *widget,
if (status == GL_FRAMEBUFFER_COMPLETE_EXT)
{
if (priv->needs_render || priv->auto_render)
{
if (priv->needs_resize)
{
g_signal_emit (area, area_signals[RESIZE], 0, w, h, NULL);
priv->needs_resize = FALSE;
}
{
if (priv->needs_resize)
{
g_signal_emit (area, area_signals[RESIZE], 0, w, h, NULL);
priv->needs_resize = FALSE;
}
g_signal_emit (area, area_signals[RENDER], 0, priv->context, &unused);
}
g_signal_emit (area, area_signals[RENDER], 0, priv->context, &unused);
}
priv->needs_render = FALSE;
@ -731,7 +731,7 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GdkGLArea:profile:
*
* The #GdkGLProfile to use to create the GL context for the area
* The #GdkGLProfile to use to create the GL context for the area.
*
* Since: 3.16
*/
@ -748,13 +748,15 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:auto-render:
*
* If set to %TRUE the #GtkGLArea::render signal will be emitted every time the widget
* draws. This is the default and is useful if drawing the widget is fastr.
* If set to %TRUE the #GtkGLArea::render signal will be emitted every time
* the widget draws. This is the default and is useful if drawing the widget
* is faster.
*
* If set to %FALSE the data from previous rendering is kept around and will be used
* for drawing the widget the next time, unless the window is resized. In order to
* force a rendering gtk_gl_area_queue_render() must be called. This mode is useful
* when the scene changes seldom, but takes a long time to redraw.
* If set to %FALSE the data from previous rendering is kept around and will
* be used for drawing the widget the next time, unless the window is resized.
* In order to force a rendering gtk_gl_area_queue_render() must be called.
* This mode is useful when the scene changes seldomly, but takes a long time
* to redraw.
*
* Since: 3.16
*/
@ -768,12 +770,12 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:has-alpha:
*
* If set to %TRUE the buffer allocated by the widget will have an alpha channel component,
* and when rendering to the window the result will be composited over whatever is below
* the widget.
* If set to %TRUE the buffer allocated by the widget will have an alpha channel
* component, and when rendering to the window the result will be composited over
* whatever is below the widget.
*
* If set to %FALSE there will be no alpha channel, and the buffer will fully replace anything
* below the widget.
* If set to %FALSE there will be no alpha channel, and the buffer will fully
* replace anything below the widget.
*
* Since: 3.16
*/
@ -787,8 +789,8 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:has-depth-buffer:
*
* If set to %TRUE the widget will allocate and enable a depth buffer for the target
* framebuffer.
* If set to %TRUE the widget will allocate and enable a depth buffer for the
* target framebuffer.
*
* Since: 3.16
*/
@ -802,8 +804,8 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:has-stencil-buffer:
*
* If set to %TRUE the widget will allocate and enable a stencil buffer for the target
* framebuffer.
* If set to %TRUE the widget will allocate and enable a stencil buffer for the
* target framebuffer.
*
* Since: 3.16
*/
@ -838,13 +840,13 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
*/
area_signals[RENDER] =
g_signal_new (I_("render"),
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GtkGLAreaClass, render),
_gtk_boolean_handled_accumulator, NULL,
NULL,
G_TYPE_BOOLEAN, 1,
GDK_TYPE_GL_CONTEXT);
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GtkGLAreaClass, render),
_gtk_boolean_handled_accumulator, NULL,
NULL,
G_TYPE_BOOLEAN, 1,
GDK_TYPE_GL_CONTEXT);
/**
* GtkGLArea::resized:
@ -855,9 +857,10 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
* in order to keep GL state up to date with the widget size, like for
* instance camera properties which may depend on the width/height ratio.
*
* The GL context for the area is guaranteed to be current when this is emitted.
* The GL context for the area is guaranteed to be current when this signal
* is emitted.
*
* The default handler sets up the gl Viewport.
* The default handler sets up the GL viewport.
*
* Since: 3.16
*/
@ -885,8 +888,8 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
* gtk_gl_area_set_error() to register a more detailed error
* of how the construction failed.
*
* Returns: (transfer full): a newly created #GdkGLContext; the
* #GtkGLArea widget will take ownership of the returned value.
* Returns: (transfer full): a newly created #GdkGLContext;
* the #GtkGLArea widget will take ownership of the returned value.
*
* Since: 3.16
*/
@ -934,13 +937,13 @@ gtk_gl_area_new (void)
* @error: (allow-none): a new #GError, or %NULL to unset the error
*
* Sets an error on the area which will be shown instead of the
* gl rendering. This is useful in the ::create-context signal
* if GL context creation fails.
* GL rendering. This is useful in the #GtkGLArea::create-context
* signal if GL context creation fails.
*
* Since: 3.16
*/
void
gtk_gl_area_set_error (GtkGLArea *area,
gtk_gl_area_set_error (GtkGLArea *area,
const GError *error)
{
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
@ -983,7 +986,7 @@ gtk_gl_area_get_error (GtkGLArea *area)
* Since: 3.16
*/
GdkGLProfile
gtk_gl_area_get_profile (GtkGLArea *area)
gtk_gl_area_get_profile (GtkGLArea *area)
{
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
@ -1003,8 +1006,8 @@ gtk_gl_area_get_profile (GtkGLArea *area)
* Since: 3.16
*/
void
gtk_gl_area_set_profile (GtkGLArea *area,
GdkGLProfile profile)
gtk_gl_area_set_profile (GtkGLArea *area,
GdkGLProfile profile)
{
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
@ -1156,7 +1159,7 @@ gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
*/
void
gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
gboolean has_stencil_buffer)
gboolean has_stencil_buffer)
{
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
@ -1178,8 +1181,8 @@ gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
* gtk_gl_area_queue_render:
* @area: a #GtkGLArea
*
* Marks the currently rendered data (if any) as invalid, and queues a
* redraw of the widget, ensuring that the #GtkGLArea::render signal
* Marks the currently rendered data (if any) as invalid, and queues
* a redraw of the widget, ensuring that the #GtkGLArea::render signal
* is emitted during the draw.
*
* This is only needed when the gtk_gl_area_set_auto_render() has
@ -1228,19 +1231,19 @@ gtk_gl_area_get_auto_render (GtkGLArea *area)
*
* If @auto_render is %TRUE the #GtkGLArea::render signal will be
* emitted every time the widget draws. This is the default and is
* useful if drawing the widget is fastr.
* useful if drawing the widget is faster.
*
* If @auto_render is %FALSE the data from previous rendering is kept
* around and will be used for drawing the widget the next time,
* unless the window is resized. In order to force a rendering
* gtk_gl_area_queue_render() must be called. This mode is useful when
* the scene changes seldom, but takes a long time to redraw.
* the scene changes seldomly, but takes a long time to redraw.
*
* Since: 3.16
*/
void
gtk_gl_area_set_auto_render (GtkGLArea *area,
gboolean auto_render)
gboolean auto_render)
{
GtkGLAreaPrivate *priv = gtk_gl_area_get_instance_private (area);
@ -1255,7 +1258,7 @@ gtk_gl_area_set_auto_render (GtkGLArea *area,
g_object_notify (G_OBJECT (area), "auto-render");
if (auto_render)
gtk_widget_queue_draw (GTK_WIDGET (area));
gtk_widget_queue_draw (GTK_WIDGET (area));
}
}