forked from AuroraMiddleware/gtk
Works.
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@ -33,7 +33,7 @@
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#include <ctype.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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/*
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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@ -571,7 +571,7 @@ handle_mouse_input(MouseDevice *mouse, gboolean got_motion)
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}
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static gboolean
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pull_fidmour_packet(MouseDevice *mouse, gboolean *btn_down, int *x, int *y)
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pull_fidmour_packet(MouseDevice *mouse, gboolean *btn_down, gdouble *x, gdouble *y)
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{
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gboolean keep_reading = TRUE;
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@ -613,7 +613,7 @@ pull_fidmour_packet(MouseDevice *mouse, gboolean *btn_down, int *x, int *y)
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}
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else if(mouse->fidmour_nbytes == 5)
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{
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switch(mouse->fidmour_bytes[0] & 0x80)
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switch(mouse->fidmour_bytes[0] & 0xF)
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{
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case 2:
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*btn_down = 0;
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@ -622,9 +622,20 @@ pull_fidmour_packet(MouseDevice *mouse, gboolean *btn_down, int *x, int *y)
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case 0:
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*btn_down = 1;
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break;
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default:
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g_assert_not_reached();
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break;
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}
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*x = (mouse->fidmour_bytes[1] << 1) + (mouse->fidmour_bytes[2] << 7);
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*y = (mouse->fidmour_bytes[3] << 1) + (mouse->fidmour_bytes[4] << 7);
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*x = mouse->fidmour_bytes[1] + (mouse->fidmour_bytes[2] << 7);
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if(*x > 8192)
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*x -= 16384;
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*y = mouse->fidmour_bytes[3] + (mouse->fidmour_bytes[4] << 7);
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if(*y > 8192)
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*y -= 16384;
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/* Now map touchscreen coords to screen coords */
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*x *= ((double)gdk_display->modeinfo.xres)/4096.0;
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*y *= ((double)gdk_display->modeinfo.yres)/4096.0;
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n = 5;
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keep_reading = FALSE;
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}
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@ -643,7 +654,7 @@ static gboolean
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handle_input_fidmour(GIOChannel *gioc, GIOCondition cond, gpointer data)
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{
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MouseDevice *mouse = data;
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int x, y;
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gdouble x, y, oldx, oldy;
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gboolean got_motion = FALSE;
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gboolean btn_down;
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time_t the_time;
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@ -651,21 +662,17 @@ handle_input_fidmour(GIOChannel *gioc, GIOCondition cond, gpointer data)
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g_get_current_time(&tv);
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the_time = tv.tv_sec;
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oldx = mouse->x;
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oldy = mouse->y;
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while(pull_fidmour_packet(mouse, &btn_down, &x, &y))
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{
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#if 0
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if(x != mouse->x
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|| y != mouse->y)
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got_motion = TRUE;
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mouse->x = x;
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mouse->y = y;
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#else
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g_print("%d at %dx%d\n",
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btn_down, x, y);
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continue;
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#endif
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if(fabs(x - mouse->x) >= 1.0
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|| fabs(x - mouse->y) >= 1.0)
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{
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got_motion = TRUE;
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mouse->x = x;
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mouse->y = y;
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}
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if(btn_down != mouse->button1_pressed)
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{
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@ -844,8 +851,11 @@ mouse_open(void)
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break;
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case FIDMOUR_MOUSE:
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fcntl(retval->fd, F_SETFL, O_RDONLY|O_NONBLOCK);
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gioc = g_io_channel_unix_new(retval->fd);
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retval->fd_tag = g_io_add_watch(gioc, G_IO_IN|G_IO_ERR|G_IO_HUP|G_IO_NVAL, handle_input_fidmour, retval);
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/* We set the priority lower here because otherwise it will flood out all the other stuff */
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retval->fd_tag = g_io_add_watch_full(gioc, G_PRIORITY_DEFAULT, G_IO_IN|G_IO_ERR|G_IO_HUP|G_IO_NVAL,
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handle_input_fidmour, retval, NULL);
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break;
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default:
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g_assert_not_reached();
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