forked from AuroraMiddleware/gtk
gdk_cairo_draw_from_gl: Remove useless call
The glFramebufferTexture2DEXT call makes no sense here, we're not using the texture as a framebuffer, just as a normal texture source.
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@ -462,8 +462,6 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_2D, source, 0);
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glEnable (GL_SCISSOR_TEST);
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glEnable (GL_TEXTURE_2D);
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