forked from AuroraMiddleware/gtk
modelbutton: Use dispose instead of destroy
The destroy vfunc is going away.
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4c7cafdba8
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8683925fe0
@ -932,13 +932,13 @@ gtk_model_button_set_property (GObject *object,
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static void
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static void
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gtk_model_button_destroy (GtkWidget *widget)
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gtk_model_button_dispose (GObject *object)
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{
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{
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GtkModelButton *model_button = GTK_MODEL_BUTTON (widget);
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GtkModelButton *model_button = GTK_MODEL_BUTTON (object);
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g_clear_pointer (&model_button->menu_name, g_free);
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g_clear_pointer (&model_button->menu_name, g_free);
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GTK_WIDGET_CLASS (gtk_model_button_parent_class)->destroy (widget);
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G_OBJECT_CLASS (gtk_model_button_parent_class)->dispose (object);
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}
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}
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static void
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static void
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@ -1084,11 +1084,11 @@ gtk_model_button_class_init (GtkModelButtonClass *class)
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (class);
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GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (class);
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object_class->dispose = gtk_model_button_dispose;
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object_class->finalize = gtk_model_button_finalize;
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object_class->finalize = gtk_model_button_finalize;
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object_class->get_property = gtk_model_button_get_property;
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object_class->get_property = gtk_model_button_get_property;
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object_class->set_property = gtk_model_button_set_property;
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object_class->set_property = gtk_model_button_set_property;
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widget_class->destroy = gtk_model_button_destroy;
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widget_class->state_flags_changed = gtk_model_button_state_flags_changed;
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widget_class->state_flags_changed = gtk_model_button_state_flags_changed;
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widget_class->direction_changed = gtk_model_button_direction_changed;
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widget_class->direction_changed = gtk_model_button_direction_changed;
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widget_class->focus = gtk_model_button_focus;
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widget_class->focus = gtk_model_button_focus;
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