forked from AuroraMiddleware/gtk
Avoid potential DLL hijacking in Wintab code
Load Wintab32.dll from an absolute path. A proper Wintab32.dll, if present, should be in the Windows system directory, so load it from there.
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@ -37,6 +37,8 @@
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#include "gdkprivate-win32.h"
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#include "gdkinput-win32.h"
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#define WINTAB32_DLL "Wintab32.dll"
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#define PACKETDATA (PK_CONTEXT | PK_CURSOR | PK_BUTTONS | PK_X | PK_Y | PK_NORMAL_PRESSURE | PK_ORIENTATION)
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/* We want everything in absolute mode */
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#define PACKETMODE (0)
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@ -334,12 +336,14 @@ _gdk_input_wintab_init_check (void)
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BOOL active;
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DWORD physid;
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AXIS axis_x, axis_y, axis_npressure, axis_or[3];
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int i, k;
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int i, k, n;
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int devix, cursorix;
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wchar_t devname[100], csrname[100];
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gchar *devname_utf8, *csrname_utf8;
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BOOL defcontext_done;
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HMODULE wintab32;
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char *wintab32_dll_path;
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char dummy;
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if (wintab_initialized)
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return;
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@ -351,7 +355,25 @@ _gdk_input_wintab_init_check (void)
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if (_gdk_input_ignore_wintab)
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return;
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if ((wintab32 = LoadLibrary ("wintab32.dll")) == NULL)
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n = GetSystemDirectory (&dummy, 0);
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if (n <= 0)
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return;
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wintab32_dll_path = g_malloc (n + 1 + strlen (WINTAB32_DLL));
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k = GetSystemDirectory (wintab32_dll_path, n);
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if (k == 0 || k > n)
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{
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g_free (wintab32_dll_path);
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return;
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}
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if (!G_IS_DIR_SEPARATOR (wintab32_dll_path[strlen (wintab32_dll_path) -1]))
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strcat (wintab32_dll_path, G_DIR_SEPARATOR_S);
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strcat (wintab32_dll_path, WINTAB32_DLL);
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if ((wintab32 = LoadLibrary (wintab32_dll_path)) == NULL)
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return;
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if ((p_WTInfoA = (t_WTInfoA) GetProcAddress (wintab32, "WTInfoA")) == NULL)
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