finished work to make animated gifs load correctly. Progressive loading

1999-12-20  Jonathan Blandford  <jrb@redhat.com>

	* gdk-pixbuf/io-gif.c: finished work to make animated gifs load
	correctly.  Progressive loading needs some work, but that all
	needs doing from the gdk-pixbuf-loader end, not here.
This commit is contained in:
Jonathan Blandford 1999-12-20 22:51:05 +00:00 committed by Jonathan Blandford
parent 5ea5e527cd
commit 8c510f2ecf
4 changed files with 73 additions and 10 deletions

View File

@ -1,3 +1,9 @@
1999-12-20 Jonathan Blandford <jrb@redhat.com>
* gdk-pixbuf/io-gif.c: finished work to make animated gifs load
correctly. Progressive loading needs some work, but that all
needs doing from the gdk-pixbuf-loader end, not here.
1999-12-17 Jonathan Blandford <jrb@redhat.com>
* gdk-pixbuf/gdk-pixbuf-io.c (gdk_pixbuf_animation_new_from_file):

View File

@ -396,7 +396,7 @@ gdk_pixbuf_animation_new_from_file (const gchar *filename)
frame->x_offset = 0;
frame->y_offset = 0;
frame->delaytime = -1;
frame->delay_time = -1;
frame->action = GDK_PIXBUF_FRAME_RETAIN;
fseek (f, 0, SEEK_SET);

View File

@ -63,7 +63,7 @@ struct _GdkPixbufFrame
gushort x_offset;
gushort y_offset;
gint delaytime;
gint delay_time;
GdkPixbufFrameAction action;
};

View File

@ -31,11 +31,8 @@
* read_gif, and lets you call it again assuming that the bytes are there.
*
* A note on Animations:
* It actually wouldn't be that hard to add support for Gif Animations. You'd
* need, of course, to get the necessary info from the extension, and read the
* private colormap into it's own frame, instead of context->color_map. You'd
* also need to stop it from moving to GIF_DONE at the end of gif_get_lzw, (and
* of course generate the necessary frames.
* Currently, it doesn't correctly read the different colormap per frame. This
* needs implementing sometime.
*
* Return vals.
* Unless otherwise specified, these are the return vals for most functions:
@ -116,6 +113,8 @@ struct _GifContext
unsigned int background;
unsigned int aspect_ratio;
GdkPixbuf *pixbuf;
GdkPixbufAnimation *animation;
GdkPixbufFrame *frame;
Gif89 gif89;
/* stuff per frame. As we only support the first one, not so
@ -343,6 +342,10 @@ gif_get_extension (GifContext *context)
if (context->pixbuf == NULL) {
/* I only want to set the transparency if I haven't
* created the pixbuf yet. */
context->gif89.disposal = (context->block_buf[0] >> 2) & 0x7;
context->gif89.input_flag = (context->block_buf[0] >> 1) & 0x1;
context->gif89.delay_time = LM_to_uint (context->block_buf[1], context->block_buf[2]);
if ((context->block_buf[0] & 0x1) != 0) {
context->gif89.transparent = context->block_buf[3];
} else {
@ -658,6 +661,7 @@ gif_get_lzw (GifContext *context)
gint v;
if (context->pixbuf == NULL) {
g_print ("making a new pixbuf\n");
context->pixbuf = gdk_pixbuf_new (ART_PIX_RGB,
context->gif89.transparent,
8,
@ -666,8 +670,31 @@ gif_get_lzw (GifContext *context)
if (context->prepare_func)
(* context->prepare_func) (context->pixbuf, context->user_data);
if (context->animation) {
context->frame = g_new (GdkPixbufFrame, 1);
context->frame->x_offset = 0;
context->frame->y_offset = 0;
context->frame->delay_time = context->gif89.delay_time;
switch (context->gif89.disposal) {
case 0:
case 1:
context->frame->action = GDK_PIXBUF_FRAME_RETAIN;
break;
case 2:
context->frame->action = GDK_PIXBUF_FRAME_DISPOSE;
break;
case 3:
context->frame->action = GDK_PIXBUF_FRAME_REVERT;
break;
default:
context->frame->action = GDK_PIXBUF_FRAME_RETAIN;
break;
}
context->frame->pixbuf = context->pixbuf;
context->animation->n_frames ++;
context->animation->frames = g_list_append (context->animation->frames, context->frame);
}
}
dest = gdk_pixbuf_get_pixels (context->pixbuf);
bound_flag = FALSE;
@ -749,6 +776,9 @@ gif_get_lzw (GifContext *context)
}
done:
/* we got enough data. there may be more (ie, newer layers) but we can quit now */
if (context->animation) {
context->state = GIF_GET_NEXT_STEP;
} else
context->state = GIF_DONE;
v = 0;
finished_data:
@ -785,6 +815,11 @@ gif_get_lzw (GifContext *context)
}
}
if (context->animation && context->state == GIF_GET_NEXT_STEP) {
context->pixbuf = NULL;
context->frame = NULL;
}
return v;
}
@ -865,7 +900,6 @@ gif_init (GifContext *context)
context->color_resolution = (((buf[4] & 0x70) >> 3) + 1);
context->background = buf[5];
context->aspect_ratio = buf[6];
context->pixbuf = NULL;
if (BitSet (buf[4], LOCALCOLORMAP)) {
gif_set_get_colormap (context);
@ -891,7 +925,12 @@ gif_get_frame_info (GifContext *context)
/* Okay, we got all the info we need. Lets record it */
context->frame_len = LM_to_uint (buf[4], buf[5]);
context->frame_height = LM_to_uint (buf[6], buf[7]);
if (context->frame) {
context->frame->x_offset = LM_to_uint (buf[0], buf[1]);
context->frame->y_offset = LM_to_uint (buf[2], buf[3]);
}
if (context->frame_height > context->height) {
/* we don't want to resize things. So we exit */
context->state = GIF_DONE;
return -2;
}
@ -1131,3 +1170,21 @@ image_load_increment (gpointer data, guchar *buf, guint size)
}
return TRUE;
}
GdkPixbufAnimation *
image_load_animation (FILE *file)
{
GifContext *context;
g_return_val_if_fail (file != NULL, NULL);
context = new_context ();
context->animation = g_new (GdkPixbufAnimation, 1);
context->animation->n_frames = 0;
context->animation->frames = NULL;
context->file = file;
gif_main_loop (context);
return context->animation;
}