gl renderer: print fragment shader info

It was logged twice the vertex shader info, instead
This commit is contained in:
Fabio Lagalla 2021-01-11 17:06:03 +01:00
parent 8af0d4b51f
commit 8c61038b9f

View File

@ -224,7 +224,7 @@ gsk_gl_shader_builder_create_program (GskGLShaderBuilder *self,
goto out;
}
print_shader_info ("Fragment shader", vertex_id, resource_path);
print_shader_info ("Fragment shader", fragment_id, resource_path);
program_id = glCreateProgram ();
glAttachShader (program_id, vertex_id);