forked from AuroraMiddleware/gtk
glarea: Convert docs
Change link syntax, add an example image, generally clean things up.
This commit is contained in:
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1072b56970
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313
gtk/gtkglarea.c
313
gtk/gtkglarea.c
@ -38,110 +38,108 @@
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* @Title: GtkGLArea
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* @Short_description: A widget for custom drawing with OpenGL
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*
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* #GtkGLArea is a widget that allows drawing with OpenGL.
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* `GtkGLArea` is a widget that allows drawing with OpenGL.
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*
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* #GtkGLArea sets up its own #GdkGLContext for the window it creates, and
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* creates a custom GL framebuffer that the widget will do GL rendering onto.
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* It also ensures that this framebuffer is the default GL rendering target
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* when rendering.
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* ![An example GtkGLArea](glarea.png)
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*
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* In order to draw, you have to connect to the #GtkGLArea::render signal,
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* or subclass #GtkGLArea and override the @GtkGLAreaClass.render() virtual
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* function.
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* `GtkGLArea` sets up its own [class@Gdk.GLContext], and creates a custom
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* GL framebuffer that the widget will do GL rendering onto. It also ensures
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* that this framebuffer is the default GL rendering target when rendering.
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*
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* The #GtkGLArea widget ensures that the #GdkGLContext is associated with
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* In order to draw, you have to connect to the [signal@Gtk.GLArea::render]
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* signal, or subclass `GtkGLArea` and override the GtkGLAreaClass.render
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* virtual function.
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*
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* The `GtkGLArea` widget ensures that the `GdkGLContext` is associated with
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* the widget's drawing area, and it is kept updated when the size and
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* position of the drawing area changes.
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*
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* ## Drawing with GtkGLArea ##
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* ## Drawing with GtkGLArea
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*
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* The simplest way to draw using OpenGL commands in a #GtkGLArea is to
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* create a widget instance and connect to the #GtkGLArea::render signal:
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* The simplest way to draw using OpenGL commands in a `GtkGLArea` is to
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* create a widget instance and connect to the [signal@Gtk.GLArea::render] signal:
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*
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* |[<!-- language="C" -->
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* ]|
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*
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* The `render()` function will be called when the #GtkGLArea is ready
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* The `render()` function will be called when the `GtkGLArea` is ready
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* for you to draw its content:
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*
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* |[<!-- language="C" -->
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* static gboolean
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* render (GtkGLArea *area, GdkGLContext *context)
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* {
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* // inside this function it's safe to use GL; the given
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* // #GdkGLContext has been made current to the drawable
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* // surface used by the #GtkGLArea and the viewport has
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* // already been set to be the size of the allocation
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* ```c
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* static gboolean
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* render (GtkGLArea *area, GdkGLContext *context)
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* {
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* // inside this function it's safe to use GL; the given
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* // #GdkGLContext has been made current to the drawable
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* // surface used by the `GtkGLArea` and the viewport has
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* // already been set to be the size of the allocation
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*
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* // we can start by clearing the buffer
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* glClearColor (0, 0, 0, 0);
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* glClear (GL_COLOR_BUFFER_BIT);
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* // we can start by clearing the buffer
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* glClearColor (0, 0, 0, 0);
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* glClear (GL_COLOR_BUFFER_BIT);
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*
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* // draw your object
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* // draw_an_object ();
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* // draw your object
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* // draw_an_object ();
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*
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* // we completed our drawing; the draw commands will be
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* // flushed at the end of the signal emission chain, and
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* // the buffers will be drawn on the window
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* return TRUE;
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* }
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* // we completed our drawing; the draw commands will be
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* // flushed at the end of the signal emission chain, and
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* // the buffers will be drawn on the window
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* return TRUE;
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* }
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*
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* void setup_glarea (void)
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* {
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* // create a GtkGLArea instance
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* GtkWidget *gl_area = gtk_gl_area_new ();
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* void setup_glarea (void)
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* {
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* // create a GtkGLArea instance
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* GtkWidget *gl_area = gtk_gl_area_new ();
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*
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* // connect to the "render" signal
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* g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
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* }
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* ]|
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* // connect to the "render" signal
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* g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
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* }
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* ```
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*
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* If you need to initialize OpenGL state, e.g. buffer objects or
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* shaders, you should use the #GtkWidget::realize signal; you
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* can use the #GtkWidget::unrealize signal to clean up. Since the
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* #GdkGLContext creation and initialization may fail, you will
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* need to check for errors, using gtk_gl_area_get_error(). An example
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* of how to safely initialize the GL state is:
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* shaders, you should use the [signal@Gtk.Widget::realize] signal;
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* you can use the [signal@Gtk.Widget::unrealize] signal to clean up.
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* Since the `GdkGLContext` creation and initialization may fail, you
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* will need to check for errors, using [method@Gtk.GLArea.get_error].
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*
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* |[<!-- language="C" -->
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* static void
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* on_realize (GtkGLarea *area)
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* {
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* // We need to make the context current if we want to
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* // call GL API
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* gtk_gl_area_make_current (area);
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* An example of how to safely initialize the GL state is:
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*
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* // If there were errors during the initialization or
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* // when trying to make the context current, this
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* // function will return a #GError for you to catch
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* if (gtk_gl_area_get_error (area) != NULL)
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* ```c
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* static void
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* on_realize (GtkGLarea *area)
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* {
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* // We need to make the context current if we want to
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* // call GL API
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* gtk_gl_area_make_current (area);
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*
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* // If there were errors during the initialization or
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* // when trying to make the context current, this
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* // function will return a #GError for you to catch
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* if (gtk_gl_area_get_error (area) != NULL)
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* return;
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*
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* // You can also use gtk_gl_area_set_error() in order
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* // to show eventual initialization errors on the
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* // GtkGLArea widget itself
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* GError *internal_error = NULL;
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* init_buffer_objects (&error);
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* if (error != NULL)
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* {
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* gtk_gl_area_set_error (area, error);
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* g_error_free (error);
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* return;
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* }
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*
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* // You can also use gtk_gl_area_set_error() in order
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* // to show eventual initialization errors on the
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* // GtkGLArea widget itself
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* GError *internal_error = NULL;
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* init_buffer_objects (&error);
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* if (error != NULL)
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* {
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* gtk_gl_area_set_error (area, error);
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* g_error_free (error);
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* return;
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* }
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* init_shaders (&error);
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* if (error != NULL)
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* {
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* gtk_gl_area_set_error (area, error);
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* g_error_free (error);
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* return;
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* }
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* }
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* ```
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*
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* init_shaders (&error);
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* if (error != NULL)
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* {
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* gtk_gl_area_set_error (area, error);
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* g_error_free (error);
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* return;
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* }
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* }
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* ]|
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*
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* If you need to change the options for creating the #GdkGLContext
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* you should use the #GtkGLArea::create-context signal.
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* If you need to change the options for creating the `GdkGLContext`
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* you should use the [signal@Gtk.GLArea::create-context] signal.
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*/
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typedef struct {
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@ -516,15 +514,17 @@ gtk_gl_area_allocate_texture (GtkGLArea *area)
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/**
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* gtk_gl_area_attach_buffers:
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* @area: a #GtkGLArea
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* @area: a `GtkGLArea`
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*
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* Binds buffers to the framebuffer.
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*
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* Ensures that the @area framebuffer object is made the current draw
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* and read target, and that all the required buffers for the @area
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* are created and bound to the framebuffer.
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*
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* This function is automatically called before emitting the
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* #GtkGLArea::render signal, and doesn't normally need to be called
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* by application code.
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* [signal@Gtk.GLArea::render] signal, and doesn't normally need to be
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* called by application code.
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*/
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void
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gtk_gl_area_attach_buffers (GtkGLArea *area)
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@ -793,9 +793,9 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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/**
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* GtkGLArea:context:
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*
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* The #GdkGLContext used by the #GtkGLArea widget.
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* The `GdkGLContext` used by the `GtkGLArea` widget.
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*
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* The #GtkGLArea widget is responsible for creating the #GdkGLContext
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* The `GtkGLArea` widget is responsible for creating the `GdkGLContext`
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* instance. If you need to render with other kinds of buffers (stencil,
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* depth, etc), use render buffers.
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*/
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@ -810,13 +810,14 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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/**
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* GtkGLArea:auto-render:
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*
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* If set to %TRUE the #GtkGLArea::render signal will be emitted every time
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* the widget draws. This is the default and is useful if drawing the widget
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* is faster.
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* If set to %TRUE the ::render signal will be emitted every time
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* the widget draws.
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*
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* This is the default and is useful if drawing the widget is faster.
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*
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* If set to %FALSE the data from previous rendering is kept around and will
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* be used for drawing the widget the next time, unless the window is resized.
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* In order to force a rendering gtk_gl_area_queue_render() must be called.
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* In order to force a rendering [method@Gtk.GLArea.queue_render] must be called.
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* This mode is useful when the scene changes seldom, but takes a long time
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* to redraw.
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*/
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@ -862,10 +863,10 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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/**
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* GtkGLArea:use-es:
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*
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* If set to %TRUE the widget will try to create a #GdkGLContext using
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* If set to %TRUE the widget will try to create a `GdkGLContext` using
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* OpenGL ES instead of OpenGL.
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*
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* See also: gdk_gl_context_set_use_es()
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* See also: [method@Gdk.GLContext.set_use_es]
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*/
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obj_props[PROP_USE_ES] =
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g_param_spec_boolean ("use-es",
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@ -884,11 +885,10 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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/**
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* GtkGLArea::render:
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* @area: the #GtkGLArea that emitted the signal
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* @context: the #GdkGLContext used by @area
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* @area: the `GtkGLArea` that emitted the signal
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* @context: the `GdkGLContext` used by @area
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*
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* The ::render signal is emitted every time the contents
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* of the #GtkGLArea should be redrawn.
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* Emitted every time the contents of the `GtkGLArea` should be redrawn.
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*
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* The @context is bound to the @area prior to emitting this function,
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* and the buffers are painted to the window once the emission terminates.
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@ -911,14 +911,16 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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/**
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* GtkGLArea::resize:
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* @area: the #GtkGLArea that emitted the signal
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* @area: the `GtkGLArea` that emitted the signal
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* @width: the width of the viewport
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* @height: the height of the viewport
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*
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* The ::resize signal is emitted once when the widget is realized, and
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* then each time the widget is changed while realized. This is useful
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* in order to keep GL state up to date with the widget size, like for
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* instance camera properties which may depend on the width/height ratio.
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* Emitted once when the widget is realized, and then each time the widget
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* is changed while realized.
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*
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* This is useful in order to keep GL state up to date with the widget size,
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* like for instance camera properties which may depend on the width/height
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* ratio.
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*
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* The GL context for the area is guaranteed to be current when this signal
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* is emitted.
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@ -939,21 +941,21 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
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/**
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* GtkGLArea::create-context:
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* @area: the #GtkGLArea that emitted the signal
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* @area: the `GtkGLArea` that emitted the signal
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* @error: (allow-none): location to store error information on failure
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*
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* The ::create-context signal is emitted when the widget is being
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* realized, and allows you to override how the GL context is
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* created. This is useful when you want to reuse an existing GL
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* context, or if you want to try creating different kinds of GL
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* options.
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* Emitted when the widget is being realized.
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*
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* This allows you to override how the GL context is created.
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* This is useful when you want to reuse an existing GL context,
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* or if you want to try creating different kinds of GL options.
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*
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* If context creation fails then the signal handler can use
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* gtk_gl_area_set_error() to register a more detailed error
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* [method@Gtk.GLArea.set_error] to register a more detailed error
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* of how the construction failed.
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*
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* Returns: (transfer full): a newly created #GdkGLContext;
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* the #GtkGLArea widget will take ownership of the returned value.
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* Returns: (transfer full): a newly created `GdkGLContext`;
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* the `GtkGLArea` widget will take ownership of the returned value.
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*/
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area_signals[CREATE_CONTEXT] =
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g_signal_new (I_("create-context"),
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@ -981,9 +983,9 @@ gtk_gl_area_init (GtkGLArea *area)
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/**
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* gtk_gl_area_new:
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*
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* Creates a new #GtkGLArea widget.
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* Creates a new `GtkGLArea` widget.
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*
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* Returns: a new #GtkGLArea
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* Returns: a new `GtkGLArea`
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*/
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GtkWidget *
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gtk_gl_area_new (void)
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@ -993,11 +995,13 @@ gtk_gl_area_new (void)
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/**
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* gtk_gl_area_set_error:
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* @area: a #GtkGLArea
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* @error: (allow-none): a new #GError, or %NULL to unset the error
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* @area: a `GtkGLArea`
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* @error: (allow-none): a new `GError`, or %NULL to unset the error
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*
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* Sets an error on the area which will be shown instead of the
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* GL rendering. This is useful in the #GtkGLArea::create-context
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* GL rendering.
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*
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* This is useful in the [signal@Gtk.GLArea::create-context]
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* signal if GL context creation fails.
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*/
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void
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@ -1015,7 +1019,7 @@ gtk_gl_area_set_error (GtkGLArea *area,
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/**
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* gtk_gl_area_get_error:
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* @area: a #GtkGLArea
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* @area: a `GtkGLArea`
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*
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* Gets the current error set on the @area.
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*
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@ -1033,7 +1037,7 @@ gtk_gl_area_get_error (GtkGLArea *area)
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/**
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* gtk_gl_area_set_use_es:
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* @area: a #GtkGLArea
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* @area: a `GtkGLArea`
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* @use_es: whether to use OpenGL or OpenGL ES
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*
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* Sets whether the @area should create an OpenGL or an OpenGL ES context.
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@ -1062,11 +1066,13 @@ gtk_gl_area_set_use_es (GtkGLArea *area,
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/**
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* gtk_gl_area_get_use_es:
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* @area: a #GtkGLArea
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* @area: a `GtkGLArea`
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*
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* Retrieves the value set by gtk_gl_area_set_use_es().
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* Returns whether the `GtkGLArea` should use OpenGL ES.
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*
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* Returns: %TRUE if the #GtkGLArea should create an OpenGL ES context
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* See [method@Gtk.GLArea.set_use_es].
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*
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* Returns: %TRUE if the `GtkGLArea` should create an OpenGL ES context
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* and %FALSE otherwise
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*/
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gboolean
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@ -1081,12 +1087,12 @@ gtk_gl_area_get_use_es (GtkGLArea *area)
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/**
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* gtk_gl_area_set_required_version:
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* @area: a #GtkGLArea
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* @area: a `GtkGLArea`
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* @major: the major version
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* @minor: the minor version
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*
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* Sets the required version of OpenGL to be used when creating the context
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* for the widget.
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* Sets the required version of OpenGL to be used when creating
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* the context for the widget.
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*
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* This function must be called before the area has been realized.
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*/
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@ -1105,12 +1111,13 @@ gtk_gl_area_set_required_version (GtkGLArea *area,
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/**
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* gtk_gl_area_get_required_version:
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* @area: a #GtkGLArea
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* @area: a `GtkGLArea`
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* @major: (out): return location for the required major version
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* @minor: (out): return location for the required minor version
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*
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* Retrieves the required version of OpenGL set
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* using gtk_gl_area_set_required_version().
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* Retrieves the required version of OpenGL.
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*
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* See [method@Gtk.GLArea.set_required_version].
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*/
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void
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gtk_gl_area_get_required_version (GtkGLArea *area,
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@ -1129,7 +1136,7 @@ gtk_gl_area_get_required_version (GtkGLArea *area,
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|
||||
/**
|
||||
* gtk_gl_area_get_has_depth_buffer:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
*
|
||||
* Returns whether the area has a depth buffer.
|
||||
*
|
||||
@ -1147,9 +1154,11 @@ gtk_gl_area_get_has_depth_buffer (GtkGLArea *area)
|
||||
|
||||
/**
|
||||
* gtk_gl_area_set_has_depth_buffer:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
* @has_depth_buffer: %TRUE to add a depth buffer
|
||||
*
|
||||
* Sets whether the `GtkGLArea` should use a depth buffer.
|
||||
*
|
||||
* If @has_depth_buffer is %TRUE the widget will allocate and
|
||||
* enable a depth buffer for the target framebuffer. Otherwise
|
||||
* there will be none.
|
||||
@ -1176,7 +1185,7 @@ gtk_gl_area_set_has_depth_buffer (GtkGLArea *area,
|
||||
|
||||
/**
|
||||
* gtk_gl_area_get_has_stencil_buffer:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
*
|
||||
* Returns whether the area has a stencil buffer.
|
||||
*
|
||||
@ -1194,9 +1203,11 @@ gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
|
||||
|
||||
/**
|
||||
* gtk_gl_area_set_has_stencil_buffer:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
* @has_stencil_buffer: %TRUE to add a stencil buffer
|
||||
*
|
||||
* Sets whether the `GtkGLArea` should use a stencil buffer.
|
||||
*
|
||||
* If @has_stencil_buffer is %TRUE the widget will allocate and
|
||||
* enable a stencil buffer for the target framebuffer. Otherwise
|
||||
* there will be none.
|
||||
@ -1223,15 +1234,17 @@ gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
|
||||
|
||||
/**
|
||||
* gtk_gl_area_queue_render:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
*
|
||||
* Marks the currently rendered data (if any) as invalid, and queues
|
||||
* a redraw of the widget, ensuring that the #GtkGLArea::render signal
|
||||
* a redraw of the widget.
|
||||
*
|
||||
* This ensures that the [signal@Gtk.GLArea::render] signal
|
||||
* is emitted during the draw.
|
||||
*
|
||||
* This is only needed when the gtk_gl_area_set_auto_render() has
|
||||
* This is only needed when [method@Gtk.GLArea.set_auto_render] has
|
||||
* been called with a %FALSE value. The default behaviour is to
|
||||
* emit #GtkGLArea::render on each draw.
|
||||
* emit [signal@Gtk.GLArea::render] on each draw.
|
||||
*/
|
||||
void
|
||||
gtk_gl_area_queue_render (GtkGLArea *area)
|
||||
@ -1248,7 +1261,7 @@ gtk_gl_area_queue_render (GtkGLArea *area)
|
||||
|
||||
/**
|
||||
* gtk_gl_area_get_auto_render:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
*
|
||||
* Returns whether the area is in auto render mode or not.
|
||||
*
|
||||
@ -1266,18 +1279,20 @@ gtk_gl_area_get_auto_render (GtkGLArea *area)
|
||||
|
||||
/**
|
||||
* gtk_gl_area_set_auto_render:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
* @auto_render: a boolean
|
||||
*
|
||||
* If @auto_render is %TRUE the #GtkGLArea::render signal will be
|
||||
* emitted every time the widget draws. This is the default and is
|
||||
* Sets whether the `GtkGLArea` is in auto render mode.
|
||||
*
|
||||
* If @auto_render is %TRUE the [signal@Gtk.GLArea::render] signal will
|
||||
* be emitted every time the widget draws. This is the default and is
|
||||
* useful if drawing the widget is faster.
|
||||
*
|
||||
* If @auto_render is %FALSE the data from previous rendering is kept
|
||||
* around and will be used for drawing the widget the next time,
|
||||
* unless the window is resized. In order to force a rendering
|
||||
* gtk_gl_area_queue_render() must be called. This mode is useful when
|
||||
* the scene changes seldom, but takes a long time to redraw.
|
||||
* [method@Gtk.GLArea.queue_render] must be called. This mode is
|
||||
* useful when the scene changes seldom, but takes a long time to redraw.
|
||||
*/
|
||||
void
|
||||
gtk_gl_area_set_auto_render (GtkGLArea *area,
|
||||
@ -1302,11 +1317,11 @@ gtk_gl_area_set_auto_render (GtkGLArea *area,
|
||||
|
||||
/**
|
||||
* gtk_gl_area_get_context:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
*
|
||||
* Retrieves the #GdkGLContext used by @area.
|
||||
* Retrieves the `GdkGLContext` used by @area.
|
||||
*
|
||||
* Returns: (transfer none): the #GdkGLContext
|
||||
* Returns: (transfer none): the `GdkGLContext`
|
||||
*/
|
||||
GdkGLContext *
|
||||
gtk_gl_area_get_context (GtkGLArea *area)
|
||||
@ -1320,14 +1335,14 @@ gtk_gl_area_get_context (GtkGLArea *area)
|
||||
|
||||
/**
|
||||
* gtk_gl_area_make_current:
|
||||
* @area: a #GtkGLArea
|
||||
* @area: a `GtkGLArea`
|
||||
*
|
||||
* Ensures that the #GdkGLContext used by @area is associated with
|
||||
* the #GtkGLArea.
|
||||
* Ensures that the `GdkGLContext` used by @area is associated with
|
||||
* the `GtkGLArea`.
|
||||
*
|
||||
* This function is automatically called before emitting the
|
||||
* #GtkGLArea::render signal, and doesn't normally need to be called
|
||||
* by application code.
|
||||
* [signal@Gtk.GLArea::render] signal, and doesn't normally need
|
||||
* to be called by application code.
|
||||
*/
|
||||
void
|
||||
gtk_gl_area_make_current (GtkGLArea *area)
|
||||
|
Loading…
Reference in New Issue
Block a user