forked from AuroraMiddleware/gtk
GdkWin32: Correct generation of crossing events when holding an implicit grab
Fixes #4722
This commit is contained in:
parent
2b6fb005a8
commit
91f200167e
@ -2322,60 +2322,35 @@ gdk_event_translate (MSG *msg,
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pen_touch_input = FALSE;
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pen_touch_input = FALSE;
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new_window = window;
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g_set_object (&window, find_window_for_mouse_event (window, msg));
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if (pointer_grab != NULL)
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if (mouse_window != window)
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{
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POINT pt;
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pt = msg->pt;
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new_window = NULL;
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hwnd = WindowFromPoint (pt);
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if (hwnd != NULL)
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{
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POINT client_pt = pt;
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ScreenToClient (hwnd, &client_pt);
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GetClientRect (hwnd, &rect);
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if (PtInRect (&rect, client_pt))
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new_window = gdk_win32_handle_table_lookup (hwnd);
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}
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if (!pointer_grab->owner_events &&
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new_window != NULL &&
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new_window != pointer_grab->surface)
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new_window = NULL;
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}
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if (mouse_window != new_window)
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{
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{
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GDK_NOTE (EVENTS, g_print (" mouse_window %p -> %p",
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GDK_NOTE (EVENTS, g_print (" mouse_window %p -> %p",
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mouse_window ? GDK_SURFACE_HWND (mouse_window) : NULL,
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mouse_window ? GDK_SURFACE_HWND (mouse_window) : NULL,
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new_window ? GDK_SURFACE_HWND (new_window) : NULL));
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window ? GDK_SURFACE_HWND (window) : NULL));
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synthesize_crossing_events (display,
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synthesize_crossing_events (display,
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_gdk_device_manager->system_pointer,
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_gdk_device_manager->system_pointer,
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mouse_window, new_window,
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mouse_window, window,
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GDK_CROSSING_NORMAL,
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GDK_CROSSING_NORMAL,
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&msg->pt,
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&msg->pt,
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0, /* TODO: Set right mask */
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0, /* TODO: Set right mask */
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_gdk_win32_get_next_tick (msg->time),
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_gdk_win32_get_next_tick (msg->time),
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FALSE);
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FALSE);
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g_set_object (&mouse_window, new_window);
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g_set_object (&mouse_window, window);
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mouse_window_ignored_leave = NULL;
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mouse_window_ignored_leave = NULL;
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if (new_window != NULL)
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if (window != NULL)
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track_mouse_event (TME_LEAVE, GDK_SURFACE_HWND (new_window));
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track_mouse_event (TME_LEAVE, GDK_SURFACE_HWND (window));
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}
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}
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else if (new_window != NULL &&
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else if (window != NULL && window == mouse_window_ignored_leave)
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new_window == mouse_window_ignored_leave)
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{
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{
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/* If we ignored a leave event for this window and we're now getting
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/* If we ignored a leave event for this window and we're now getting
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input again we need to re-arm the mouse tracking, as that was
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input again we need to re-arm the mouse tracking, as that was
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cancelled by the mouseleave. */
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cancelled by the mouseleave. */
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mouse_window_ignored_leave = NULL;
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mouse_window_ignored_leave = NULL;
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track_mouse_event (TME_LEAVE, GDK_SURFACE_HWND (new_window));
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track_mouse_event (TME_LEAVE, GDK_SURFACE_HWND (window));
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}
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}
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g_set_object (&window, find_window_for_mouse_event (window, msg));
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impl = GDK_WIN32_SURFACE (window);
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impl = GDK_WIN32_SURFACE (window);
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/* If we haven't moved, don't create any GDK event. Windows
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/* If we haven't moved, don't create any GDK event. Windows
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