gtkdnd: Set the dnd window's screen before its visual

This makes dnd icons work for widgets on a !default screen.

https://bugzilla.gnome.org/show_bug.cgi?id=743393
This commit is contained in:
Timm Bäder 2015-01-23 11:21:02 +01:00 committed by Matthias Clasen
parent b3c28e14fe
commit 9668962da1

View File

@ -3392,11 +3392,14 @@ gtk_drag_set_icon_surface (GdkDragContext *context,
has_rgba =
rgba_visual != NULL &&
gdk_screen_is_composited (screen);
gtk_window_set_screen (GTK_WINDOW (window), screen);
if (has_rgba)
gtk_widget_set_visual (GTK_WIDGET (window), rgba_visual);
gtk_window_set_type_hint (GTK_WINDOW (window), GDK_WINDOW_TYPE_HINT_DND);
gtk_window_set_screen (GTK_WINDOW (window), screen);
set_can_change_screen (window, TRUE);
#ifdef GDK_WINDOWING_WAYLAND