gdk/win32: Some further small GL-related cleanup

Remove from gdkglcontext-win32.h items that aren't really necessary, and
just include gdkglcontext-win32.h where applicable.
This commit is contained in:
Chun-wei Fan 2021-08-19 18:34:13 +08:00
parent 9e949209a1
commit 97d3024701
4 changed files with 2 additions and 16 deletions

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@ -31,10 +31,6 @@
#include "gdkmonitor-win32.h"
#include "gdkwin32.h"
#ifdef GDK_WIN32_ENABLE_EGL
# include <epoxy/egl.h>
#endif
#include "gdkwin32langnotification.h"
#ifndef IMAGE_FILE_MACHINE_ARM64

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@ -18,10 +18,7 @@
*/
#include "gdkdisplayprivate.h"
#ifdef GDK_WIN32_ENABLE_EGL
# include <epoxy/egl.h>
#endif
#include "gdkglcontext-win32.h"
#ifndef __GDK_DISPLAY__WIN32_H__
#define __GDK_DISPLAY__WIN32_H__

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@ -35,10 +35,6 @@
G_BEGIN_DECLS
#define GDK_WIN32_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
#define GDK_WIN32_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
#define GDK_WIN32_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_WIN32_GL_CONTEXT)
void
gdk_win32_window_invalidate_egl_framebuffer (GdkWindow *window);

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@ -26,15 +26,12 @@
#define __GDK_WINDOW_WIN32_H__
#include "gdk/win32/gdkprivate-win32.h"
#include "gdk/win32/gdkglcontext-win32.h"
#include "gdk/gdkwindowimpl.h"
#include "gdk/gdkcursor.h"
#include <windows.h>
#ifdef GDK_WIN32_ENABLE_EGL
#include <epoxy/egl.h>
#endif
G_BEGIN_DECLS
/* Window implementation for Win32