forked from AuroraMiddleware/gtk
gl: Speed up icon caching
Avoid expensive padding, and just upload the image in several slices.
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60e2242256
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9b61bfb3c8
@ -102,44 +102,21 @@ gsk_gl_icon_cache_begin_frame (GskGLIconCache *self)
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}
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}
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/* FIXME: this could probably be done more efficiently */
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static cairo_surface_t *
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pad_surface (cairo_surface_t *surface)
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{
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cairo_surface_t *padded;
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cairo_t *cr;
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cairo_pattern_t *pattern;
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cairo_matrix_t matrix;
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padded = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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cairo_image_surface_get_width (surface) + 2,
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cairo_image_surface_get_height (surface) + 2);
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cr = cairo_create (padded);
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pattern = cairo_pattern_create_for_surface (surface);
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cairo_pattern_set_extend (pattern, CAIRO_EXTEND_PAD);
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cairo_matrix_init_translate (&matrix, -1, -1);
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cairo_pattern_set_matrix (pattern, &matrix);
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cairo_set_source (cr, pattern);
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cairo_paint (cr);
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cairo_destroy (cr);
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cairo_pattern_destroy (pattern);
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return padded;
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}
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static void
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upload_region_or_else (GskGLIconCache *self,
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guint texture_id,
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GskImageRegion *region)
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upload_regions (GskGLIconCache *self,
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guint texture_id,
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guint n_regions,
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GskImageRegion *regions)
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{
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int i;
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glBindTexture (GL_TEXTURE_2D, texture_id);
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glTexSubImage2D (GL_TEXTURE_2D, 0, region->x, region->y, region->width, region->height,
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GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, region->data);
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for (i = 0; i < n_regions; i++)
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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regions[i].x, regions[i].y,
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regions[i].width, regions[i].height,
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GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
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regions[i].data);
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}
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void
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@ -174,9 +151,9 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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GskGLTextureAtlas *atlas = NULL;
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int packed_x = 0;
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int packed_y = 0;
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GskImageRegion region;
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GskImageRegion region[5];
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cairo_surface_t *surface;
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cairo_surface_t *padded_surface;
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guchar *padding;
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gsk_gl_texture_atlases_pack (self->atlases, width + 2, height + 2, &atlas, &packed_x, &packed_y);
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@ -195,17 +172,42 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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/* actually upload the texture */
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surface = gdk_texture_download_surface (texture);
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padded_surface = pad_surface (surface);
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region.x = packed_x;
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region.y = packed_y;
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region.width = width + 2;
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region.height = height + 2;
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region.data = cairo_image_surface_get_data (padded_surface);
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padding = g_new0 (guchar, 4 * (MAX (width, height) + 2));
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region[0].x = packed_x + 1;
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region[0].y = packed_y + 1;
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region[0].width = width;
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region[0].height = height;
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region[0].data = cairo_image_surface_get_data (surface);
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region[1].x = packed_x;
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region[1].y = packed_y;
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region[1].width = width + 2;
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region[1].height = 1;
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region[1].data = padding;
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region[2].x = packed_x;
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region[2].y = packed_y + 1 + height;
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region[2].width = width + 2;
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region[2].height = 1;
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region[2].data = padding;
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region[3].x = packed_x;
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region[3].y = packed_y;
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region[3].width = 1;
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region[3].height = height + 2;
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region[3].data = padding;
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region[4].x = packed_x + 1 + width;
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region[4].y = packed_y;
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region[4].width = 1;
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region[4].height = height + 2;
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region[4].data = padding;
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gdk_gl_context_push_debug_group_printf (gdk_gl_context_get_current (),
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"Uploading texture");
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upload_region_or_else (self, atlas->texture_id, ®ion);
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upload_regions (self, atlas->texture_id, 5, region);
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gdk_gl_context_pop_debug_group (gdk_gl_context_get_current ());
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@ -213,7 +215,7 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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*out_texture_rect = icon_data->texture_rect;
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cairo_surface_destroy (surface);
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cairo_surface_destroy (padded_surface);
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g_free (padding);
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#if 0
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{
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