Make vulkan-disable always available

There is no need to restrict this to debug builds.
This commit is contained in:
Matthias Clasen 2022-09-21 20:51:35 -04:00
parent 1b96828667
commit a337b21a4f
2 changed files with 2 additions and 2 deletions

View File

@ -127,7 +127,7 @@ static const GdkDebugKey gdk_debug_keys[] = {
{ "gl-egl", GDK_DEBUG_GL_EGL, "Use EGL on X11 or Windows" },
{ "gl-glx", GDK_DEBUG_GL_GLX, "Use GLX on X11" },
{ "gl-wgl", GDK_DEBUG_GL_WGL, "Use WGL on Windows" },
{ "vulkan-disable", GDK_DEBUG_VULKAN_DISABLE, "Disable Vulkan support" },
{ "vulkan-disable", GDK_DEBUG_VULKAN_DISABLE, "Disable Vulkan support", TRUE },
{ "vulkan-validate", GDK_DEBUG_VULKAN_VALIDATE, "Load the Vulkan validation layer", TRUE },
{ "default-settings",GDK_DEBUG_DEFAULT_SETTINGS, "Force default values for xsettings", TRUE },
{ "high-depth", GDK_DEBUG_HIGH_DEPTH, "Use high bit depth rendering if possible", TRUE },

View File

@ -1220,7 +1220,7 @@ gdk_surface_create_vulkan_context (GdkSurface *surface,
g_return_val_if_fail (GDK_IS_SURFACE (surface), NULL);
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
if (GDK_DISPLAY_DEBUG_CHECK (surface->display, VULKAN_DISABLE))
if (gdk_display_get_debug_flags (surface->display) & GDK_DEBUG_VULKAN_DISABLE)
{
g_set_error_literal (error, GDK_VULKAN_ERROR, GDK_VULKAN_ERROR_NOT_AVAILABLE,
_("Vulkan support disabled via GDK_DEBUG"));