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docs: Drop the glossary
It is very incomplete, somewhat outdated, and we lack the resources to maintain it properly.
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<?xml version="1.0"?>
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<!DOCTYPE glossary PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
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]>
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<glossary id="glossary">
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<title>Glossary</title>
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<glossentry id="allocation">
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<glossterm>allocation</glossterm>
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<glossdef>
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<para>
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The final size of a <glossterm
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linkend="widget">widget</glossterm> within its <glossterm
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linkend="parent">parent</glossterm>. For example, a widget
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may request a minimum size of 20×20 pixels, but its
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parent may decide to allocate 50×20 pixels for it
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instead.
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</para>
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<glossseealso>
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<glossterm linkend="requisition">requisition</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="bin">
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<glossterm>bin</glossterm>
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<glossdef>
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<para>
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A <glossterm linkend="container">container</glossterm> that
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can hold at most one child widget. The base class for bins is
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#GtkBin.
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</para>
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<glossseealso>
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<glossterm linkend="container">container</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="child">
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<glossterm>child</glossterm>
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<glossdef>
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<para>
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A <glossterm linkend="container">container's</glossterm> child
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is a <glossterm linkend="widget">widget</glossterm> contained
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inside it.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="column">
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<glossterm>column</glossterm>
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<glossdef>
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<para>
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GTK contains several widgets which display data in columns,
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e.g. the #GtkTreeView.
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These <glossterm linkend="view-column">view columns</glossterm> in
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the tree view are represented by #GtkTreeViewColumn
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objects inside GTK. They should not be confused with
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<glossterm linkend="model-column">model columns</glossterm> which
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are used to organize the data in tree models.
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</para>
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<glossseealso>model-view widget</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="container">
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<glossterm>container</glossterm>
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<glossdef>
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<para>
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A <glossterm linkend="widget">widget</glossterm> that contains
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other widgets; in that case, the container is the
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<emphasis>parent</emphasis> of the <emphasis>child</emphasis>
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widgets. Some containers don't draw anything on their own,
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but rather just organize their children's <glossterm
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linkend="geometry">geometry</glossterm>; for example, #GtkVBox lays out
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its children vertically without painting anything on its own. Other
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containers include decorative elements; for example, #GtkFrame contains
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the frame's child and a label in addition to the shaded frame it draws.
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The base class for containers is #GtkContainer.
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</para>
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<glossseealso>
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<glossterm linkend="container">widget</glossterm>
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<glossterm linkend="container">geometry</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="display">
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<glossterm>display</glossterm>
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<glossdef>
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<para>
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GDK inherited the concept of display from the X window system,
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which considers a display to be the combination
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of a keyboard, a pointing device and one or more
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<glossterm linkend="screen">screens</glossterm>.
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Applications open a display to show windows and interact with the user.
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In GDK, a display is represented by a #GdkDisplay.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="ellipsization">
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<glossdef>
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<para>
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Ellipsization is the process of replacing some part
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of a text by an ellipsis (usually "...") to make the
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text fit in a smaller space. Pango can ellipsize text
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at the beginning, at the end or in the middle.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="event">
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<glossterm>event</glossterm>
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<glossdef>
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<para>
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Events are the way in which GDK informs GTK about external events
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like pointer motion, button clicks, key presses, etc.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="geometry">
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<glossterm>geometry</glossterm>
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<glossdef>
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<para>
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A <glossterm linkend="widget">widget's</glossterm> position
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and size. Within its parent, this is called the widget's
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<glossterm linkend="allocation">allocation</glossterm>.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="mapping">
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<glossterm>mapping</glossterm>
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<glossdef>
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<para>
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This is the step in a <glossterm
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linkend="widget">widget's</glossterm> life cycle where it
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actually shows the GdkSurfaces it created when it was
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<glossterm linkend="realization">realized</glossterm>. When a
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widget is mapped, it must turn on its
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%GTK_MAPPED <link linkend="GtkWidgetFlags">flag</link>.
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</para>
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<para>
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Note that due to the asynchronous nature of the X window
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system, a widget's window may not appear on the screen
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immediatly after one calls gdk_surface_show():
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you must wait for the corresponding map <glossterm
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linkend="event">event</glossterm> to be received. You can do
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this with the <link
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linkend="GtkWidget-map-event"><methodname>GtkWidget::map-event</methodname>
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signal</link>.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="model-column">
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<glossterm>model column</glossterm>
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<glossdef>
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<para>
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A column in a tree model, holding data of a certain type.
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The types which can be stored in the columns of a model
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have to be specified when the model is constructed, see
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e.g. gtk_list_store_new().
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</para>
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<glossseealso>
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<glossterm linkend="view-column">view column</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="model-view">
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<glossterm>model-view widget</glossterm>
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<glossdef>
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<para>
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These widgets follow the well-known model-view pattern, which separates
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the data (the model) to be displayed from the component which does the
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actual visualization (the view). Examples of this pattern in GTK are
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the #GtkTreeView/#GtkTreeModel and #GtkTextView/#GtkTextBuffer
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</para>
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<para>
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One important advantage of this pattern is that it is possible to
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display the same model in multiple views; another one that the
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separation of the model allows a great deal of flexibility, as
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demonstrated by e.g. #GtkTreeModelSort or #GtkTreeModelFilter.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="no-window">
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<glossterm>no-window widget</glossterm>
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<glossdef>
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<para>
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A widget that does not have a GdkSurface of its own on which to
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draw its contents, but rather shares its <glossterm
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linkend="parent">parent's</glossterm>. This can be tested with
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the gtk_widget_get_has_surface() function.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="parent">
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<glossterm>parent</glossterm>
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<glossdef>
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<para>
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A <glossterm linkend="widget">widget's</glossterm> parent is
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the <glossterm linkend="container">container</glossterm>
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inside which it resides.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="realization">
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<glossterm>realization</glossterm>
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<glossdef>
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<para>
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This is the step in a <glossterm
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linkend="widget">widget's</glossterm> life cycle where it
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creates its own GdkSurface, or otherwise associates itself with
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its <glossterm linkend="parent">parent's</glossterm>
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GdkSurface. If the widget has its own window, then it must
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also attach a <glossterm linkend="style">style</glossterm> to
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it. A widget becomes unrealized by destroying its associated
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GdkSurface. When a widget is realized, it must turn on its
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%GTK_REALIZED <link linkend="GtkWidgetFlags">flag</link>.
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</para>
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<para>
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Widgets that don't own the GdkSurface on which they draw are
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called <glossterm linkend="no-window">no-window widgets</glossterm>.
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This can be tested with the gtk_widget_get_has_surface() function. Normally,
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these widgets draw on their parent's GdkSurface.
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</para>
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<para>
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Note that when a #GtkWidget creates a window in its #GtkWidget::realize
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handler, it does not actually show the window. That is, the
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window's structure is just created in memory. The widget
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actually shows the window when it gets <glossterm
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linkend="mapping">mapped</glossterm>.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="requisition">
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<glossterm>requisition</glossterm>
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<glossdef>
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<para>
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The size requisition of a <glossterm
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linkend="widget">widget</glossterm> is the minimum amount of
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space it requests from its <glossterm
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linkend="parent">parent</glossterm>. Once the parent computes
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the widget's final size, it gives it its <glossterm
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linkend="allocation">size allocation</glossterm>.
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</para>
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<glossseealso>
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<glossterm linkend="allocation">allocation</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="screen">
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<glossterm>screen</glossterm>
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<glossdef>
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<para>
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GDK inherited the concept of screen from the X window system,
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which considers a screen to be a rectangular area, on which
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applications may place their windows. Screens under X may have
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quite dissimilar <glossterm linkend="visual">visuals</glossterm>.
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Each screen can stretch across multiple physical monitors.
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</para>
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<para>
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In GDK, screens are represented by #GdkScreen objects.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="style">
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<glossterm>style</glossterm>
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<glossdef>
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<para>
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A style encapsulates what GTK needs to know in order to draw
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a widget. Styles can be modified with
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<link linkend="gtk3-Resource-Files">resource files</link>.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="toplevel">
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<glossterm>toplevel</glossterm>
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<glossdef>
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<para>
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A <glossterm linkend="widget">widget</glossterm> that does not
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require a <glossterm linkend="parent">parent</glossterm> container.
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The only toplevel widgets in GTK are #GtkWindow and widgets derived from it.
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</para>
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<glossseealso>
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<glossterm linkend="container">container</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="unmap">
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<glossterm>unmap</glossterm>
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<glosssee><glossterm linkend="mapping">mapping</glossterm></glosssee>
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</glossentry>
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<glossentry id="unrealize">
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<glossterm>unrealize</glossterm>
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<glosssee><glossterm linkend="realization">realization</glossterm></glosssee>
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</glossentry>
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<glossentry id="view-column">
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<glossterm>view column</glossterm>
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<glossdef>
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<para>
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A displayed column in a tree view, represented by a
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#GtkTreeViewColumn object.
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</para>
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<glossseealso>
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<glossterm linkend="model-column">model column</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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<glossentry id="visual">
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<glossterm>visual</glossterm>
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<glossdef>
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<para>
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A visual describes how color information is stored in pixels.
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A <glossterm linkend="screen">screen</glossterm> may support
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multiple visuals. On modern hardware, the most common visuals
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are truecolor visuals, which store a fixed number of bits
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(typically 8) for the red, green and blue components of a color.
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</para>
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<para>
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On ancient hardware, one may still meet indexed visuals, which
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store color information as an index into a color map, or even
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monochrome visuals.
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</para>
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</glossdef>
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</glossentry>
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<glossentry id="widget">
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<glossterm>widget</glossterm>
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<glossdef>
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<para>
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A control in a graphical user interface. Widgets can draw
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themselves and process events from the mouse and keyboard.
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Widget types include buttons, menus, text entry lines, and
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lists. Widgets can be arranged into <glossterm
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linkend="container">containers</glossterm>, and these take
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care of assigning the <glossterm
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linkend="geometry">geometry</glossterm> of the widgets: every
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widget thus has a parent except those widgets which are
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<glossterm linkend="toplevel">toplevels</glossterm>. The base
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class for widgets is #GtkWidget.
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</para>
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<glossseealso>
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<glossterm linkend="container">container</glossterm>
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</glossseealso>
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</glossdef>
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</glossentry>
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</glossary>
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@ -428,8 +428,6 @@
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<xi:include href="wayland.xml" />
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</part>
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<xi:include href="glossary.xml" />
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<index id="api-index-full">
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<title>Index of all symbols</title>
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<xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>
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@ -340,7 +340,6 @@ images = [
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]
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content_files = [
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'glossary.xml',
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'gtk4-broadwayd.xml',
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'gtk4-builder-tool.xml',
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'gtk4-demo-application.xml',
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@ -359,7 +358,6 @@ content_files = [
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]
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expand_content_files = [
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'glossary.xml',
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'question_index.xml',
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'text_widget.xml',
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'tree_widget.xml',
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