forked from AuroraMiddleware/gtk
x11: Stop relying on root coordinates in events
The X11 dnd code was still using x_root/y_root in GdkEventMotion in a couple of places. Stop doing so, these field are going away soon.
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@ -2243,15 +2243,18 @@ gdk_drag_update (GdkDrag *drag,
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}
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static gboolean
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gdk_dnd_handle_motion_event (GdkDrag *drag,
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const GdkEventMotion *event)
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gdk_dnd_handle_motion_event (GdkDrag *drag,
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const GdkEvent *event)
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{
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GdkModifierType state;
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int x_root, y_root;
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if (!gdk_event_get_state ((GdkEvent *) event, &state))
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return FALSE;
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gdk_drag_update (drag, event->x_root, event->y_root, state,
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x_root = event->any.surface->x + event->motion.x;
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y_root = event->any.surface->y + event->motion.y;
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gdk_drag_update (drag, x_root, y_root, state,
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gdk_event_get_time ((GdkEvent *) event));
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return TRUE;
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}
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@ -2407,7 +2410,7 @@ gdk_x11_drag_handle_event (GdkDrag *drag,
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switch ((guint) event->any.type)
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{
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case GDK_MOTION_NOTIFY:
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return gdk_dnd_handle_motion_event (drag, &event->motion);
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return gdk_dnd_handle_motion_event (drag, event);
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case GDK_BUTTON_RELEASE:
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return gdk_dnd_handle_button_event (drag, &event->button);
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case GDK_KEY_PRESS:
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