forked from AuroraMiddleware/gtk
gl renderer: Remove an outdated comment
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@ -1225,7 +1225,6 @@ render_color_matrix_node (GskGLRenderer *self,
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int texture_id;
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gboolean is_offscreen;
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/* Pass min_x/max_x/min_y/max_y without builder->dx/dy! */
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add_offscreen_ops (self, builder,
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&node->bounds,
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child,
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