gl renderer: Sprinkle some const around

This commit is contained in:
Timm Bäder 2018-01-08 21:46:16 +01:00
parent 1a8b9e9180
commit b9a05be2da

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@ -1670,7 +1670,7 @@ gsk_gl_renderer_create_programs (GskGLRenderer *self,
GskShaderBuilder *builder;
GError *shader_error = NULL;
int i;
static struct {
static const struct {
const char *name;
const char *vs;
const char *fs;