forked from AuroraMiddleware/gtk
docs: Restructure a bit
Split the overview sections off into its own "concepts part.
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@ -203,12 +203,12 @@
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<title>Hierarchical drawing</title>
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<para>
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During the Paint phase GTK receives a single ::render signal on the toplevel
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window. The signal handler will create a snapshot object (which is a
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helper for creating a scene graph) and emit a GtkWidget::snapshot() signal,
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which will propagate down the widget hierarchy. This lets each widget
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snapshot its content at the right place and time, correctly handling things
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like partial transparencies and overlapping widgets.
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During the Paint phase GTK receives a single #GdkSurface::render signal on
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the toplevel surface. The signal handler will create a snapshot object
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(which is a helper for creating a scene graph) and call the
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#GtkWidget::snapshot() vfunc, which will propagate down the widget hierarchy.
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This lets each widget snapshot its content at the right place and time,
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correctly handling things like partial transparencies and overlapping widgets.
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</para>
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<para>
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@ -217,7 +217,7 @@
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the render nodes of children, and grandchildren, and so on), and will reuse
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that node during the Paint phase. Invalidating a widget (by calling
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gtk_widget_queue_draw()) discards the cached render node, forcing the widget
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to regenerate it the next time it needs to handle a ::snapshot.
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to regenerate it the next time it needs to produce a snapshot.
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</para>
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</refsect2>
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@ -19,11 +19,15 @@
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</bookinfo>
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<part id="gtk">
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<title>GTK Overview</title>
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<title>Introduction</title>
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<xi:include href="overview.xml"/>
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<xi:include href="xml/getting_started.xml"/>
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<xi:include href="resources.xml" />
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<xi:include href="xml/question_index.xml" />
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</part>
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<part id="concepts">
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<title>GTK Concepts</title>
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<xi:include href="xml/drawing-model.xml" />
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<xi:include href="xml/input-handling.xml" />
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<xi:include href="xml/actions.xml" />
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