gdk: Deliver queued events on flush

The current code was marking queued events as flushed,
but left them in the queue. That doesn't make sense to
me - we should deliver all events we have before we
reach the paint phase of the frame cycle.
This commit is contained in:
Matthias Clasen 2020-10-23 17:03:00 -04:00
parent 6b53a55dd7
commit c5ed5c5ff9

View File

@ -814,12 +814,17 @@ _gdk_event_queue_handle_motion_compression (GdkDisplay *display)
void
_gdk_event_queue_flush (GdkDisplay *display)
{
GList *tmp_list;
for (tmp_list = display->queued_events.head; tmp_list; tmp_list = tmp_list->next)
while (TRUE)
{
GdkEvent *event = tmp_list->data;
GdkEvent *event;
event = (GdkEvent *)g_queue_pop_head (&display->queued_events);
if (!event)
return;
event->flags |= GDK_EVENT_FLUSHED;
_gdk_event_emit (event);
gdk_event_unref (event);
}
}